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randreach454
June 7th, 2008, 11:59 PM
Once again, more random probs when firing up 3ds max.
Anyways, my problem is in max 2008 my projects in any viewport with wireframe on, the edges are extremely thick for some reason. What'd I do to initiate that and how would one turn it back to normal?

Oh and please don't flame on the crappy model, its from a while ago and was scrapped. Just opened it for the pic.
Pic:
http://img259.imageshack.us/img259/7893/edgesej8.th.jpg (http://img259.imageshack.us/my.php?image=edgesej8.jpg)

Zeph
June 8th, 2008, 12:17 AM
Right click your viewport navigation tools and look around for wireframe thickness. The only other thing I know that does something like that is UV seams and their thickness.

randreach454
June 8th, 2008, 12:39 AM
couldn't find any wireframe thickness thing, and I havent touched uv'ing any max file ive opened to check..

If worse comes to worse, Ill just export my models for use in max 7.

Zeph
June 8th, 2008, 12:48 AM
is it doing that when you're in edit poly's face, edge, or vertex mode?

randreach454
June 8th, 2008, 01:48 AM
even when the model is not selected, it still appears like so :-/