Zeph
June 13th, 2008, 03:56 PM
Hey, I'm in the process of rendering out all my UVs for a project and I've found that Max isn't actually saving all of the maps when I click Save. Has anyone ever heard of it doing this before? If so, is there a solution to get it saving each and every time?
Also, is there a way to batch render all the UVs in a scene?
edit: If you watch this youtube video, you can see an example of what's going on.
http://www.youtube.com/watch?v=GpIDwYTuh4U
scroll to about 4:40 and you can see me trying to save it multiple times. I assure you that I am specifying a file format and features for that format.
Also, is there a way to batch render all the UVs in a scene?
edit: If you watch this youtube video, you can see an example of what's going on.
http://www.youtube.com/watch?v=GpIDwYTuh4U
scroll to about 4:40 and you can see me trying to save it multiple times. I assure you that I am specifying a file format and features for that format.