PDA

View Full Version : Sapien Problem



scout1337
July 30th, 2008, 11:40 PM
Everytime i open the file in sapien my sapien loads then ethier stops responding if i click ANYTHING or it will load then go full screen (maximized) and then close instantly and im getting this error

07.31.08 00:15:38 sapien pc 01.00.00.0609 ----------------------------------------------
07.31.08 00:15:38 reference function: _write_to_error_file
07.31.08 00:15:38 reference address: 401b13
07.31.08 00:15:38 Couldn't read map file './sapienbeta.map'
07.31.08 00:15:38 CreateDevice succeeded with refresh rate = 0
07.31.08 00:15:39 Sound card doesn't meet minimum hardware requirements. Disabling hardware option.
07.31.08 00:15:40 Increasing sound decompression buffer size to 1048576 bytes
07.31.08 00:16:04 WARNING: 1 clusters in structure_bsp levels\test\dmm_test\dmm_test have no background sound or sound environment.
07.31.08 00:16:04 local player 0, weapon (0x0), deleted unexpectedly
07.31.08 00:16:05 EAX: 0xFFFFFFFE
07.31.08 00:16:05 EBX: 0x0001E701
07.31.08 00:16:05 ECX: 0x0012F2E0
07.31.08 00:16:05 EDX: 0x000002CC
07.31.08 00:16:05 EDI: 0x0012F2E0
07.31.08 00:16:05 ESI: 0x00000000
07.31.08 00:16:05 EBP: 0x0012F1B8
07.31.08 00:16:05 ESP: 0x0012F1A8
07.31.08 00:16:05 EIP: 0x76F70F34, C3 8D A4 24 ?????
07.31.08 00:16:05 EXCEPTION halt in \halopc\haloce\source\cseries\profile.c,#442: parent_timesection->self_msec >= child_timesection->elapsed_msec

(btw b4 this i got tag errors but i fixed them)
(another thing is this if my first map and im really mad that i keep hitting speed bumps so some1 plz help me :( )

Gamerkd16
July 30th, 2008, 11:55 PM
Please (http://halo.modacity.net/forums/showthread.php?t=1407&highlight=elapsed_msec) start (http://halo.modacity.net/forums/showthread.php?t=4651&highlight=elapsed_msec) using (http://halo.modacity.net/forums/showthread.php?t=5547&highlight=elapsed_msec) the (http://halo.modacity.net/forums/showthread.php?t=8782&highlight=elapsed_msec) search (http://halo.modacity.net/forums/showthread.php?t=8880&highlight=elapsed_msec) tool. (http://halo.modacity.net/forums/showthread.php?t=9069&highlight=elapsed_msec)

Those are all seperate threads related to your problem.

It's there for a reason. (http://halo.modacity.net/forums/showthread.php?t=10251&highlight=EXCEPTION+halt+sapien)

scout1337
July 31st, 2008, 12:56 AM
ive seen all of those other topics and stuff but mine is differant now it says this:


07.31.08 01:44:17 the scenario 'levels\test\dmm_test\dmm_test' refers to the structure bsp 'levels\test\dmm_test\dmm_test' twice
07.31.08 01:44:17 the scenario 'levels\test\dmm_test\dmm_test' refers to the structure bsp 'levels\test\dmm_test\dmm_test' twice
07.31.08 01:44:17 the scenario 'levels\test\dmm_test\dmm_test' refers to the structure bsp 'levels\test\dmm_test\dmm_test' twice

thats not the whole thing but.....

this is the whole thing:


07.31.08 01:44:07 sapien pc 01.00.00.0609 ----------------------------------------------
07.31.08 01:44:07 reference function: _write_to_error_file
07.31.08 01:44:07 reference address: 401b13
07.31.08 01:44:07 Couldn't read map file './sapienbeta.map'
07.31.08 01:44:07 CreateDevice succeeded with refresh rate = 0
07.31.08 01:44:08 Sound card doesn't meet minimum hardware requirements. Disabling hardware option.
07.31.08 01:44:11 Increasing sound decompression buffer size to 1048576 bytes
07.31.08 01:44:17 the scenario 'levels\test\dmm_test\dmm_test' refers to the structure bsp 'levels\test\dmm_test\dmm_test' twice
07.31.08 01:44:17 the scenario 'levels\test\dmm_test\dmm_test' refers to the structure bsp 'levels\test\dmm_test\dmm_test' twice
07.31.08 01:44:17 the scenario 'levels\test\dmm_test\dmm_test' refers to the structure bsp 'levels\test\dmm_test\dmm_test' twice
07.31.08 01:44:56 WARNING: 1 clusters in structure_bsp levels\test\dmm_test\dmm_test have no background sound or sound environment.
07.31.08 01:44:56 main_new_map() failed.


the other topics r differant and ive tryed all the compalibilitys stuff

teh lag
July 31st, 2008, 06:45 AM
07.31.08 01:44:17 the scenario 'levels\test\dmm_test\dmm_test' refers to the structure bsp 'levels\test\dmm_test\dmm_test' twice
07.31.08 01:44:17 the scenario 'levels\test\dmm_test\dmm_test' refers to the structure bsp 'levels\test\dmm_test\dmm_test' twice
07.31.08 01:44:17 the scenario 'levels\test\dmm_test\dmm_test' refers to the structure bsp 'levels\test\dmm_test\dmm_test' twice


Well then clearly, there's something happening because your scenario refs the same BSP more than once. Open up the scenario in guerilla, scroll all the way to the bottom, and make sure there's just one item in the BSP list.

scout1337
July 31st, 2008, 09:32 AM
ok i did that but now i only see my sky?

Roostervier
July 31st, 2008, 09:42 AM
Try running lightmaps, or moving around and looking around. The camera could be very far away from the map or even underneath the map. Just check around for it to confirm that you really can't see it.

scout1337
July 31st, 2008, 10:37 AM
yes i did all that but my friend (the guy who also referred me to this website) invaderveex gave me a video thx guys u were a help too ^.^
im just w8ing for these 3 long numbers to hit 0.0000000

then i have to type in more stuff and then the video says my map will apearr