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View Full Version : Halo FTW Re-released!



ultama121
December 11th, 2008, 09:51 PM
For those who don't know, Halo FTW is essentially complete and total reskin for HPC (Campaign and MP). There's also a fuckton of new win models as well. I believe it was first released a year ago. The authors of the mod are mainly Pepsi and Nessa over at Halomods (There were other contributors). Here's the post:


The Beginning
So after about a year now I doing another public download for FTW. I have this mod also posted at Modhalo's website cause Halomods was down for the past week =/.

http://img248.imageshack.us/img248/63/77id6.jpg

Back Story
For 2 years Team PepNess (Pepsi+Nessa) tried to strive for a way to enhance Halo in a way to rekindle a new light in a game we both have played for over 4+ years by giving out something away from the same scenery and look we had come accustomed to for so long. Each map has its own style, theme and its own look due to the EOF trick that was taught to me by DeadHamster awhile back.The EOF technique allowed us to skin each map so that no two maps would have to share the same textures anymore and would allow a bigger diversity in what you seen and how the game was played. We began all this with numerious versions of simple mods called "PepNess Project's" till finally the release of "Halo: Redux"". "Halo: Redux" was reworked with alot of suggestions after release and that in turn turned in "Halo: Redux - Directors Cut". During the working on the "Directors Cut" we noticed how the mod was taking on its life of its own with then turned into "Halo: FTW" what your seeing now. We choose the name FTW ( For The Win) due to FTW symbolizing that "FTW" in internet slang meaning that its the best you can get. Top notch and above all. At the time of release this was the best we could do with the knowledge and tools available without having to resource to Halo: CE modding programs to which we both like to stay away from to keep a PC mod and "True" Halo: PC mod in its entirety.

On January 3, 2008 the mod was recognized by halo.bungie.org with a little fly through demo of the mod. both features can be seen below.
H.B.O. site link - http://halo.bungie.org/news.html?item=21526
Fly through demo of mod - http://pepness.net/ftw/ftwdemo.html

Also a good friend Andrew_b made a demo vid for the mod also on google that can be located below this- http://video.google.com/googleplayer.swf?d...36895562&hl

About the Mod Itself
Im simply going to break this down into 2 sections with a description for the multiplayer map going into more depth since most game play for people is focused there. We tried to toss things around as much as we could at the time by making campaign harder with tougher AI and better more stimulating visuals. Alot of the lighting has been tweeked along with making things more dynamic and vibrant. As many know this mod was originally based of the working by Halo2Rules and SilentKnight with their mods being "Halo made better" and "Halo DX". we liked the ideas they were trying to convey and took the mod a few steps forward from adding a few skins to trying to totally reinvent the game itself. Halo2Rules is no longer in the modding community but at the time SilentKnight was briefly quoted as saying.. "Someone finally finished what he had envisioned for "Halo DX" to which were were pleased to be apart of. I would venture to say that over 95% of their skins were removed from our mod so we created something different but we did leave a few things from thoes original mod to pay homage to them for their hard work and inspiring us to do what we did in the first place. The main skins being the HUD which is SlientKnights and the Sidewinder cliffwalls that are Halo2Rules.

Single Player - Campaign
Campaign now has alot to offer as far as new skins everywhere you look. Youll also notice a highted effect of the AI and tougher enemys from the start. Were only offering one playing mod called "EPIC" to play on so you get the feel for the mod right from the start. The game play is balanced by making some the of weapons more accessible when you need them and also bring up the damage of thoes weapons when you encounter tougher enemys. No more days of running grunts and elites who just sit there and watch you. Now being sneeky and playing on your toes will get you to your final goal. During beta testing some found it more harder and simply some went through it no problem. I guess in the end it all depends on your skill level and your knowledge of the game. One key thing people during beta noticed is that now as Cheif progresses through the game he now becomes more damaged and "beat-up" like he should during any combat battle. From the beginning hes all nice and shiny and by the end hes a worn out mess. You'll see if you decide to venture through campaign again.

Multiplayer
As before the main goal was to "reinvent" Halo for thoes and for ourselves. To give you something new and exciting to a game we all have grown to love over our time playing it. We have also PMI'd items into game to add some extra scenery to look at while still trying to keep the main theme of each map present best we could. Each map that has been through the PMI process also has the biped featured in campaign mode being Jahrains biped he did for a few of his Halo: CE maps. The tags for the biped were converted to PC and offered to the community to which we used them to add a new style for the old existing Chief many have grown to love. Some maps simply could not have the PMI process done to them and still have the mod "joiner friendly" so for thoes map we spent some extra time on the map itself to try to add a little more to them.

Here is a brief description of what to expect from each map -

Battle Creek-
The map now has the feel of a hidden jungle inset in a canyon. The sky and fog levels were redone to reflect this even more by playing with values of green and rust to add a more worn feeling.

Sidewinder-
The lighting was lowered to add more of a "dark/baron" feeling to the map. The textures were also reworked to give the feeling of more of a isolated place. The main attention is reflected into the "aura sky" to add that "northern lights" feeling to it while still making game play accessable without to much to the eye.

Damnation-
More bright, more shiny and glossy! This map was known as a FPS killer at the time with all the specular property's in place. Also we added waterfall mist here to compliment the waterfall actually in the map as well as the new Cheif biped.

Rat Race-
I will be the first to admit this map was rushed cause we both hate this map. Its known for being a "nade ***" map and alot of heavy weapon games being played here. So the main thing we could come up with at the time was to make it seem like a construction zone cause all there is are explosions and noobs. Have your hard hats ready.

Prisoner-
Reworked lighting and new textures. This map isnt played alot so we did what we could and moved on. We didnt slack on it thoe and made sure that it did in fact have a new feel to it.

Hang 'Em High-
Remember a little game called "Tomb Raider"? We tried to have that feeling in this map by adding some texture that only Laura Croft herself would love.

Chill Out-
New covie feel to this map will still keeping that "chill" feeling to it. Alot of scrims and matches are played here so we didnt want to add a ton visually to take away from thoes who actually compete in game.

Derelict-
Welcome to the dungeon! The map was completely redone for that feel of a creepy dungeon with fire an brinks and plenty. You could almost say that any emo/vamp would sit in this map and feel right at home.

Boarding Action-
POA re-bumped! Man this is hard on the video card for some making the ship stand out more as well as adding a fleet of pelicans and longsword fighteres there with you during the battle. Sorry the ships dont move and fly aound cause if they did you would except in game and thats no fun.

Blood Gulch-
the grand daddy of all the maps and we wanted to reflect that as well. The map looks darker, beaten and worn out. As one said during testing.. "Man BG looks like its old now". So the point of the theme was done correctly. We also have a few Pelicans here for added scenery as well as a lifeboat just for something else new.

Wizard-
New textures and darker feel to it. I always thought that Wizard was rather bland so I hope this worked out for some like it did for me.

Chiron TL34-
Its the same map but man it doesnt feel like it. Youll notice when you play it how a few simple textures can make a world of difference in something.

Longest-
This map has new lighting in it as well as new textures to reflect that a nice battle has ensued in the past here. Just shine your flashlight on the wall and youll see.

Ice Fields-
Now it IS IceFields. Just go play. I love how this turned out.

Death Island-
So much time was spent on the water on this map its unreal. Finally we got what we consider the best looking water we could trying to reflect realism at the same time. It also has the feel of a warm summer day now with pelicans and drop ships in the air to keep you company.

Danger Canyon-
If i was a canyon and I wanted to be "dangerous" I wouldnt be all nice and vibrant. So now the map is more rustic and beaten down like a base should be that sitting in the middle of a canyon. We also stuck out "PepNess" logo in this map in the main room where the tunnels meet just for kicks cause this is our favorite map to play.

Infinity-
I cant express enough how happy I am how this map turned out. Its so evil and dark its not even like the same map. Spooky!

Timberland-
Timberland was redone to look almost like a "Grand Canyon" ina sense. The trees were removed to open the map more to add a "vast" feel to it and the "taboo" "wood" bases are here as well. When you think "Grand Canyon" i immediately thought of the "Old Wild West" so im trying to show that here. Man did I catch hell for doing it thoe.. rofl!

Gephyrophobia-
Hell in Halo. Nuff' said.

Easter Eggs
Yes we added alot of easter eggs in this mod for people to find. Easter eggs to thoes who dont know are funny little things that people add to their work to personalize it even further being a funny pic or something that might be famular to you. Have fun hunting them down cause there are alot in this. Ill give you 2 right now so you know what im talking about. On the flamer is a outline of "charazard" from the pokemon series as well as it being called its own special name by the read out display on the flamer itself. Like I said.. there everywhere if you take the time to look!

Programs Used
Eschanton, HMT, Photoshop and SparkEdit. Various custom plugins we added or made for the mod to be more efficient. Thx Conure and ALT for the help and designing great tool to make a modders life more easy<33

Credits
Im going to try to remember everything but I i miss someone's name please leave a reply/pm so i can mention you. It's been almost a year so the memory is a little hazy..

"Halo 3" weapon skins - TAZZ
HUD Interface - SilentKnight
Main Menu Options and Curser - Caboose
Custom UI - Conure
Jahrain - CE Chief Biped
Ryder - AR skin that was revised

Personal thanks to DeadHamster, Andrew_b and Brightside for beta testing. Also thanks to Bcnipod for MAC conversions and MAC support.

Eye Candy
Need some screenshots? Heres a few below but they don't do the mod justice. You have to play this to fully see what all is involved. No screen of Campaign mode simply cause im to lazy to do it right now. I might update this post at a later time to add them.

This screen links to a bigger screen for more detail. Sorry the image is so big and kinda dark.
Higher Quality -> http://pepness.net/ftw/FTWcollage.jpg

http://pepness.net/ftw/ftwsmall.jpg

Download - Install
The download can be located at the link below.
http://pepness.net/misc/FTW.rar

MAC Download:
https://sourceforge.net/project/showfiles.php?group_id=207156&package_id=259956

MAC users need to talk to Bcnipod for MAC related stuff.

The download is 405mb due to the fact that cause of maps being PMI'd and alot of new variants added the only way to 100% make this mod work is to offer my complete halo "MAPS" folder to you. The only file missing is the "sounds.map" cause we did not edit any of the sounds in this mod. To install you simply just swap my maps in the download for your stock maps in your halo maps folder and thats it. so fussy PPF's and such. If you have any issues installing this just leave a reply and someone is sure to help.

I died of the awesome. :-D

Original Thread: http://forums.halomods.com/viewtopic.php?t=73602

DL Link:http://pepness.net/misc/FTW.rar

FluffyDucky™
December 11th, 2008, 09:59 PM
Wow, downloading now. :)

Pooky
December 11th, 2008, 10:01 PM
Holy. Fucking. Shit.

These guys are going to make me play Halo 1 campaign for the 15th fucking time >_<

Ganon
December 11th, 2008, 10:03 PM
pretty old but cool

Con
December 11th, 2008, 10:20 PM
awesome

Ki11a_FTW
December 11th, 2008, 10:21 PM
cool

n00b1n8R
December 11th, 2008, 10:31 PM
I came hard :aaaaa:

But I'll wait untill I re-install windows before I get it.

KiLLa
December 11th, 2008, 10:32 PM
yay for reskins...yawn...
Oh I mean, seems cool?

paladin
December 11th, 2008, 11:19 PM
DUDE, that Timberland looks awesome. I love the way, at least from the two images, the environment looks.

LlamaMaster
December 12th, 2008, 01:20 AM
yay for reskins...yawn...
Oh I mean, seems cool?
This is just about the most exciting thing we have seen for at least 6 months. The standards have fallen.

Heathen
December 12th, 2008, 01:28 AM
Sexy....maybe.

Bad Waffle
December 12th, 2008, 01:37 AM
holy crap, can i see any higher res screenshots? i might actually reinstall the PC version for this.

Sever
December 12th, 2008, 01:38 AM
There's a link just above the pictures. Here ya go though http://pepness.net/ftw/FTWcollage.jpg

UrKungFuSux
December 12th, 2008, 01:40 AM
That's hawt.
I might actually reinstall halo just for this. :D

Amit
December 12th, 2008, 01:42 AM
OMG, that Infinity has got me salivating. TIMBERLAND! <33

I really love the new look of the maps but bloodgulch still looks iffy. gotta jump in and find out :D so DOWNLOADS for me...later. it's 1:45AM in teh fucking morning and I haven't slept for two days so FTW can wait :)

Heathen
December 12th, 2008, 02:21 AM
Okay, holy shit. Their gorgeous. Didnt look up close.


E: Dude, look at bg.

Pooky
December 12th, 2008, 02:30 AM
On second thought, I exceptioned 10 seconds into AotCR. Lost interest.

FluffyDucky™
December 12th, 2008, 04:13 AM
Installing.

rossmum
December 12th, 2008, 04:31 AM
Not really impressed. H2Rules (I think) did something similar literally years ago, and I'm not seeing much more than half-decent reskins and some quick SparkEdit work there, with the odd PMI thrown in for good measure. Not going to blow time downloading it unless I see something truly worthwhile.

StankBacon
December 12th, 2008, 05:00 AM
meh, i used to use this, but they modified the fov and it was impossible to get used to.

FluffyDucky™
December 12th, 2008, 06:27 AM
I didn't like it, I took it off.

CabooseJr
December 12th, 2008, 07:03 AM
Ahh, I remember this, it was fun to play.

ICEE
December 12th, 2008, 12:04 PM
Aside from absolutely slaughtering hang em high, some of these look cool.

MastaCheefa
December 12th, 2008, 01:10 PM
Some of these look amazing and I almost didnt recognize some of the maps. Love the new chill out and DC.

deathret
December 12th, 2008, 01:56 PM
Over all it looks pretty good. I don't like the over use of the pelican in many of maps.... like BG. But... the skins look pretty cool...

Alwin Roth
December 12th, 2008, 09:29 PM
Cool, But im still confused, this is for halo ce or halo custom edition???

Pyong Kawaguchi
December 12th, 2008, 09:34 PM
I showed con this yesterday :3
also, this is seriously awesome and win, makes the games gfx sexy, also chillout :o

Amit
December 12th, 2008, 09:55 PM
Cool, But im still confused, this is for halo ce or halo custom edition???

Halo CE means one of two things and the only way to know which is which is to have it written in the correct context. Halo CE usually means Custom Edition for most people. Halo CE is also "Combat Evolved." I assume you mean Halo PC when you say "Halo CE."

TO make the long story short, this is for Halo PC. If you click the link to HaloMods, it throws you into the PC downloads category.

Pooky
December 12th, 2008, 10:15 PM
Halo CE usually means Combat Evolved for most people. Halo CE is also "Custom Edition" to pretty much just the tiny Custom Edition community.
ftfy

Alwin Roth
December 12th, 2008, 10:43 PM
just downloaded, after 10 minutes of ooh-ing and ah-ing
i finally changed it back to regular halo.

sure the thing was neat, some skins are cool (even though hang em high makes my eyes bleed)
but for some reason, i couldn't here anything, i even put that sounds thingy in there.
plus i just didn't feel great with the maps since 90% of them were dark and i prefer light maps.

cheezdue
December 12th, 2008, 11:42 PM
Gotta re-install CE, dammit. -.-

Needles
December 13th, 2008, 12:48 AM
Looks amazing, I'm downloading it now.

Apoc4lypse
December 13th, 2008, 06:02 AM
Holy. Fucking. Shit.

These guys are going to make me play Halo 1 campaign for the 15th fucking time >_<

Thats it??? damn... j/k

but yea I might play it again for this xD.

Pooky
December 13th, 2008, 10:50 AM
Thats it??? damn... j/k

but yea I might play it again for this xD.

idk, like I said I exceptioned as soon as I opened the first door on b40. Maybe you'll fare better.

Pyong Kawaguchi
December 13th, 2008, 02:31 PM
http://img140.imageshack.us/img140/4364/haloftwaq6.jpg
its :awesome:

Alwin Roth
December 13th, 2008, 05:35 PM
great, its fucked with my sound, so when i got the other halo back there's no sound.
PLus i reinstalled it about 4 times now and still no sound.

IM gonna try uninstalling halo custom edition and halo.

supersniper
December 13th, 2008, 05:41 PM
Wow about time he re-released this shit, I remember when it was still halo redux...

ThePlague
December 13th, 2008, 05:42 PM
This is certainly relevant to my interests. Downloading now =)

supersniper
December 13th, 2008, 05:59 PM
Meh just as good as ever Nice work Pepsi (if he ever reads this)

Alwin Roth
December 13th, 2008, 06:03 PM
Great, someone help me out, When i changed Halo Pc back to normal there is no sound, i uninstalled everything, and reinstalled it, and theres still no sound.

then i uninstalled halo ce and halo pc and gamespy, and there's still no sound.
WTF HAppened??? Its annoying to play halo with no sound.

Great... somone help please?

teh lag
December 13th, 2008, 06:06 PM
Have you considered that it may be a hardware issue? Try getting the latest drivers for your sound card, first off.

supersniper
December 13th, 2008, 06:09 PM
did you lower the master volume in the settings?

killer9856
December 13th, 2008, 06:50 PM
Those skies are :awesome:

ThePlague
December 13th, 2008, 09:24 PM
It all looks awesome. I was playing through A10 and the textures were epic. But, where's the grunts? =(

DrunkenSamus
December 13th, 2008, 09:32 PM
I'm a bit skeptical of the minor issues like missing grunts, no sound, and the increased fov...

ThePlague
December 13th, 2008, 09:39 PM
The sound worked fine for me, just whenever you pulled out the AR, there was no sound. It's fun fighting just elites, but the grunts would be more fun to annihilate.

Delta4907
December 13th, 2008, 09:40 PM
I exceptioned once I started a new game on POA, but MP works fine.. although when i reload there is no sound. Now, I start up halo and it only shows the halo screen, not the ui, for about 5 seconds then it goes back to desktop.... :(

Timo
December 14th, 2008, 02:51 AM
I don't get any sound either - but if you swap out their sounds.map for the original, everything is fine.

Lateksi
December 14th, 2008, 03:30 AM
Just copy the original sounds from stock maps. That worked for me at least. Also, if you want to get rid of the custom UI and FOV, only replace the bitmaps.map.

DaneO'Roo
December 14th, 2008, 08:14 AM
I find it ironic that this reskin mod has terrible textures.

FluffyDucky™
December 14th, 2008, 08:33 AM
I was disappointed.

Needles
December 14th, 2008, 11:10 AM
I kind-of want grunts back...

ThePlague
December 14th, 2008, 11:14 AM
I kind-of want grunts back...
Yeah, playing A30 without them and mostly Jakals gets annoying, fast.

Alwin Roth
December 14th, 2008, 01:29 PM
finally got the volume to work.
had to reinstall halo and get all those folders back -_-


edit:
AUGH nvm, sound stopped working again.
I checked my sound card, its fine, all my programs that i run are loud and clear.
except for halo, and this only happened once i uninstalled that halo ftw thingy.
AUGH

007useless
December 14th, 2008, 05:46 PM
I finally reinstall Halo PC and was able to try them out. Some maps messed with the sounds but others worked great. There are some dissapointments to this. Like the pelecans in BG. Thats pointless. Same with the LS at the bottom of Boarding Action, but there still things I like about it. I used spark edit and hmt to help improve some of the things I didnt like. Like I dont know if its only me but when I zoom in i get a quick picture of the last time I zoomed in. Well I fix that. I give FTW a 8/10. Improved graphics but lots of bugs.

Heathen
December 14th, 2008, 07:54 PM
I find it ironic that this reskin mod has terrible textures.

REALLY agree.

KiLLa
December 14th, 2008, 08:06 PM
you kids musta not been around when halo modding started...
This is the most basic of basic, and very poorly done "modding"...
Why this even gets a topic is beyond me really...this kinda boring crap was being done before Halo PC existed..and even log mods are more intresting than this...
That's my opinion tho..

Pooky
December 14th, 2008, 10:53 PM
you kids musta not been around when halo modding started...
This is the most basic of basic, and very poorly done "modding"...
Why this even gets a topic is beyond me really...this kinda boring crap was being done before Halo PC existed..and even log mods are more intresting than this...
That's my opinion tho..

It sounded more interesting in text than it ended up being :|

I guess I was expecting more from the single player map changes than "insert random Wraith that has no AI and exceptions you when you touch it" :\

justin108
December 16th, 2008, 05:23 AM
Killa is right on, this is all very old news......

Rook
December 16th, 2008, 02:47 PM
I played the orig version, BG was too dark to even play and halo reg is rarely touched so w/e.

007useless
December 20th, 2008, 11:29 AM
Any way I can lighting the maps up some. Right now I'm getting rid of the unnesscessary trees in battle creek.

Dr Pepper
December 20th, 2008, 02:06 PM
Battle Creek looks amazazing :XD:

PopeAK49
December 20th, 2008, 05:24 PM
I absolutely love what you guys did, but it would be cool if you kinda redid the modeling but kept the same layout if you know what i mean, but this is very nice i love the texture jobs, and i really like the skys in each level.

Apoc4lypse
December 28th, 2008, 09:41 PM
you kids musta not been around when halo modding started...
This is the most basic of basic, and very poorly done "modding"...
Why this even gets a topic is beyond me really...this kinda boring crap was being done before Halo PC existed..and even log mods are more intresting than this...
That's my opinion tho..

killa is sort of right and sort of wrong. (idk about poorly done...)

The quality of the textures isn't that good, but the number of textures they changed is pretty high so yea...

If dane were to do the same thing it'd probably take ages, and even longer than the ammount of time they spent on this because he most likely wouldn't want it to look like this, he'd want it to look as good as his textures.

Who ever said this is old was right though (believe it was like 3rd post and no one really noticed it), I didn't really notice that when I posted origionally. I kind of like Battle Creek tho... and the sky effect on sidewinder was an interesting idea i've yet to see anyone really do even in custom edition xD (looks like a windy snow affect). As for the over use of pelicans... bleh used to happen all the time back when this mod came out so what ever.

Some cool stuff mixed in with some wierd stuff, boarding action could have been a lot better tho I think.

In the end tho this isn't really a mod (maybe somewhat with what ever they did to the AI or what ever) its a reskin.

Its the PC version of CMT minus about 2 years basically with less modifications.

I still think its cool considering only 2 people did this using HMT and Photoshop.

Killa could you do this? Probably, but did you actually do it? (I'm not questioning your abilities, I already know your a god modder in the halo community, I'm just tryin to make a point)

Most people stick to one map wonders, only a few venture into trying to do a complete face lift of the whole game.

E: xD who are these people coming in saying "this is old" that are new members with names I don't even recognize when I've been hanging around for like 4 years with this stuff, maybe its because I left halomods.com and hardly go there now, or maybe they hiding there names :conspiracy: ;P.