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SR114
February 16th, 2009, 06:34 PM
This is a conceptual question, but it may become reality, if it is possible.

Is it possible to create a model for a biped in multiplayer where the armor permutation is selected at random (like the two different grunts and elites in the campaign levels)?

Inferno
February 16th, 2009, 06:36 PM
Yes. You can have random model permutations.

SR114
February 16th, 2009, 06:44 PM
Thanks! Has this been done before though?

teh lag
February 16th, 2009, 06:46 PM
Yes. CMT used it in our MP maps. Standard, Sp1, and Halowars bipeds were randomly chosen.

Advancebo
February 16th, 2009, 06:47 PM
Model Permutations are made when exporting from 3ds. I cant really explain it, maybe someone else can.

Teh Lag:
How was the Halo Wars biped was made, before anyone actually saw Halo Wars? Unless you mean the trailers. Since I think your latest mp map was Snow Grove.

teh lag
February 16th, 2009, 07:20 PM
Model Permutations are made when exporting from 3ds. I cant really explain it, maybe someone else can.

Teh Lag:
How was the Halo Wars biped was made, before anyone actually saw Halo Wars? Unless you mean the trailers. Since I think your latest mp map was Snow Grove.

You just export different models as different .jms files in the /models folder. Ex : Mk5.jms, Sp1.jms, HW.jms.

And yes, I modeled it based on the announcement trailer.

DEElekgolo
February 16th, 2009, 07:21 PM
It was in WM combo also. But it does not sync. Some person's random will be different from another person's random.

Inferno
February 16th, 2009, 07:34 PM
Which doesn't really matter.

SR114
February 16th, 2009, 10:31 PM
Alright thanks for the help!

Kalub
February 18th, 2009, 11:33 PM
Don't forget that when you do this you will need to have the same nodes, regions, and bones in every model, or the animations will freak out.