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View Full Version : Error with my compiling of my map



Vern125
February 23rd, 2009, 11:15 PM
I got this error that I cannot fix.

01.23.09 12:35:36 tool pc 01.00.00.0609 ----------------------------------------------
01.23.09 12:35:36 reference function: _write_to_error_file
01.23.09 12:35:36 reference address: 42ca20
01.23.09 12:35:36 Couldn't read map file './toolbeta.map'
01.23.09 12:35:43 static element 0 for ui\hud\master rounds is not valid
01.23.09 12:35:46 overlay element 0 for ui\hud\h2 master rounds is not valid
01.23.09 12:35:48 meter element 0 for weapons\battle rifle\master rounds is not valid
01.23.09 12:35:50 crosshair item 0 for weapons\carbine\h3_carbine references an invalid sequence
01.23.09 12:35:51 meter element 0 for ui\hud\master plasma is not valid
01.23.09 12:35:51 meter element 1 for ui\hud\master plasma is not valid
01.23.09 12:35:52 meter element 0 for weapons\dual smgs\master rounds is not valid
01.23.09 12:35:52 overlay element 0 for weapons\m-smg\m-smg is not valid
01.23.09 12:35:53 ERROR h3t\weapons\power_drainer\sounds\pickup: speech must be mono, 22kHz. (ask matt if you didn't do this by accident)
01.23.09 12:35:59 the model 'weapons\sniper rifle h3mce\h3mcsniper' and the animation graph 'weapons\sniper rifle\sniper rifle' don't match
01.23.09 12:35:59 the object 'weapons\sniper rifle h3mce\sniper rifle' will not animate
01.23.09 12:36:12 the meter definition ui\hud\cyborg shield does not specify a stencil bitmap group.
01.23.09 12:36:12 the meter definition ui\hud\cyborg body does not specify a stencil bitmap group.
01.23.09 12:36:18 bitmaps: Tried to add item levels\b30\bitmaps\cube map forerunner interiors__pixels with different size (4092) than expected (65532).
01.23.09 12:36:18 bitmaps: Tried to add item levels\b30\bitmaps\detail metal sratches__pixels with different size (43704) than expected (174762).
01.23.09 12:36:21 loc: Tried to add item ui\hud\hud_item_messages with different size (12716) than expected (3636).
01.23.09 12:36:21 bitmaps: Tried to add item ui\hud\bitmaps\combined\hud_msg_icons__pixels with different size (1048576) than expected (327680).
01.23.09 12:36:21 bitmaps: Tried to add item ui\hud\bitmaps\combined\hud_msg_icons with different size (4812) than expected (2876).
01.23.09 12:36:21 loc: Tried to add item ui\hud\hud_icon_messages with different size (1848) than expected (1096).
01.23.09 12:36:23 loc: Tried to add item ui\multiplayer_game_text with different size (9976) than expected (10128).
01.23.09 12:36:23 bitmaps: Tried to add item ui\shell\bitmaps\background__pixels with different size (1048576) than expected (262144).
01.23.09 12:36:23 bitmaps: Tried to add item ui\shell\bitmaps\trouble_brewing__pixels with different size (2048) than expected (4096).
01.23.09 12:36:23 bitmaps: Tried to add item ui\shell\bitmaps\mp_map_grafix__pixels with different size (360448) than expected (344064).
01.23.09 12:36:23 bitmaps: Tried to add item ui\shell\bitmaps\mp_map_grafix with different size (1228) than expected (1180).
01.23.09 12:36:23 loc: Tried to add item ui\shell\main_menu\settings_select\player_setup\pl ayer_profile_edit\controls_setup\controls_binding_ labels with different size (1192) than expected (1292).
01.23.09 12:36:23 loc: Tried to add item ui\shell\main_menu\settings_select\multiplayer_set up\playlist_edit\ctf_edit\ctf_labels with different size (324) than expected (380).
01.23.09 12:36:23 bitmaps: Tried to add item levels\b30\bitmaps\cubemap beach__pixels with different size (1104) than expected (16464).
01.23.09 12:50:02 couldn't save preferences


01.23.09 12:50:06 tool pc 01.00.00.0609 ----------------------------------------------
01.23.09 12:50:06 reference function: _write_to_error_file
01.23.09 12:50:06 reference address: 42ca20
01.23.09 12:50:06 Couldn't read map file './toolbeta.map'
01.23.09 12:50:12 static element 0 for ui\hud\master rounds is not valid
01.23.09 12:50:15 overlay element 0 for ui\hud\h2 master rounds is not valid
01.23.09 12:50:17 meter element 0 for weapons\battle rifle\master rounds is not valid
01.23.09 12:50:19 crosshair item 0 for weapons\carbine\h3_carbine references an invalid sequence
01.23.09 12:50:20 meter element 0 for ui\hud\master plasma is not valid
01.23.09 12:50:20 meter element 1 for ui\hud\master plasma is not valid
01.23.09 12:50:21 meter element 0 for weapons\dual smgs\master rounds is not valid
01.23.09 12:50:21 overlay element 0 for weapons\m-smg\m-smg is not valid
01.23.09 12:50:22 ERROR h3t\weapons\power_drainer\sounds\pickup: speech must be mono, 22kHz. (ask matt if you didn't do this by accident)
01.23.09 12:50:28 the model 'weapons\sniper rifle h3mce\h3mcsniper' and the animation graph 'weapons\sniper rifle\sniper rifle' don't match
01.23.09 12:50:28 the object 'weapons\sniper rifle h3mce\sniper rifle' will not animate
01.23.09 12:50:40 the meter definition ui\hud\cyborg shield does not specify a stencil bitmap group.
01.23.09 12:50:40 the meter definition ui\hud\cyborg body does not specify a stencil bitmap group.
01.23.09 12:50:47 bitmaps: Tried to add item levels\b30\bitmaps\cube map forerunner interiors__pixels with different size (4092) than expected (65532).
01.23.09 12:50:47 bitmaps: Tried to add item levels\b30\bitmaps\detail metal sratches__pixels with different size (43704) than expected (174762).
01.23.09 12:50:49 loc: Tried to add item ui\hud\hud_item_messages with different size (12716) than expected (3636).
01.23.09 12:50:49 bitmaps: Tried to add item ui\hud\bitmaps\combined\hud_msg_icons__pixels with different size (1048576) than expected (327680).
01.23.09 12:50:49 bitmaps: Tried to add item ui\hud\bitmaps\combined\hud_msg_icons with different size (4812) than expected (2876).
01.23.09 12:50:49 loc: Tried to add item ui\hud\hud_icon_messages with different size (1848) than expected (1096).
01.23.09 12:50:51 loc: Tried to add item ui\multiplayer_game_text with different size (9976) than expected (10128).
01.23.09 12:50:51 bitmaps: Tried to add item ui\shell\bitmaps\background__pixels with different size (1048576) than expected (262144).
01.23.09 12:50:51 bitmaps: Tried to add item ui\shell\bitmaps\trouble_brewing__pixels with different size (2048) than expected (4096).
01.23.09 12:50:51 bitmaps: Tried to add item ui\shell\bitmaps\mp_map_grafix__pixels with different size (360448) than expected (344064).
01.23.09 12:50:51 bitmaps: Tried to add item ui\shell\bitmaps\mp_map_grafix with different size (1228) than expected (1180).
01.23.09 12:50:51 loc: Tried to add item ui\shell\main_menu\settings_select\player_setup\pl ayer_profile_edit\controls_setup\controls_binding_ labels with different size (1192) than expected (1292).
01.23.09 12:50:51 loc: Tried to add item ui\shell\main_menu\settings_select\multiplayer_set up\playlist_edit\ctf_edit\ctf_labels with different size (324) than expected (380).
01.23.09 12:50:51 bitmaps: Tried to add item levels\b30\bitmaps\cubemap beach__pixels with different size (1104) than expected (16464).

What do you think that is causing the problem?:confused2:

blackdoom
February 25th, 2009, 11:49 AM
i posted it on halo maps, and il post it again.

01.23.09 12:50:22 ERROR h3t\weapons\power_drainer\sounds\pickup: speech must be mono, 22kHz. (ask matt if you didn't do this by accident)

sound is corrupt.

01.23.09 12:50:28 the model 'weapons\sniper rifle h3mce\h3mcsniper' and the animation graph 'weapons\sniper rifle\sniper rifle' don't match
01.23.09 12:50:28 the object 'weapons\sniper rifle h3mce\sniper rifle' will not animate

the h3mce sniper model dont match the normal sniper animations becuse the nodes are diffrent.

teh lag
February 25th, 2009, 09:32 PM
What do you think that is causing the problem?:confused2:

Actually, I don't see anything in there that should be a fatal error - are you sure you're giving your map enough time to actually compile?

However, you've got a shitton of stuff in there that isn't good to have ever.


01.23.09 12:35:43 static element 0 for ui\hud\master rounds is not valid
01.23.09 12:35:46 overlay element 0 for ui\hud\h2 master rounds is not valid
01.23.09 12:35:48 meter element 0 for weapons\battle rifle\master rounds is not valid
01.23.09 12:35:50 crosshair item 0 for weapons\carbine\h3_carbine references an invalid sequence
01.23.09 12:35:51 meter element 0 for ui\hud\master plasma is not valid
01.23.09 12:35:51 meter element 1 for ui\hud\master plasma is not valid
01.23.09 12:35:52 meter element 0 for weapons\dual smgs\master rounds is not valid
01.23.09 12:35:52 overlay element 0 for weapons\m-smg\m-smg is not valid
01.23.09 12:35:53 ERROR h3t\weapons\power_drainer\sounds\pickup: speech must be mono, 22kHz. (ask matt if you didn't do this by accident)
01.23.09 12:35:59 the model 'weapons\sniper rifle h3mce\h3mcsniper' and the animation graph 'weapons\sniper rifle\sniper rifle' don't match
01.23.09 12:35:59 the object 'weapons\sniper rifle h3mce\sniper rifle' will not animate

All of that stuff is bad. Even if it doesn't break the game, it's going to bite you in the ass later on. Most of it should be pretty self-explanitory, but feel free to ask what it means if you can't figure it out.

Gwunty
February 25th, 2009, 09:51 PM
Simple, dont rip from h3mt's leak faggot.

Ki11a_FTW
February 25th, 2009, 09:55 PM
It sucks anyway :|

Vern125
February 26th, 2009, 02:51 AM
Simple, dont rip from h3mt's leak faggot.

Did I even say that I made this map? I'm trying to find a error, not get insults from the likes of you.

.Wolf™
February 26th, 2009, 10:32 AM
I believe, That Grunts post was full of sarcasm and should not been taken serious by the "likes of you".Please,ignore this.