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View Full Version : Hey does anyone know much about making a new projectile in gamx?



DarkLord0912
March 14th, 2009, 08:06 AM
well I just wanted to make a new projectile for a weapon I've been working on and Im not sure how u make a projectile a gbx model haven't seen anything on that any where:eek:

teh lag
March 14th, 2009, 08:15 AM
There's nothing special about making a projectile gbxmodel - it's exactly the same as any other. You may want to place a marker at the end named #contrail or something so you can attach effects to it, but otherwise you just export with BlueStreak like you would a biped or level or whatever.


Also, would you mind keeping all your questions to one thread if they're one right after another? It helps cut down on clutter.

p0lar_bear
March 14th, 2009, 12:34 PM
You should only be making a projectile model if your weapon fires large and/or slow-moving projectiles (e.g. rockets, needles). Human weaponry fire projectiles with no model (but contrails in the case of the sniper rifle and assault rifle), and plasma weapons are all special effects.