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View Full Version : Bitmap Alpha-ing/transparency for bipeds?



117
May 25th, 2009, 04:35 AM
I've been working on a Halo 3 master chief biped for a while, and it's pretty much done, but I cannot get the damned lights to have transparency on the parts I need so that the black trim/etc. is not visible. (For example, the lights above the knee.)

Anyone know the trick to this perhaps?