Higuy
September 3rd, 2009, 08:11 PM
Hello, welcome to my luxurious Sci-Fi Garden map.
Garden is a medium sized map set above a large sea built into some cliffs.
The map has a theme of black and white, along with some other shades and colors, with nice shaders and textures, along with custom flags as well.
Florescent lights light up the map, along with the big sun. We also have thrown in some amazing lighting into the map.
Enough talk, I want pictures!!!!
http://i238.photobucket.com/albums/ff260/showbizfluffy/1-3.jpg
http://i238.photobucket.com/albums/ff260/showbizfluffy/2-4.jpg
http://i238.photobucket.com/albums/ff260/showbizfluffy/3-4.jpg
http://i238.photobucket.com/albums/ff260/showbizfluffy/4-3.jpg
http://i238.photobucket.com/albums/ff260/showbizfluffy/5-3.jpg
http://i238.photobucket.com/albums/ff260/showbizfluffy/6-2.jpg
(last picture shows the errors im talking about below with the lighting)
Credits:
Higuy - Original design, population, unwrapping, debugging, and almost everything else
avp DRAGON - All of the textures besides the ground and cliff belong to him, he did a nice job.
DEElekgolo - The lighting was done by him. We ran into a few problems with it, but most were fixed. Your probally going to notice a few splotches of black and here and there, we couldn't fix that, and didn't want to miss out on the great lighting.
RealWorlders and TG The Gathering - Thanks to you guys, we had some great fun and a good job on finding errors and testing the map out to a good extent, thanks guys!
Everyone else that someway helped - Thanks, I know im missing some people, but I didn't want to make this too long. Thanks guys!!!
Bugs n stuff -
You may see some black spotches here and there. We couldn't figure out what they were coming from. We though they were the lightmaps, but there not. We fixed most of them, it use to be horrible.
Map has a major clipping issue when you go into flycam and go out of the playing field.
Map IS open sourced. Make any changes you feel necessary, though this IS THE FINAL VERSION OF THE ORIGINAL MAP. Credit goes to _N_ From Beyond Unreal for the original map idea of "Hanging Gardens" For unreal tournament 3. See, I didn't forget you ;]
Download : Halomaps
http://hce.halomaps.org/index.cfm?fid=4863
:woop: , tell me what you think!
Garden is a medium sized map set above a large sea built into some cliffs.
The map has a theme of black and white, along with some other shades and colors, with nice shaders and textures, along with custom flags as well.
Florescent lights light up the map, along with the big sun. We also have thrown in some amazing lighting into the map.
Enough talk, I want pictures!!!!
http://i238.photobucket.com/albums/ff260/showbizfluffy/1-3.jpg
http://i238.photobucket.com/albums/ff260/showbizfluffy/2-4.jpg
http://i238.photobucket.com/albums/ff260/showbizfluffy/3-4.jpg
http://i238.photobucket.com/albums/ff260/showbizfluffy/4-3.jpg
http://i238.photobucket.com/albums/ff260/showbizfluffy/5-3.jpg
http://i238.photobucket.com/albums/ff260/showbizfluffy/6-2.jpg
(last picture shows the errors im talking about below with the lighting)
Credits:
Higuy - Original design, population, unwrapping, debugging, and almost everything else
avp DRAGON - All of the textures besides the ground and cliff belong to him, he did a nice job.
DEElekgolo - The lighting was done by him. We ran into a few problems with it, but most were fixed. Your probally going to notice a few splotches of black and here and there, we couldn't fix that, and didn't want to miss out on the great lighting.
RealWorlders and TG The Gathering - Thanks to you guys, we had some great fun and a good job on finding errors and testing the map out to a good extent, thanks guys!
Everyone else that someway helped - Thanks, I know im missing some people, but I didn't want to make this too long. Thanks guys!!!
Bugs n stuff -
You may see some black spotches here and there. We couldn't figure out what they were coming from. We though they were the lightmaps, but there not. We fixed most of them, it use to be horrible.
Map has a major clipping issue when you go into flycam and go out of the playing field.
Map IS open sourced. Make any changes you feel necessary, though this IS THE FINAL VERSION OF THE ORIGINAL MAP. Credit goes to _N_ From Beyond Unreal for the original map idea of "Hanging Gardens" For unreal tournament 3. See, I didn't forget you ;]
Download : Halomaps
http://hce.halomaps.org/index.cfm?fid=4863
:woop: , tell me what you think!