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Arightwizard
September 29th, 2009, 07:31 PM
(I meant "BSP compilation error")

Hi, when I model a simple map in Gmax and export it to a .jms file, it works fine. But when I reach the point to compile it to a BSP with Tool, it errors.
These are the errors I got for spacefear.jms:

C:\Program Files\Microsoft Games\Halo Custom Edition>tool structure levels\spacefear spacefear
Couldn't read map file './toolbeta.map'
building intermediate geometry...
EAX: 0xFFFFFFFE
EBX: 0x02E60101
ECX: 0x0012E860
EDX: 0x000002CC
EDI: 0x0012E860
ESI: 0x00000000
EBP: 0x0012E738
ESP: 0x0012E728
EIP: 0x7C90E514, C3 8D A4 24 ?????
EXCEPTION halt in \halopc\haloce\source\tag_files\tag_files.c,#1358: full_name
Can anyone tell me why?
Thanks,
-Arightwizard

(Yes, the .jms is located in data/levels/spacefear/models)

the1
September 29th, 2009, 08:28 PM
no other errors... was there a debug.wrl file to import into the level to try and find the errors?

Arightwizard
September 29th, 2009, 08:30 PM
No, there was no debug.wrl file...Just the folder data/levels/spacefear and data/levels/spacefear/models then the file spacefear.jms in the models folder...Did I try to compile it wrong?

Inferno
September 29th, 2009, 09:26 PM
I'm not totally sure but it seems that your materials are messed up.

Arightwizard
September 29th, 2009, 09:47 PM
I'm not totally sure but it seems that your materials are messed up.
Is it a bad thing to use a multi-material, both materials are the same, the file name is space.bmp and it's completely black? (The walking surfaces will be scenery)

Inferno
September 29th, 2009, 09:57 PM
Your supposed to use multimaterial. Select all the parts of your map and re apply the material to them and select all the faces in your map and make sure the material ID is 1.

Re-Export and recompile in tool.


edit-

Oh and make sure your on the create tab not the modfiy tab when you apply your material to your map model.

FRain
September 29th, 2009, 11:28 PM
Also, unless you can portal really well (who can except p0lar?) your map cant be bigger than a certain size.

Arightwizard
September 30th, 2009, 03:26 PM
Your supposed to use multimaterial. Select all the parts of your map and re apply the material to them and select all the faces in your map and make sure the material ID is 1.

Re-Export and recompile in tool.


edit-

Oh and make sure your on the create tab not the modfiy tab when you apply your material to your map model.

I made sure to do all of that, and it still returns the same errors.


Also, unless you can portal really well (who can except p0lar?) your map cant be bigger than a certain size.

It's a very small map, it doesn't take up that much space. (Whether you're talking about file size or how halomaps would determine Small, Large, and Medium, either way it's small)