Gravemind
March 19th, 2010, 01:28 AM
Im trying to make a halo3 assault rifle, ive got the model done but it keeps acting weird ingame...
No matter what i do with the shaders and bitmaps it always has these problems:
It either goes all weird like this: (3ds max also does this when i have hardware shading turned on)
http://img441.imageshack.us/i/pic1qq.png (http://img441.imageshack.us/i/pic1qq.png/)
or it has weird random colour differences like this: (mainly on the top of the ar and on the grip)
http://img443.imageshack.us/i/pic2r.png (http://img443.imageshack.us/i/pic2r.png/)
can someone tell me whats causing this?
No matter what i do with the shaders and bitmaps it always has these problems:
It either goes all weird like this: (3ds max also does this when i have hardware shading turned on)
http://img441.imageshack.us/i/pic1qq.png (http://img441.imageshack.us/i/pic1qq.png/)
or it has weird random colour differences like this: (mainly on the top of the ar and on the grip)
http://img443.imageshack.us/i/pic2r.png (http://img443.imageshack.us/i/pic2r.png/)
can someone tell me whats causing this?