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Cortexian
July 1st, 2010, 12:36 AM
Nvidia released the 258.69 beta drivers yesterday, which is exciting news because it enables triple-monitor span mode and SLI across all three monitors. I've been playing with it and it seems to be working fairly well, there is even a built in bezel correction wizard for when you're gaming.

Here are the release notes:



This is a beta driver release from the Release 256 family of drivers (versions 256.xx to 259.xx). This driver package supports GeForce 6, 7, 8, 9, 100, 200, 300, and 400-series desktop GPUs as well as ION desktop GPUs. Learn more about Release 256 drivers here (http://blogs.nvidia.com/ntersect/2010/05/introducing-the-new-256-driver-release.html).
New in Release 258.69


Adds support for NVIDIA 3D Vision Surround (http://www.nvidia.com/object/3d-vision-surround-technology.html) technology. Learn more about this technology including the hardware and software requirements here (http://www.nvidia.com/object/3d-vision-surround-technology.html).
Includes numerous bug fixes. Refer to the release notes on the documentation tab for information about the key bug fixes in this release.
Users without US English operating systems can select their language and download the International driver here (http://www.nvidia.com/Download/index.aspx).

New in Release 256 Drivers


Adds support for Blu-ray 3D with NVIDIA 3D Vision technology. Learn more about the hardware and software requirements here (http://www.nvidia.com/object/3D_Vision_Requirements.html).
Increases performance for GeForce GTX 400 Series GPUs in several PC games. The following are examples of some of the most significant improvements measured with GeForce GTX 480. Results will vary depending on your GPU and system configuration:

Up to 14% in Aliens vs. Predator (1920x1200 noAA/AF – Tessellation on)
Up to 4% in Batman: Arkham Asylum (1920x1200 4xAA/16xAF PhysX=High)
Up to 5% in BattleForge (1920x1200 4xAA/16xAF – Very High settings)
Up to 5% in Call of Duty: Modern Warfare 2 (1920x1200 4xAA/16xAF)
Up to 4% in Crysis: Warhead (1920x1200 4xAA/16xAF – Enthusiast setting)
Up to 24% in Enemy Territory: Quake Wars (1920x1200 no AA/AF)
Up to 9% in Far Cry 2 (2560x1600 8xAA/16xAF)
Up to 25% in Just Cause 2 (2560x1600 no AA/AF - Concrete Jungle)
Up to 7% in Metro 2033 (1920x1200 no AA/16xAF – Tessellation on)
Up to 40% in Metro 2033 with SLI ((1920x1200 4xAA/16xAF – Tessellation on)
Up to 8% in S.T.A.L.K.E.R.: Call of Pripyat (1920x1200 no AA/AF – Day)
Up to 110% in Stone Giant with SLI (2650x1600 – Tessellation on, DoF on)
Up to 6% in The Chronicles of Riddick: Dark Athena (2560x1600 no AA/AF)
Up to 9% in Unigine: Tropics (2560x1600 no AA/AF – OpenGL)
Up to 5% in 3DMark Vantage (Performance and Extreme Presets)
Up to 19% with Transparency AA (1920x1200 4xTrSS – measured in Crysis)


Upgrades PhysX (http://www.nvidia.com/object/physx_new.html) System Software to version 9.10.0223.
Adds support for OpenGL 4.0 for GeForce GTX 400 Series GPUs.
Adds support for CUDA Toolkit 3.1 which includes significant performance increases for double precision math operations. See CUDA Zone (http://www.nvidia.com/cuda) for more details.
Adds support for new extreme Antialiasing modes for 3-way SLI PCs, including up to SLI48x AA for GeForce 200 series GPUs and up to SLI96x AA for GeForce GTX 400 series GPUs.
Adds support for a new ‘Quality’ mode for NVIDIA’s Ambient Occlusion control panel feature.
Adds a new NVIDIA Control Panel setup page for SLI and PhysX for ultimate control over multi-gpu configurations.
Adds a new NVIDIA Control Panel feature for ultimate control over CUDA GPUs, allowing the user to effectively choose which GPU will power each CUDA application.

Additional Information:


Installs HD Audio driver version 1.0.10.1 (for supported GPUs).
Supports the new GPU-accelerated features in Adobe CS5 (http://www.nvidia.com/adobe).
Supports GPU-acceleration for smoother online HD videos with Adobe Flash 10.1. Learn more here (http://www.nvidia.com/object/adobe_flashplayer_plus_nvidia.html).
Supports the new version of MotionDSP's video enhancement software, vReveal, which adds support for HD output. NVIDIA customers can download a free version of vReveal that supports up to SD output here (http://redirect.vreveal.com/NVIDIA).
Supports DirectCompute (http://www.nvidia.com/object/directcompute.html) with Windows 7 and GeForce 8-series and later GPUs.
Supports OpenCL 1.0 ( Open Computing Language (http://www.nvidia.com/object/cuda_opencl.html)) for all GeForce 8-series and later GPUs.
Supports OpenGL 3.3 for GeForce 8-series and later GPUs.
Supports single GPU and NVIDIA SLI technology (http://www.slizone.com/page/home.html) on DirectX 9, DirectX 10, DirectX 11, and OpenGL, including 3-way SLI, Quad SLI, and SLI support on SLI-certified Intel X58-based motherboards.
Supports GPU overclocking and temperature monitoring by installing NVIDIA System Tools software (http://www.nvidia.com/object/nvidia_system_tools).

Windows Vista/7 64-Bit Download:
http://www.nvidia.com/object/win7-winvista-64bit-258.69-beta-driver.html

Windows Vista/7 32-Bit Download:
http://www.nvidia.com/object/win7-winvista-32bit-258.69-beta-driver.html

Awesomeness:
http://img683.imageshack.us/img683/3429/windows7desktopjuly0120.jpg

Hunter
July 1st, 2010, 07:38 AM
:( i have the NVIDIA GeForce GT 335M in my laptop.. not supported :/

InnerGoat
July 1st, 2010, 09:21 AM
woot drivers i love drivers thank you freelancer :)

343guiltymc
July 1st, 2010, 11:09 AM
Doesn't look like anything new to me, since I only have a 9800 GT........Should I upgrade to it?

Syuusuke
July 1st, 2010, 12:05 PM
:( i have the NVIDIA GeForce GT 335M in my laptop.. not supported :/

Hunter:

http://www.nvidia.com/object/notebook-win7-winvista-258.69-beta-driver.html

To find your specific card, just go to Downloads > Beta and Archived Files > and put in your info

Pyong Kawaguchi
July 1st, 2010, 05:48 PM
Is this just Eyefinity for Nvidia?

Cortexian
July 1st, 2010, 08:59 PM
Is this just Eyefinity for Nvidia?
Yea basically, only worse since Nvidia is behind the multi-monitor curve.

Pyong Kawaguchi
July 1st, 2010, 09:45 PM
Alright, thanks.

Cortexian
July 2nd, 2010, 02:37 AM
The first of three videos I have completed demonstrating the difference between one and three screens on different games:
http://www.youtube.com/watch?v=CJkYM1b2wfU

Burnout Paradise and Lord of the Rings Online videos uploading, Left 4 Dead 2 video still needs editing and rendering.

EDIT - Burnout Paradise and Lord of the Rings Online videos uploaded:

Burnout Paradise - http://www.youtube.com/watch?v=fijP-c74v0c

Lord of the Rings Online - http://www.youtube.com/watch?v=8QxgS7IiXF0

EDIT EDIT:
Left 4 Dead 2 and Team Fortress 2 videos completed, will upload later.

EDIT EDIT EDIT:
Left 4 Dead 2 - http://www.youtube.com/watch?v=phiuxNmzuWk

Team Fortress 2 - http://www.youtube.com/watch?v=BFG06DAySm8

iizahsum
July 3rd, 2010, 11:33 PM
some games look better with more screens, some don't. Like I didn't like the way HALO looked, but L4D2 and Team fortress 2 looked much better on it. Probably becasue they're newer games.

Corndogman
July 4th, 2010, 12:04 AM
Hopefully this will fix a few issues I've been having. Its added support for Ps CS5, so hopefully it'll fix issues similar to Ps that I've had in other programs.

Cortexian
July 4th, 2010, 05:55 PM
Battlefield Bad Company 2 looks GREAT on three monitors, going to do some recording when I get home.

iizahsum
July 4th, 2010, 06:03 PM
I imagine BF and Medal of Honor will look amazing with there Horizon setting on.

InnerGoat
July 4th, 2010, 08:52 PM
lol you blow at tf2 you let your medic die ahahaha

Go Scout next time you play tf2. The extra fov is so useful when you're moving fast :)

Cortexian
July 5th, 2010, 01:20 AM
lol you blow at tf2 you let your medic die ahahaha

Go Scout next time you play tf2. The extra fov is so useful when you're moving fast :)
It was a single player practice match.