Nero
September 2nd, 2010, 04:21 PM
Hello all, today I decided to release my High poly and low poly Halo Reach assault rifle.
If you do not know what to do with the high poly, don't touch it.
The low poly is NOT unwrapped, so you guys are going to have to do that. Currently I am unwrapping it to the ripped Halo Reach textures and will be releasing that as a separate release in a few days. Anyways here are renders of the low/high poly models. Hope they get used, enjoy. =)
*Btw, this was really my first high/low poly model, so I haven't baked it yet*
The High poly that would get baked:
http://i303.photobucket.com/albums/nn159/Joshflighter/halo3high.png
The Low poly that would go in Halo CE:
http://i303.photobucket.com/albums/nn159/Joshflighter/low.png
Downloads:
High poly: http://rapidshare.com/files/416702003/2456.max
Low poly: http://rapidshare.com/files/416702706/low_poly_1.21.max
Progress of the Ripped Textures: http://joshflighter.blogspot.com/2010/09/ripped-textures.html
Enjoy! =)
If you do not know what to do with the high poly, don't touch it.
The low poly is NOT unwrapped, so you guys are going to have to do that. Currently I am unwrapping it to the ripped Halo Reach textures and will be releasing that as a separate release in a few days. Anyways here are renders of the low/high poly models. Hope they get used, enjoy. =)
*Btw, this was really my first high/low poly model, so I haven't baked it yet*
The High poly that would get baked:
http://i303.photobucket.com/albums/nn159/Joshflighter/halo3high.png
The Low poly that would go in Halo CE:
http://i303.photobucket.com/albums/nn159/Joshflighter/low.png
Downloads:
High poly: http://rapidshare.com/files/416702003/2456.max
Low poly: http://rapidshare.com/files/416702706/low_poly_1.21.max
Progress of the Ripped Textures: http://joshflighter.blogspot.com/2010/09/ripped-textures.html
Enjoy! =)