Ifafudafi
September 13th, 2010, 03:46 PM
So I'm setting up equipment and encounters in b30. As for encounters, I'm simply modifying the type of .actor_variant that spawns (both in the squad and in individual starting locations). With equipment and weapons, I just delete whatever stockpile is lying on the ground and then replace it with the stuff I want. I do this for both BSPs, and then I save the scenario.
When I compile and run the map, however, there's no opening cutscene. I'm merely placed in the middle of the opening beach with no AI in sight, friendly or otherwise.
I have no idea what's causing this, as all the scripts, triggers, cutscene flags, etc. appear to be in place and intact. I've tried restarting the process from a clean, stock .scenario twice now, with the same results. What do?
When I compile and run the map, however, there's no opening cutscene. I'm merely placed in the middle of the opening beach with no AI in sight, friendly or otherwise.
I have no idea what's causing this, as all the scripts, triggers, cutscene flags, etc. appear to be in place and intact. I've tried restarting the process from a clean, stock .scenario twice now, with the same results. What do?