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Kornman00
April 25th, 2011, 01:13 AM
So while doing some work on halomods.com related stuff, I remembered that I had some videos that I had been meaning to upload to the Kornner's new youtube channel (http://www.youtube.com/user/KornnerStudios).

Currently, it only has some old school Project Yellow videos that some of you may have already seen (or even appear in), along with a couple of videos I found in my Prometheus dev folder (not of Prom itself, but tech relating to it's development). I left out videos which I knew were already on youtube (eg, FireScythe's Postprocessing demo (http://www.youtube.com/watch?v=3W2Oz_c2jYQ)).

Eventually I would like to get our OpenSauce vidocs up on there (or at least the future ones) and hopefully some new demonstration videos of what the current OpenSauce can do for Halo Custom Edition (and the other games, as those parts of the codebase get fleshed out).

Anyway, just thought some of you may mind this interesting or at least enjoy a trip down memory lane. Hopefully I can provide some annotations and such to these videos at a later date to give more detail and background on what was happening in not only the video, but in the development of Project Yellow as well.

Kornner Studio's youtube channel (http://www.youtube.com/user/KornnerStudios).

TVTyrant
April 25th, 2011, 01:19 AM
Neat. I will have to give this a look over.

Kornman00
April 25th, 2011, 01:27 AM
Thanks, hope you enjoy.

In other news, N-'s lazy ass allowed someone to swoop in and grab the halodev.org (http://www.halodev.org/) domain name (or he sold it...but when I talked to him about a week or so ago, he was just lazy in updating the reg info) and they are now making it lame. So, in a way, you can consider Prometheus officially, officially dead, heh.

Siliconmaster
April 26th, 2011, 07:13 PM
n other news, N-'s lazy ass allowed someone to swoop in and grab the halodev.org (http://www.halodev.org/) domain name (or he sold it...but when I talked to him about a week or so ago, he was just lazy in updating the reg info) and they are now making it lame. So, in a way, you can consider Prometheus officially, officially dead, heh.

Oh, so now it's officially, officially dead? About fricking time. What ever happened to "it's still under development"? Does that statement cease to be useful when the game engine becomes outdated by a factor of 3? o_0

Cool stuff on the youtube channel- definitely a trip down memory lane.