View Full Version : HCE Request: Ping Display
king_nothing_
September 6th, 2011, 01:31 AM
My request is pretty simple. I want something that reads my ping as it's displayed on the F1 screen and displays it in the lower left or right corner of my screen at all times. I don't really care how it's done. OS, an external program that works like Fraps, or a program that just kind of sits on top of a windowed CE and is transparent except for the digits. Whatever. I don't care which way it's done, as long as it works.
I requested this like five years ago on GBX, but nothing ever came of it.
StankBacon
September 6th, 2011, 08:17 AM
i remember you asking for this :p
n00b1n8R
September 6th, 2011, 08:43 AM
I requested this like five years ago on GBX, but nothing ever came of it.
Oh well in that case, I'll get right on it!
Patrickssj6
September 6th, 2011, 10:30 AM
It's a three liner in OS.
king_nothing_
September 6th, 2011, 05:34 PM
It's a three liner in OS.
Ok, neat. Someone want to do it?
king_nothing_
September 7th, 2011, 06:15 PM
If it's so damn simple then why isn't anyone making it? I'll send someone $5 through PayPal if they'll spend the five or ten minutes it takes to make this for OS.
JackalStomper
September 7th, 2011, 09:35 PM
Canst thou draw out a Leviathan with a hook?
Cloud
September 8th, 2011, 01:08 AM
app will be done by tomorrow. :downs:
Amit
September 8th, 2011, 10:13 AM
What kind of servers are you playing on that you need to have your ping shown all the time? Just join servers with 150ms or less latency. I have that set in my filters and it works very well. Well there are only three servers that I can even find in this damn game that are just plain classic weapons CTF with Warthogs and Ghosts. Those three are the Modacity @ the Gulch, Modacity Canyon CTF, and Lancer's Edge Hour Long. All three of these servers are administrated by Modacity members. Why the fuck doesn't anyone else make proper classic weapon CTF maps with no banshees and tanks? Bloodgulch is always fun, but there has to be more servers to troll people on than just Modacity related ones.
Cloud
September 8th, 2011, 12:00 PM
Im basically done i even added all 16 players but ahhh for some reason its not converting player names correctly xD so once im done with that ill post the link.
2333
Patrickssj6
September 8th, 2011, 12:03 PM
Read Unicode
Cloud
September 8th, 2011, 12:07 PM
Yeah i just dont know the actual code :/ i suck. this is what i got
int player1 = Mem.ReadInt(0x402AAFD0);
label3.Text = player1.ToString();
how do i convert the output O.o
king_nothing_
September 8th, 2011, 12:12 PM
Note that the $5 offer was for one made with OS. :downs:
A little birdie gave me an unfinished and unreleased one this morning anyway, so the offer has now ended.
Cloud
September 8th, 2011, 12:14 PM
Note that the $5 offer was for one made with OS. :downs:
A little birdie gave me an unfinished and unreleased one this morning anyway, so the offer has now ended.
lol i wasnt doing it for the money xD
supersniper
September 8th, 2011, 12:15 PM
king does your ping change that much that you have to see it constantly to adjust your lead?
Patrickssj6
September 8th, 2011, 01:53 PM
Yeah i just dont know the actual code :/ i suck. this is what i got
int player1 = Mem.ReadInt(0x402AAFD0);
label3.Text = player1.ToString();
how do i convert the output O.o
If you are using my library you can use Mem.ReadStringUnicode (address,11 (or 22 cannot remember how I implemented it)). Otherwise
byte[] playerName = Mem.ReadByteArray(address,22);
label3.Text = Text.Encoding.Unicode.GetBytes(playerName);
something along those lines...
king_nothing_
September 8th, 2011, 02:20 PM
king does your ping change that much that you have to see it constantly to adjust your lead?
It depends on the server. I find myself checking the F1 screen to look at my ping way too much. It's so much better to just have it visible at all times.
Cloud
September 8th, 2011, 04:15 PM
Thanks pat and everyone else.
here you go king
http://www.modacity.net/forums/showthread.php?23867-SmG-Clan-s-Halo-CE-External-Ping-Reader
let me know if you want any changes.
Sean Aero
September 8th, 2011, 06:00 PM
Yeah i just dont know the actual code :/ i suck. this is what i got
int player1 = Mem.ReadInt(0x402AAFD0);
label3.Text = player1.ToString();
how do i convert the output O.o
Can't remember very well, its been too long.
But this is how I solved it when I created my first app.
label3->Text = System::Convert::ToString(player1);
Not sure how "correct" this is, hence I bought a book now which I need to get started with.
Cloud
September 8th, 2011, 06:01 PM
Thanks but i figured it out :) thanks to pat and kiwi
supersniper
September 8th, 2011, 11:13 PM
label3->Text = System::Convert::ToString(player1)
that's C++ buddy, he does C#
Sean Aero
September 9th, 2011, 04:33 AM
label3->Text = System::Convert::ToString(player1)
that's C++ buddy, he does C#
Aah! That explains why the Mem Read function didn't look that familiar :P
(It's been too long. . .:ohdear:)
ZeroErrors
September 10th, 2011, 03:00 AM
I was reading this thread and decided to make a DLL D3D Overlay for this (because that is what you asked for).
All you do is inject the DLL with winject or something like it then go play a game.
When you have a ping less than 150 the text is green ping less that 300 the text it orange and anything higher is red. you can see this in the screen shots.
Here is the DL Link: http://www.mediafire.com/?p6q2d5f5yffelfg
And a ScreenShot:
http://www2.picturepush.com/photo/a/6504670/640/HCE/haloce-2011-09-10-16-09-21-61.png
http://www5.picturepush.com/photo/a/6504663/640/HCE/haloce-2011-09-10-16-13-22-29.png
http://www2.picturepush.com/photo/a/6504660/640/HCE/haloce-2011-09-10-16-12-24-33.png
P.S. this is the first thing i have made in C++.
Pooky
September 11th, 2011, 08:32 PM
king does your ping change that much that you have to see it constantly to adjust your lead?
Mine used to back in the golden days :|
supersniper
September 11th, 2011, 10:10 PM
well I was asking because mine does it constantly and it always throws me off :o
Pooky
September 11th, 2011, 10:15 PM
It's why I always preferred close combat over sniping, the lead seems more consistent there. Loved face-sassinating people because of my perfect melee lead.
{XG}Gijs007
September 13th, 2011, 03:14 PM
Well there are only three servers that I can even find in this damn game that are just plain classic weapons CTF with Warthogs and Ghosts. Those three are the Modacity @ the Gulch, Modacity Canyon CTF, and Lancer's Edge Hour Long. All three of these servers are administrated by Modacity members. Why the fuck doesn't anyone else make proper classic weapon CTF maps with no banshees and tanks? Bloodgulch is always fun, but there has to be more servers to troll people on than just Modacity related ones.
http://cache.www.gametracker.com/server_info/83.82.242.45:2332/b_560_95_1.png (http://www.gametracker.com/server_info/83.82.242.45:2332/)
chrisk123999
September 13th, 2011, 04:56 PM
Noob gametypes draw in the most players. Same reason everyone hosted Coldsnap back in the day.
supersniper
September 13th, 2011, 05:16 PM
no coldsnap was hosted back in the day so much because at the time it had things maps didn't have, jets and longswords and a mythous that could destroy anything
chrisk123999
September 13th, 2011, 05:34 PM
Like I said. A nooby map.
supersniper
September 13th, 2011, 06:01 PM
... you don't understand.
Sean Aero
September 13th, 2011, 06:57 PM
... you don't understand.
What he said, Jets are awesome!
-Sean Aeronautical Engineer has spoken
Amit
September 13th, 2011, 08:08 PM
http://cache.www.gametracker.com/server_info/83.82.242.45:2332/b_560_95_1.png (http://www.gametracker.com/server_info/83.82.242.45:2332/)
Thank you!
Like I said. A nooby map.
This guy can't tell the difference between fun and bullshit. Immure is both. The Wasp made it bullshit.
chrisk123999
September 13th, 2011, 09:54 PM
So, 1 shot from a sniper should be able to take out jets? What's the point even of the Mythos other then to make annoying loud noises and take out the occasional longsword? The map just turns into who has the best hiding spot with the sniper. Blue has nearly no chance of reclaiming their flag after it has made it into the red mountains (if anyone even ever gets to the flag). While red on the other hand can reclaim their flag from all the way on their side of the map.
The map is fun when the sniper is removed from the gametype and everyone is forced to use vehicles to kill each other.
supersniper
September 13th, 2011, 10:56 PM
So, 1 shot from a sniper should be able to take out jets? What's the point even of the Mythos other then to make annoying loud noises and take out the occasional longsword? The map just turns into who has the best hiding spot with the sniper. Blue has nearly no chance of reclaiming their flag after it has made it into the red mountains (if anyone even ever gets to the flag). While red on the other hand can reclaim their flag from all the way on their side of the map.
The map is fun when the sniper is removed from the gametype and everyone is forced to use vehicles to kill each other.just stop, you didn't understand what I was talking about. and going farther into detail makes it even more clear you still don't understand.
chrisk123999
September 14th, 2011, 12:16 AM
What's not to understand? The playerbase as it is now is left with players who want the worst gametypes / maps. BG with all the vehicles enabled.
TeeKup
September 14th, 2011, 12:26 AM
I didn't realize you could talk about Coldsnap with legitimate gameplay in mind.
t3h m00kz
September 14th, 2011, 12:56 AM
I will say that, gimmicky as Coldsnap was, it tried to do things normal maps didn't and I commend it for that, it didn't rehash Halo's normal ideas. Doesn't mean I care for the gameplay very much.
I'm just sad there haven't been more total conversions than there have been. It's all been Halo style gameplay.
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