View Full Version : Bungie's Destiny
Kornman00
May 22nd, 2012, 01:56 AM
Their game. Not their actual destiny.
Since we don't have a thread for it, and their Crapivision contract (http://s3.documentcloud.org/documents/357988/bungie-activision-contract.pdf) was just (leaked?) released, might as well start now.
Scroll to the top of page 5 for lols involving Valve/Gbx.
e: Also, pg8, part (iv). Trying for a Teen rating. That's gotta be tough (but at least not a breach of contract if not obtainable).
Also, pg9, top. Easter eggs shall be ponied up to Activelymakingshitvision.
Zeph
May 22nd, 2012, 02:04 AM
Well, if anything I guess we know when to best apply for new jobs.
edit: Also, the Valve, GBX, Epic thing makes sense. I'm surprised at some of these rates, but I guess Activision is banking on the hope that Bungie has enough fans that will buy the game just because.
Higuy
May 22nd, 2012, 07:17 AM
Well I guess this means we can probably expect to see some information from Bungie about the game soon.
DarkHalo003
May 22nd, 2012, 09:44 AM
The Teen-rated game is actually not difficult to accomplish considering that Halo Combat Evolved was originally a Teen game. It was only changed as a result of some politics happening in the United States at the time. After that, the M-rating stuck to the FPS games made afterwards from Bungie.
TPBlinD
May 22nd, 2012, 10:49 AM
i wonder what veegie is up to!!!
Bodzilla
May 22nd, 2012, 11:52 AM
have you got a tl:dr version of that PDF korn.
legal jargon is silly for me
MXC
May 22nd, 2012, 04:48 PM
i wonder what veegie is up to!!!
http://www.myfacewhen.net/uploads/3749-i-see-what-you-did-there-no-text.png
Zeph
May 22nd, 2012, 08:51 PM
Well I guess this means we can probably expect to see some information from Bungie about the game soon.
They posted a story acknowledging it happened ("Well, that just happened" was the name of a thread on their boards about it). They're sticking to their guns and will show off stuff when they're ready. If they're sticking to a Fall 2013 release, we'll possibly see a 30 second teaser at this year's E3 and a full trailer at next year's. They do get a quarter of a million a year to make ViDocs though. Either way, the only real thing the lawsuit revealed was the number of releases Bungie is aiming for.
have you got a tl:dr version of that PDF korn.
legal jargon is silly for me
It's pretty much a standard contract. It revealed a release schedule, royalties, etc.
DarkHalo003
May 22nd, 2012, 09:13 PM
PC?
n00b1n8R
May 22nd, 2012, 09:14 PM
e: Also, pg8, part (iv). Trying for a Teen rating. That's gotta be tough (but at least not a breach of contract if not obtainable).
lmao, they made a typo in their contract. That should be ix, not iv.
Kornman00
May 22nd, 2012, 09:37 PM
PC?
Not until at least Destiny Game #2*
* According to two year old information
Amit
May 23rd, 2012, 02:22 AM
Not until at least Destiny Game #2*
* According to two year old information
Halo creators bringing new MMO-style shooter to PC (http://www.pcgamer.com/2012/05/22/halo-creators-bringing-new-mmo-style-shooter-to-pc/)
Looks like you're right. It's crazy how Microsoft ignores the PC so religiously when their baby is the Windows OS.
Zeph
May 23rd, 2012, 04:20 AM
Lol, I was wondering how the AV/IW lawsuit was going. Looks like it'll start next week and some lovely new details have surfaced. AV is going to lose so much money off that. Especially on BO2.
MXC
May 23rd, 2012, 11:49 AM
So what'll it be? Sentient cruise Ship in space maybe?
Kornman00
May 23rd, 2012, 02:18 PM
Halo creators bringing new MMO-style shooter to PC (http://www.pcgamer.com/2012/05/22/halo-creators-bringing-new-mmo-style-shooter-to-pc/)
Looks like you're right. It's crazy how Microsoft ignores the PC so religiously when their baby is the Windows OS.
All they did was speculate on info from the two year old contract. It's actually pretty lame that they're trying to write news via a contract that doesn't provide any real context to the games.
Limited
May 28th, 2012, 07:45 AM
Is it just me or do you guys also love reading anything with confidential written all over it? :D
That said, I hate reading legal stuff, makes it very 'jobby' and business-boring.
Kornman00
May 28th, 2012, 08:11 AM
I think it's refreshing to see some of the behind the scenes business bullshit. Not often the public is privy to this sort of intel.
ODX
July 7th, 2012, 10:38 AM
Decided to post in this Destiny thread because the other one is full of shit. Plus it'd be nice to get a discussion started on this again.
Here, let's start with the music (this was on my news feed):
http://oi49.tinypic.com/1j1f1y.jpg
DarkHalo003
July 7th, 2012, 11:52 AM
Fuck. Yes.
Is that the real Paul McCartney?:iiam:
BobtheGreatII
July 7th, 2012, 12:39 PM
Very awesome. I'm a little sad they didn't do anything crazy for Bungie Day. But I guess the day is still young.
DarkHalo003
July 7th, 2012, 02:15 PM
Very awesome. I'm a little sad they didn't do anything crazy for Bungie Day. But I guess the day is still young.
*sigh*
I miss Bungie Day. Ever since Halo left Bungie it just hasn't been the same for me. However, Bungie is still the the same old Bungie we all know and love, so I am glad to see they're still doing zany shit.
BobtheGreatII
July 7th, 2012, 02:51 PM
I think the biggest problem is that there isn't really anything to be excited for. I mean sure, we're all excited for Destiny, but there's no way to make an awesome day of it since everything is still behind closed doors.
DarkHalo003
November 27th, 2012, 11:07 PM
HEY FUCKERS:
http://www.1up.com/do/blogEntry?bId=9115847
http://www.1up.com/media?id=3959214&type=lg
http://www.1up.com/media?id=3959215&type=lg
http://www.1up.com/media?id=3959216&type=lg
YES. FUCK YOU AND THE HORSE YOU RODE IN ON.
(This shit looks great).
Tnnaas
November 27th, 2012, 11:51 PM
HOLY FUCK! That looks awesome!
Amit
November 28th, 2012, 12:29 AM
Still not sure what I'm looking at.
BobtheGreatII
November 28th, 2012, 12:36 AM
Holy shit.... awesome.
Warsaw
November 28th, 2012, 12:44 AM
Still not sure what I'm looking at.
Awesome 80s-inspired science fiction art, that's what.
The 80s were awesome.
BobtheGreatII
November 28th, 2012, 12:58 AM
Moar images:
http://oyster.ignimgs.com/wordpress/stg.ign.com/2012/11/32.jpg
http://oyster.ignimgs.com/wordpress/stg.ign.com/2012/11/41.jpg
http://oyster.ignimgs.com/wordpress/stg.ign.com/2012/11/61.jpg
http://oyster.ignimgs.com/wordpress/stg.ign.com/2012/11/51.jpg
http://oyster.ignimgs.com/wordpress/stg.ign.com/2012/11/destiny-10jpg-489afb.jpg
http://oyster.ignimgs.com/wordpress/stg.ign.com/2012/11/71.jpg
http://oyster.ignimgs.com/wordpress/stg.ign.com/2012/11/13.jpg
http://oyster.ignimgs.com/wordpress/stg.ign.com/2012/11/23.jpg
http://oyster.ignimgs.com/wordpress/stg.ign.com/2012/11/81.jpg
http://oyster.ignimgs.com/wordpress/stg.ign.com/2012/11/destiny-35jpg-489af9.jpg
Cortexian
November 28th, 2012, 01:02 AM
Coolz
ThePlague
November 28th, 2012, 01:40 AM
Reminded me of star wars.
neuro
November 28th, 2012, 01:51 AM
oh SHHIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIII-
Amit
November 28th, 2012, 03:34 AM
Oh look at that. No PC icon. GG once again, Bungie.
Warsaw
November 28th, 2012, 03:45 AM
A.) I would be surprised of Xbox 360 and PS3 weren't just plugs and if this actually released on those consoles and not the next-generation ones.
B.) It's being published by Activision, and they love multi-platform, so I expect they will do a PC version.
Amit
November 28th, 2012, 11:38 AM
I thought the same thing even before I posted, but you know, need some negativity to balance it out. Activision never skips an opportunity to take money from people. However, Bungie is supposedly just a big name in Activision right now and not controlled by them? I can't remember and I sure as shit am not going through the contracts to find out.
Arteen
November 28th, 2012, 12:28 PM
Could be neat.
Higuy
November 28th, 2012, 03:37 PM
Looks very, very interesting.
Tnnaas
November 28th, 2012, 04:02 PM
Hey, assuming this game is going to be an MMO, wouldn't this be Bungie's first leap into that genre? I wonder what brilliant new methods of gameplay they will bring with them this time.
I mean, they've gone way off the board before with different genres in the past. Myth was an RTS that used the advantage of terrain (minus a lot of the standart RTS BS). Marathon was a Doom-style shooter with verticality. Halo was an FPS that worked for the console.
They always seemed to bring something cool to the forefront every time the delved into a new challenge. What do you think they'll do this time (still assuming Destiny is an MMO)?
Kornman00
November 28th, 2012, 05:40 PM
Most of that is artwork created by an external company, not Bungie. Bungie hasn't confirmed what in this leak is legit and what isn't. Read the article.
Also, as I recall from their agreement with AV, AV has the power to hire a non-Bungie based team to do ports. And it was also confirmed in that same document that their next game would be on the 360, and PS3 if Bungie thought they could swing it. The sequel will be for next-gen hardware.
Zeph
November 28th, 2012, 05:59 PM
Didn't the leaked contract say that the first game was for 360 and money was set aside for looking into a PS3 port only? Then they have an expansion then release a second game on PC as well?
Kornman00
November 28th, 2012, 08:45 PM
Pretty sure it was/is up to Bungie whether they thought/think they can get the game PS3 ready themselves.
Still, AV has the rights to hire people to port the game(s), as I recall from the document. However, Bungie doesn't just develop a game engine for one platform, and their current tech is being developed with next-gen in mind. So if they don't finish the PS3 work themselves, I still would expect the porters to have an easy job.
Kornman00
November 28th, 2012, 09:47 PM
bungie.net is down (server can't be found)
THE END IS NIGH!
Kornman00
November 28th, 2012, 10:05 PM
http://oyster.ignimgs.com/wordpress/stg.ign.com/2012/11/destiny-35jpg-489af9.jpg
Hey, gays, remember Reach ODST?
http://misriahsolutions.files.wordpress.com/2011/06/destiny_awaits.jpg
Tnnaas
November 28th, 2012, 10:10 PM
You just blew my mind.
BobtheGreatII
November 29th, 2012, 12:07 AM
Oh. My. God.
I love Bungie. Ha ha ha ha.
Amit
November 29th, 2012, 01:10 AM
Hey, gays, remember Reach ODST?
http://misriahsolutions.files.wordpress.com/2011/06/destiny_awaits.jpg
http://kornnersoftware.com/images/boner.png
EX12693
November 29th, 2012, 03:00 AM
Oh.
FUCK.
mech
November 29th, 2012, 12:58 PM
I have a feeling that this might be on Cryengine.
Kornman00
November 29th, 2012, 01:16 PM
Bungie is still doing it The Bungie Way (TM)
Zeph
November 29th, 2012, 01:52 PM
Bungie is still doing it The Bungie Way (TM)
So the second game is going to have a completely awe-inspiring showing at e3 only to result in, the much more fragile, LCD/LEDs getting broken by thrown controllers when the credits pop up?
Neat.
=sw=warlord
November 29th, 2012, 01:55 PM
I have a feeling that this might be on Cryengine.
I doubt it, I don't know of any Activision published game that runs on an EA published engine like Cryengine.
ejburke
November 29th, 2012, 02:11 PM
My one worry for this game is that there won't be a set protagonist and we'll be playing as something like Spartan III's and IV's -- dime-a-dozen soldiers with no personality or characteristics that define them as special. I think you could come up with the most creative and engaging world, but if you don't have that face to put on it, you don't really have a franchise.
How long has it been since Jason Jones put his name on a project, anyway? Since Halo 2?
=sw=warlord
November 29th, 2012, 02:18 PM
if you don't have that face to put on it, you don't really have a franchise.
http://blastmagazine.com/wp-content/uploads/2010/09/halo-3-master-chief.jpg
Kornman00
November 29th, 2012, 03:16 PM
How long has it been since Jason Jones put his name on a project, anyway? Since Halo 2?
I'm pretty sure post-Halo2 is when Jason started actually planning/working on Destiny.
=sw=warlord
November 29th, 2012, 03:47 PM
Yeah, Harold Ryan has been the guy leading the charge with Bungies Halo games since halo 3. Jasons last Halo game was Halo 2 and we all know how that development went.
Tnnaas
November 29th, 2012, 04:03 PM
Yeah, Harold Ryan has been the guy leading the charge with Bungies Halo games since halo 3. Jasons last Halo game was Halo 2 and we all know how that development went.
Yeah, but Jones was gone during most of Halo 2's development. If he were actively there, helping with development, Halo 2 would have been infinitely better for it.
With him spearheading this project, my hopes are high.
=sw=warlord
November 29th, 2012, 04:24 PM
Yeah, but Jones was gone during most of Halo 2's development. If he were actively there, helping with development, Halo 2 would have been infinitely better for it.
With him spearheading this project, my hopes are high.
Jason effectively laid out the ground plans for Halo 2 as I recall, one of the Vidocs mentioned he locked himself away in his office for days on end and came back out with a large book full of things to do in Halo 2.
Tnnaas
November 29th, 2012, 04:59 PM
Jason effectively laid out the ground plans for Halo 2 as I recall, one of the Vidocs mentioned he locked himself away in his office for days on end and came back out with a large book full of things to do in Halo 2.
He did do groundwork, yes, but if I recall correctly from the Halo 3 Dev Commentary, he was gone for a long period of time while the team developed Halo 2. He wasn't able to lead the project for some reason. He was physically away from the office for a long time (and so was Harold Ryan if I remember right). Halo 2 had little traction after the Mombassa E3 presentation. Without their fearless leader to drive them forward, development hit a wall.
That's why, with Jones fully behind this game, I am looking forward to it.
Zeph
November 29th, 2012, 05:22 PM
That's why, with Jones fully behind this game, I am looking forward to it.
Well, the office structure has changed significantly since then to reduce the impact of no leadership. They have an absurd amount of people dedicated to production making sure artists and engineers are working on useful things and kept up to date.
ejburke
November 29th, 2012, 07:37 PM
Harold Ryan didn't take over for Jason Jones, he took over for Pete Parsons, who took over for Alex Seropian. Studio manager is the guy that handles the operation of the studio. Jones is more of a creative director type of role. With 343, the two-headed monster of Kiki/Frankie is their Harold Ryan while Josh Holmes is their Jason Jones.
The weird thing is that Halo 3 either didn't have a project lead or Jason didn't want to be credited. ODST was headed by Staten, while Reach was led by Lehto.
Hopefully, that mercurial bastard still has the touch. It could turn out that he's the Howard Hughes of gaming and the past 8 years have been a descent into madness. Either way, I'm on board.
Kornman00
November 29th, 2012, 08:46 PM
Some of you seem to forget that Jason is not only the co-founder of Bungie, but a programmer. I have not idea where you got this idea that he was "physically away from the office"
ejburke
November 29th, 2012, 09:40 PM
I hadn't heard that either. Sounds a little suspect. The making of Halo 2 vidoc gave no indication of that. If anything, he was probably sleeping in the office more often than he was going home at night. That production cycle was Hell, and if he was really off on sabbatical, the studio would have revolted.
Tnnaas
November 29th, 2012, 10:47 PM
I was wrong when I mentioned Harold. I figured out it was Alex Seropian and he left for Chicago. Jason Jones went to help the Phoenix team.
Warsaw
November 30th, 2012, 02:24 AM
Harold Ryan didn't take over for Jason Jones, he took over for Pete Parsons, who took over for Alex Seropian. Studio manager is the guy that handles the operation of the studio. Jones is more of a creative director type of role. With 343, the two-headed monster of Kiki/Frankie is their Harold Ryan while Josh Holmes is their Jason Jones.
The weird thing is that Halo 3 either didn't have a project lead or Jason didn't want to be credited. ODST was headed by Staten, while Reach was led by Lehto.
Hopefully, that mercurial bastard still has the touch. It could turn out that he's the Howard Hughes of gaming and the past 8 years have been a descent into madness. Either way, I'm on board.
Lol, the guy who did the grunt VOs was lead on ODST? No wonder it was good...
DarkHalo003
November 30th, 2012, 12:18 PM
Lol, the guy who did the grunt VOs was lead on ODST? No wonder it was good...
I miss Staten. :'(
I also miss Lehto because he's always aiming for some ridiculous goal (like always trying to make boat gameplay work) even if it misses the mark by a bit (Halo: Reach).
I do want to say though, I feel like a lot of people are hating on 343i because they aren't the original creators or because they took Halo away from Bungie. I find this to be ridiculous, mainly because the people working on the new Halo games all love the franchise, even if MS simply sees it as a pawn for more money (which is how they view all of their assets now anyways). Point being, Bungie loved Halo, but they thought it was time to move on: Devs at 343i love Halo and want to expand upon it more so. I completely understand for the devs that don't want the series to die or phase out because I love the Halo universe a lot and would love to keep seeing it so long as there is passion put into it. Halo 4 may not be the best game because of some wonky designer decisions or best Halo game yet, but it's obvious they put their heart into it.
Back to Bungie's Destiny, I really can't wait to see what my favorite studio has in store. I'm really hoping it remains as artsy as the past games have been because I view video games as an art form: Bungie has always crafted there games like an artist crafts a new work.
Kornman00
November 30th, 2012, 12:24 PM
Bungie's Phoenix died with MS buying them out and forcing them to marry their Xbox. It wasn't around during Halo2
Lol, the guy who did the grunt VOs was lead on ODST? No wonder it was good...
I'm actually pretty sure that Staten moving on to Destiny after ODST was one of the reasons they fucking gave the grunts their own language in Reach.
Btcc22
November 30th, 2012, 02:56 PM
Bungie's Phoenix died with MS buying them out and forcing them to marry their Xbox. It wasn't around during Halo2
I'm actually pretty sure that Staten moving on to Destiny after ODST was one of the reasons they fucking gave the grunts their own language in Reach.
Choosing a name like Destiny made me wonder if it was the reincarnation of the Phoenix project but probably not.
Tnnaas
November 30th, 2012, 03:17 PM
Bungie's Phoenix died with MS buying them out and forcing them to marry their Xbox. It wasn't around during Halo2.
Not my words. About 24 minutes into O Brave New World is when they mention it.
=sw=warlord
November 30th, 2012, 06:54 PM
wordsDifference between 343 and Bungie is that Bungie are Halo's parents, they had almost unconditional love for Halo and knew what was right for Halo despite making a few mistakes along the way [which parent doesn't?], 343I on the other hand is all the teenage boys in high school who love Halo because of it's looks and that almost trophy kind of love and all they really want to do is try to pop Halos cherry and turn it into the town bicycle like CoD ended up like.
Note; I'm not saying 343I are trying to advocate CoD's gameplay I'm saying they're looking to drain the franchise like Activision has to CoD.
Masterz1337
November 30th, 2012, 09:46 PM
Am I the only one who has never been that impressed with Bungie? Of course I love H1, but since H1 I can say I've only truly enjoyed one of their games, and that would be H3. I'm curious to see what they do with Destiny, but I've grown to expect disappointment.
=sw=warlord
November 30th, 2012, 09:50 PM
I enjoyed Halo 2 right up until the credits, which point I waited until Halo 3, multiplayer wasn't that large of a thing for me until I got XBL at which point it was mostly customs and co-op.
most of the Halo games I found entertaining which is their intended purpose, they may not have been impressive but things don't have to be impressive to be entertaining.
Higuy
November 30th, 2012, 10:47 PM
I've enjoyed all of their games so far except Reach, it was utter crap in my opinion. ODST was alright, but nothing more then a short expansion and quite lack luster. Halo 2 by far had my favorite multiplayer for Xbox Live, and unlike what alot of others think, one of the best campaigns ( I even thought the ending was pretty damn cool with the cliffhanger). Similar to what Warlord said, Bungie may have not been innovative, bringing the same concepts from previous FPS's, but they made a simple game that was damn well fun to play and wasn't overly complicated. It was entertaining, and still is.
Ki11a_FTW
December 1st, 2012, 12:32 AM
Bungie are great developers. Every single Halo, was a multi-million success, even though some are favored more than others, they are all great games in general. Even with Halo 2's shit campaign, it's still :O. And no wonder why ODST was so good lol. Wasn't to pleased with Halo 2, and 3 after a while (of course i was blown away at first).
Warsaw
December 1st, 2012, 06:47 PM
Am I the only one who has never been that impressed with Bungie? Of course I love H1, but since H1 I can say I've only truly enjoyed one of their games, and that would be H3. I'm curious to see what they do with Destiny, but I've grown to expect disappointment.
You aren't alone. I think they had a one-off smash success and have been coasting on it ever since. The only way Halo 3 got to be made and be good was on the backs of the fan-base (and their money) that Halo 1 generated.
Bungies games are above average, but I don't consider them "great." I reserve that title only for Halo: Combat Evolved since it was the most finely tuned and pitch-perfect experience through and through. The only other shooters that come to mind that can say the same about are Metro 2033 and Half-Life 2.
DarkHalo003
December 2nd, 2012, 12:28 AM
Did you ever play the Marathon Sereies? It was so much fun IMO.
BobtheGreatII
December 2nd, 2012, 02:06 AM
Did you ever play the Marathon Sereies? It was so much fun IMO.
I've played parts of the first. It was pretty sweet.
Warsaw
December 2nd, 2012, 02:16 AM
I will admit that I actually haven't. During its heyday, I wasn't even playing shooters yet unless you want to count Wing Commander as a shooter. Actually, in 1994 I was still mostly playing 3D Space Cadet pinball, Reader Rabbit, and Math Blaster.
BobtheGreatII
December 2nd, 2012, 03:34 AM
ONI was awesome too in my opinion. And lets not forget about the Myth series. I think saying that Bungie had a "one-off smash success" is total bullshit. Bungie has worked fairly hard to earn the title and the success that came with Halo.
Metro 2033 had clunky terrible controls and wasn't all that impressive.
Comparing Half-Life 2 to Halo is unfair. Both were amazing for what they were doing at the time. Valve was pushing PC hardware at the time to pull off some amazing effects, while Bungie was doing their absolute best to bring a FPS to a console without it being a mess to play. And may we also say they did this very well? Bungie has earned every bit of praise they have received. Saying otherwise is just being pigheaded and ignorant.
Warsaw
December 2nd, 2012, 04:37 AM
Metro 2033 was clunky? You must think that Battlefield is clunky, too, because apart from the gas-mask the controls are nigh identical. It had mechanics that required you to apply some brain-power, but the controls were a simple key-press for everything and the gas-mask button-hold was actually embarrassingly ingenious. The cut-scenes were also so well-scripted that I had to do a double-take every now and then to make sure I hadn't triggered some kind of branching path.
And I did just say that I put Halo 1 in the same category as Half-Life 2. I didn't say it maybe compares, I said it's absolutely on the same tier. It has nothing to do with pushing limits of anything, it has everything to do with delivering a fine-tuned play experience that holds up under every potential circumstance. Halo 2+ do not do this (Legendary anybody?). Bungie nailed it with the first game in every category. It is challenging without being frustrating, is very rewarding to play, and it makes you yearn for more. Just like the other two games I mentioned do for me. I don't think that it was a fluke; they did a very good job and earned that title. The other games? Not so much.
Regarding ONI and Marathon, those didn't create rabid fan-bases that a publisher decided was big enough to milk for 5 more games plus some third-party spin-offs and general enfranchisement. Halo made the Xbox. Marathon couldn't make the Mac. ONI didn't even score well with both critics and players to even begin to tell me that "Bungie has earned every bit of praise they have received." They made one genuinely amazing game and then squandered their good name, as far as I am concerned, with, to use your own language, pig-headed decisions with the Halo games. They didn't keep trying to reintroduce Halo 1 mechanics over the course of the series for nostalgic reasons alone. They knew they had dug themselves into a corner with Halo 2, an evolutionary dead-end. They knew they had to change things, but that people would cry foul at every deviation from Halo 2, so they had to slowly make it more like the first game one step at a time. Every single iteration after Halo 2 went back to the roots a little more. And you want to know why Halo 2 became the standard? Xbox Live; it meant a lot more people could play it together. I would bet a good chunk of money that if Halo 1 had been Live-enabled, Halo 2 would have been crucified for how its multi-player behaved. It was already more or less crucified for its campaign versus its predecessor by the players.
Finally, saying that people are ignorant because, essentially, you are of the opinion that their opinion is ignorant, is assuming that your opinion is not ignorant. This is a moronic thing to do. In this case, it's also an ad hominem attack. Drop the rhetoric while you are ahead.
PopeAK49
December 2nd, 2012, 05:29 AM
I found the flood fights in Halo 1 to be much more entertaining and atmospheric. Halo 2 and 3 should have took the flood theme song and strategies from Halo 1. Most people hated fighting the flood, but I found the change in game play strategy to be incredible. You go half the game fighting typical aliens with different strategies to a much more survivalist zombie game type that offers lots of close encounters. I think a lot of people just hated the close encounters.
Ki11a_FTW
December 2nd, 2012, 05:51 AM
Halo 1 was going in the right direction with the flood. Halo 2 was ehh, the atmosphere for them though was also in the right direction though. Halo 3... not so much. Didnt want to fight with them. And I think the way the gravemind was executed came out to be a little cheesy/dramatic. It would have been cooler if the gravemind was this ugly king, that didnt speak english.. Kind of some bio-mass creature with a bunch of parts similar to that movie, The Thing. You would fight him in Halo 3, and not see him in Halo 2.
PopeAK49
December 2nd, 2012, 06:12 AM
Yeah, I never understood why the flood became so slow and stupid in Halo 3. Flood missions need to have bigger rooms and environments in order to produce good/fun game play. I loved the fog effects and some of the immersion in Halo 2, except for the overall level design. Halo 3 failed hard core when it came to the flood. I mean if anything, the flood devolved more than evolved in Halo 3. I was also expecting a Gravemind fight on the cortana mission. I mean wtf, you are in his god damn lair and you don't even see any sign of him.
BobtheGreatII
December 2nd, 2012, 06:55 AM
Metro 2033 was clunky? You must think that Battlefield is clunky, too, because apart from the gas-mask the controls are nigh identical. It had mechanics that required you to apply some brain-power, but the controls were a simple key-press for everything and the gas-mask button-hold was actually embarrassingly ingenious. The cut-scenes were also so well-scripted that I had to do a double-take every now and then to make sure I hadn't triggered some kind of branching path.
And I did just say that I put Halo 1 in the same category as Half-Life 2. I didn't say it maybe compares, I said it's absolutely on the same tier. It has nothing to do with pushing limits of anything, it has everything to do with delivering a fine-tuned play experience that holds up under every potential circumstance. Halo 2+ do not do this (Legendary anybody?). Bungie nailed it with the first game in every category. It is challenging without being frustrating, is very rewarding to play, and it makes you yearn for more. Just like the other two games I mentioned do for me. I don't think that it was a fluke; they did a very good job and earned that title. The other games? Not so much.
Regarding ONI and Marathon, those didn't create rabid fan-bases that a publisher decided was big enough to milk for 5 more games plus some third-party spin-offs and general enfranchisement. Halo made the Xbox. Marathon couldn't make the Mac. ONI didn't even score well with both critics and players to even begin to tell me that "Bungie has earned every bit of praise they have received." They made one genuinely amazing game and then squandered their good name, as far as I am concerned, with, to use your own language, pig-headed decisions with the Halo games. They didn't keep trying to reintroduce Halo 1 mechanics over the course of the series for nostalgic reasons alone. They knew they had dug themselves into a corner with Halo 2, an evolutionary dead-end. They knew they had to change things, but that people would cry foul at every deviation from Halo 2, so they had to slowly make it more like the first game one step at a time. Every single iteration after Halo 2 went back to the roots a little more. And you want to know why Halo 2 became the standard? Xbox Live; it meant a lot more people could play it together. I would bet a good chunk of money that if Halo 1 had been Live-enabled, Halo 2 would have been crucified for how its multi-player behaved. It was already more or less crucified for its campaign versus its predecessor by the players.
Finally, saying that people are ignorant because, essentially, you are of the opinion that their opinion is ignorant, is assuming that your opinion is not ignorant. This is a moronic thing to do. In this case, it's also an ad hominem attack. Drop the rhetoric while you are ahead.
U mad bro?
Edit: You're probably my favorite person to piss off. :allears:
Warsaw
December 2nd, 2012, 07:17 AM
Mad? You must think I'm one of those from the Texas thread. The only one who ever got mad at anything was you when somebody called you incompetent at communication and your tastes terrible. You are the epitome of passive aggressive, my friend.
Pooky
December 2nd, 2012, 08:30 AM
Yeah, I never understood why the flood became so slow and stupid in Halo 3. Flood missions need to have bigger rooms and environments in order to produce good/fun game play. I loved the fog effects and some of the immersion in Halo 2, except for the overall level design. Halo 3 failed hard core when it came to the flood. I mean if anything, the flood devolved more than evolved in Halo 3. I was also expecting a Gravemind fight on the cortana mission. I mean wtf, you are in his god damn lair and you don't even see any sign of him.
Gravemind was a super cool dude in Halo 2. He lost all that in Halo 3 when he started roaring at you.
Warsaw
December 2nd, 2012, 08:41 AM
Did his voice actor change between the two games? Because he sounds way different in Halo 3.
Tnnaas
December 2nd, 2012, 09:17 AM
Did his voice actor change between the two games? Because he sounds way different in Halo 3.
No. Both the Halo 2 and Halo 3 Gravemind were played by Dee Bradley Baker.
I guess they wanted him to growl more in Halo 3. :/
Higuy
December 2nd, 2012, 09:31 AM
Yeah, I never understood why the flood became so slow and stupid in Halo 3. Flood missions need to have bigger rooms and environments in order to produce good/fun game play. I loved the fog effects and some of the immersion in Halo 2, except for the overall level design. Halo 3 failed hard core when it came to the flood. I mean if anything, the flood devolved more than evolved in Halo 3. I was also expecting a Gravemind fight on the cortana mission. I mean wtf, you are in his god damn lair and you don't even see any sign of him.
let us not forget sentinel walls... the greatest flood mission in halo 2 imo (GREAT LEVEL DESIGN imo) other than that level, we also had High Charity, another great level in Halo 2 that has flood. The atmosphere was fantastic and so was the gameplay for the most part. Other than those two levels in Halo 2, the rest can be found in Halo 1... 343 GS, Library, Two Betrayals, Keyes, The Maw... all fantastic levels.
Also Halo 3 was a great game and wrapped up the trilogy very nicely, campaign had some very good levels, gameplay was solid like its predecessors, and multiplayer was fun to stick around and play with friends. Halo 2 was also great, one of the best campaign plots imo and some of the most awe inspiring levels can be found in it as well. I mean honestly, if you think about it, almost every single multiplayer level from halo 2 as well is memorable and were fun to play. you can't really say the same about halo 3's multiplayer, reach's, or even halo 4 imo.
Honestly, Bungie deserves the respect and praise they get from most of their games, but after Halo 3 I can agree with anyone that says they were just riding off the original trilogy's success.
Kornman00
December 2nd, 2012, 01:41 PM
I want to travel to a parallel universe where Bungie wasn't at E3 2003. Just to see how everyone's point of view changes about H2.
DarkHalo003
December 2nd, 2012, 02:32 PM
Halo 3 wasn't long enough of a game and it felt rushed. That's what I think anyways. And no, just because it had about as many levels as the other games does not mean it was long enough. I think it should have had at least 15 levels. It just felt way too rushed, but hell, redesigning an engine for a new platform in only 3 years and then working on a pretty awesome multiplayer at the same time makes it understandable. But that doesn't mean that it wasn't rushed to me.
Marathon did a LOT for Bungie and for Macintosh too. It put Bungie on the map for Microsoft (aside from the Halo debut in 1999) when it won so many damn awards for Macintosh gaming. Steve Jobs ripped out whatever hair he had left when Microsoft purchased Bungie. It may not have a large cult following like Halo, but simply put it was still really kickass. I recommend it to everyone who hasn't played it. You can download it for Ipad/ITouch and it is free!
http://source.bungie.org/
Also, for Bungie rewards over the years and their 2 Million Dollar Mistake, just click on each game in the Bungie wiki:
http://en.wikipedia.org/wiki/Bungie
They got a good head on their shoulders. Halo wasn't good because it was a one-hit-wonder.
Ki11a_FTW
December 2nd, 2012, 04:27 PM
Halo 3 was borderline fail. The experience is fun but yet the story is very "lets get to the point". Sierra 117 was a good level. Levels like Crows Nest and Tsavo Highway seemed kinda unnessary. Crows Nest should have been maybe a longer cinematic, and Tsavo Highway could have completely been cut, or have part of the warthog run part start as The Storm. They focused way to much on earth because everyone wanted more earth levels in Halo 2. The game should have had some more flood levels that were large scaled epic battles with you, arbiter and elites. That epic battle eventually taking you to the crashed High Charity, where eventually you would enter the room which was once the opening sequence of the Heretic on Halo 2. Now fully occupied by Flood and gravemind. You and Arbiter find a way to kill him, meet up with johnson and eventually find a way out with cortana. Then the last level, Halo, should have been a little similar to C40 on Halo 1. Lots of flood and some straggler grunts and brutes and jackals. Johnson woulden't have died, shipmaser is there to help you too, and you end The Ark.
@higuy: I don't think I will ever have such of a memorable experience as Halo 2 MP. Fantastic maps, all of them were completely unique as well. Something modern-day Halo games lack.
Higuy
December 2nd, 2012, 05:10 PM
@higuy: I don't think I will ever have such of a memorable experience as Halo 2 MP. Fantastic maps, all of them were completely unique as well. Something modern-day Halo games lack.
agreed, some of the best level design can be found in some of those maps. they are awe inspiring and honestly what really made me love halo multiplayer the most
DarkHalo003
December 2nd, 2012, 05:18 PM
Halo 2 BTB Supremacy. Halo 3 had the best custom games IMO. Halo 3 ODST had the best SP IMO.
Halo 3 was simply anticlimactic though. All that buildup and then it ends as it begins. Hardly enough time spent on Earth and barely any time spent on the Ark. it simply needed to be doubled in length.
Halo 2 had the best Flood IMO. They scared the hell out of me and embodied what I thought the Flood was. They were Halo 1's Flood and more. Halo 3's Flood were rushed like the game itself and in a lot of ways represent Halo 3's rushedness. They were visually appealing, audio effects were nice, they were dynamic, fair enemies, but they lacked a part of the Flood that is simply a staple: unrelenting infestation. They were too careful half of the time, Brutes Flood were just damage sponges that didn't even absorb damage, and flood infection hardly made much of an impact gameplay-wise. Elite Combat Forms were probably the most formidable and terrifying, but that was probably it. The environments were fantastic. However, Pure Forms were rushed even if they were intriguing. They were also obnoxious and lacked dynamic ways to attack them. Either poke at them, use the Brute Shot, go close quarters and blast them, or cat-and-mouse. That was really it. The Flood simply lacked expansive devastation like we say in past games and that's not a good way to wrap up their role in the trilogy.
BobtheGreatII
December 2nd, 2012, 05:21 PM
Mad? You must think I'm one of those from the Texas thread. The only one who ever got mad at anything was you when somebody called you incompetent at communication and your tastes terrible. You are the epitome of passive aggressive, my friend.
Damn. You're like some kind of diva.
Moving on.
I think it's fairly safe to say that we all had different opinions on the Halo series. Most of us agree that Halo was pretty great when it came out. But I also think it's fairly safe to say that it's pretty difficult to create a sequel to something that is so successful. Some games that come to mind would be Portal vs Portal 2. Or Bioshock vs Bioshock 2. Batman Arkham Asylum vs Arkham City. These games, although great, suffered when compared to what came before them. There are very few games out there that continue to be such a massive hit once they have a sequel, unless of course they reboot the series in some way. Usually too much story gets in the way, or gameplay suffers due to an added element. In my opinion, Bungie managed to keep the series going very well. And no matter what you say about the games, from a business standpoint, they were very successful all across the board (except maybe ODST, I'm not sure if the sales for that were close to those of the rest of the series).
The biggest problem with Halo 2 was that it was rushed. I'm sure if they had been able to do all the things they wanted to do, it would have been just as good as the rest. I personally enjoyed Halo 2... but I'm constantly arguing with someone like Masterz about it because we all experienced it in different ways. Halo 3 was good, but I can agree when people say there were some unnecessary levels, and it was a bit rushed. And yes, it was constantly said that Halo 3 was making up for what Halo 2 didn't have, but when you talk about rushing something, Halo CE was the definition of a rushed game. Just look at all the levels that were cut from the final game. Even when you listen to them talk about it on the Halo 3 bonus disc, they constantly talk about how there are just gaps in the story because of how much isn't there.
I think it's safe to say that all the games are flawed in some way, but it doesn't stop them from being fun to play in my opinion, and I think that's what makes Bungie just as successful as any other developer out there.
Higuy
December 2nd, 2012, 08:53 PM
On the subject of sequels, I found Mass Effect 2 to be an amazing sequal to an already great game, Mass Effect. Even Mass Effect 3 was pretty consistent with the rest of the games.
Warsaw
December 2nd, 2012, 09:18 PM
:words:
http://img31.imageshack.us/img31/6096/22250399.jpg
Saying otherwise is just being pigheaded and ignorant.
U mad bro?
Edit: You're probably my favorite person to piss off. :allears:
Last edited by BobtheGreatII; Today at 07:01 AM.
Ladies and Gentlemen, BobtheGreatII.
The point I was civilly making is that thus far Bungie has been a one-trick pony. They've made Halo games exclusively for the better part of a decade, and all of them have been tapping into the same set of fans; I don't think it's a stretch to say that most of the people who have enjoyed Halo have not played ONI and Marathon, regardless of how good they were or weren't. A great studio is going to be able to retain its popularity and critical acclaim through several franchises. It remains to be seen whether or not Bungie can make another one. Perhaps it's a bit premature to say they are not great, but at the same time it's also premature say that they are great.
And like I said, I think Bungie games are above average, that's still praise. I never once said they were awful, mediocre, etc. I only said that they aren't perfect and that most of their games have not met my criteria for a "great game," which I outlined in the previous post.
=sw=warlord
December 3rd, 2012, 08:13 AM
*cough* (http://misriahsolutions.com/2012/12/03/picturing-destiny/)
thanks insanedrive
BobtheGreatII
December 3rd, 2012, 12:45 PM
Gotta be honest, I didn't make this comparison either:
http://misriahsolutions.files.wordpress.com/2012/12/bungie_day_tease.png
DarkHalo003
December 3rd, 2012, 03:59 PM
I love Bungie.
t3h m00kz
December 3rd, 2012, 04:04 PM
itt making points on the internet
Nero
December 7th, 2012, 12:35 PM
Whats with all the banned people in this thread....
Amit
December 7th, 2012, 03:00 PM
Noticed that as well and then I read this (http://www.modacity.net/forums/showthread.php?24915-Modacity-Reorganization&p=639533&viewfull=1#post639533) gem.
Kornman00
January 10th, 2013, 01:16 PM
The new b.net is up and you can now FINALLY use something other that the bullshit that is live.com to link your account to.
Also, why the fuck is this in the games forum for modding/game dev?
Btcc22
January 10th, 2013, 01:51 PM
The new b.net is up and you can now FINALLY use something other that the bullshit that is live.com to link your account to.
Too bad there's nothing left to bother signing in for given that they've destroyed the forum in the process.
Nero
January 10th, 2013, 01:58 PM
They are heading in the wrong direction with this new update. :\
BobtheGreatII
January 10th, 2013, 02:30 PM
Main pages look really nice. I like it. Also who lurks around the b.net forums? Lol. I went there for a few minutes one time and it was full of worse people than those at Halo Maps.
Kornman00
January 10th, 2013, 07:15 PM
Yeah, I don't know why you would got to b.net for their forums
Btcc22
January 10th, 2013, 07:24 PM
I liked checking the remnants of the old HPC board. :(
Tnnaas
January 10th, 2013, 09:58 PM
I post ship names in the Ship Names thread.
DarkHalo003
January 11th, 2013, 11:31 AM
I posted there on occasion. Only a lot of Legendary Members and Mythic Members posted there, with regular noob members mixed to make the other 50%. In a way, I'll miss the forum titles, but it's a bit nicer since the titles did nothing that constructive. The only times they did were when the titles were Proper nouns like Webcam MVP or other titles denoting someone actually did something. I can't wait to see how the forums end up though. Hashtags never really suit me well tbh, not a twitter fan, but that's modernization for you. Knowing Bungie, they have the right idea most of the time, so I'm not worried. I can't wait for Destiny though.
Kornman00
January 11th, 2013, 03:10 PM
The site is still very much in beta, don't worry about the titles...
And the thread tags are a lot better than having wasteful subforums.
Kornman00
January 18th, 2013, 06:56 AM
http://www.edge-online.com/news/inside-bungie-how-the-halo-developer-is-gearing-up-for-destiny/
Kornman00
February 12th, 2013, 02:15 PM
Feb 17th (217, heh)
http://www.bungie.net/en-US/View/community/blog/News?aid=10219
BobtheGreatII
February 12th, 2013, 03:35 PM
Here's hoping for some video and not just some screenshots.
Kornman00
February 12th, 2013, 04:38 PM
Or :words:
Kornman00
February 13th, 2013, 03:08 PM
https://twitter.com/OneOfSwords/status/301731425185583104
Amit
February 13th, 2013, 03:47 PM
https://twitter.com/OneOfSwords/status/301731425185583104
http://kornnersoftware.com/images/boner.png
DarkHalo003
February 13th, 2013, 04:07 PM
IT'S THE END TIMES. THE END TIMES!
Kornman00
February 15th, 2013, 04:09 PM
Pretty safe bet we're getting a video https://twitter.com/bungie/status/302468064388186112
=sw=warlord
February 15th, 2013, 09:29 PM
http://blogs-images.forbes.com/erikkain/files/2013/02/destiny-bungie-leak-e1360964096800.jpghttp://blogs-images.forbes.com/erikkain/files/2013/02/Destiny-preorder-poster-fallen-joystiq-570x749.jpg
Pyong Kawaguchi
February 15th, 2013, 09:34 PM
:iamafag:
Amit
February 16th, 2013, 12:18 AM
I literally just dropped my drink on myself
That "From the publisher of Call of Duty" shit killed the mood, though :(
Kornman00
February 16th, 2013, 04:06 AM
Destiny?
More like, Take-My-Money-Bungie!
amirite?
Sanctus
February 16th, 2013, 07:13 AM
^YES
Masterz1337
February 16th, 2013, 11:01 AM
I still don't get the hype. Of the modern bungie (post H1 bungie) there is only one game I liked, and that's H3. I rather play ET for atari then suffer through H2's campaign, and Reach was great for about a month before it showed it was just a disjointed bundle of somewhat cool ideas. I hope it's good, but Bungie has let me down far more than they have met expectations.
=sw=warlord
February 16th, 2013, 11:31 AM
Bungie has been under Microsofts thumb for the majority of the Halo franchise, Halo 2 was the result of a tortured development cycle.
This is Bungies first game that has been 100% Bungie since Halo CE.
Masterz1337
February 16th, 2013, 11:56 AM
You could make that point, but the bungie of 11 years ago is a completely different studio than that of todays. Also Halo 2 is Bungie's own fuckup, they had 3 years to do the game, they jut didn't manage their time correctly and didn't know how to operate as a large studio. Hell, it came out not even 12 months away from the xbox 360 launch, had bungie taken any longer they'd have to retool it all for the 360 anyway. IMO, the only game we've seen where bungie cared and had their shit together was H3. So we will see how this turns out, but I'm still hesitant to buy into the hype.
=sw=warlord
February 16th, 2013, 12:01 PM
Bungie may not be the same Bungie it was back then but the majority of the management are the original Bungie founders who have risen up to the point of management.
Also Destiny is led by Jason jones as opposed to harold saxon Ryan.
Jasons been working on Destiny since during Halo 3's development, it was why he disappeared from the Vidocs.
DarkHalo003
February 17th, 2013, 01:05 PM
EwOUi4JDC4o
Pooky
February 17th, 2013, 01:08 PM
I see what they did there (http://en.wikipedia.org/wiki/Pathways_into_Darkness) with the title.
Higuy
February 17th, 2013, 01:28 PM
It looks fantastic.
Masterz1337
February 17th, 2013, 02:23 PM
I'm still hesitant. For an announcement, it sure didn't grab my interest. Looks like they are still trying to expand on the stuff they suck at (story for one). And who the fuck wants to be bothered by their xbox live friends when they are out. When I want to play xbox, I'll turn on my xbox. I don't want to have to be chained to their universe through an app to be able to fully enjoy a game.
ejburke
February 17th, 2013, 02:39 PM
I.... don't know. I'm definitely going to buy it because it's Bungie, but I don't know.
I generally like a descriptor to begin, "You are the _____", not "You are a ____.". Playing with other people can be fun, but it sure does destroy the illusion that you are the central figure of that universe.
In Halo 4's Spartan Ops, I'd rather be playing as Thorne or one of the d-bags of Majestic than my custom Spartan who never appears in any of the cut scenes. I just don't care about customization enough to justify completely unplugging my character from being a participant in the story. Maybe they thought up some way to have cake and eat it too, but... I don't know.
I don't want to be the dummy getting frightened over something that is new, but this doesn't strike me as all that new, really. It conjures a lot of allusions to other games that I am not a fan of. I'm not panicking or anything, but I'm not exactly excited, either.
We shall see.
BobtheGreatII
February 17th, 2013, 02:44 PM
I think at this point, getting worked up about Destiny is a little silly. They showed off some concept art, some gameplay, announced the basic idea of what they were trying to do. With all games, it's always just speculation until you actually play it.
Personally I'm looking forward to Bungie trying something new, it will always be compared to Halo. I'm going to keep an open mind, and get in to my mental state of being excited for something new, and not try to nit pick at every little detail.
And yeah, it's an instant buy for me, it's Bungie after all.
DarkHalo003
February 17th, 2013, 03:46 PM
I'm still hesitant. For an announcement, it sure didn't grab my interest. Looks like they are still trying to expand on the stuff they suck at (story for one). And who the fuck wants to be bothered by their xbox live friends when they are out. When I want to play xbox, I'll turn on my xbox. I don't want to have to be chained to their universe through an app to be able to fully enjoy a game.
I suppose there will always be a :mech:.
Masterz1337
February 17th, 2013, 04:05 PM
Hey I hope it's a good game, but for the most part Bungie has disappointed me when it comes to living up to the hype. Most of the games are full of broken concepts and flawed ideas which this forum spends 90% of it's time bitching about.
I'm just going to wait and see what else we are shown before determining it sucks, but so far I don't really care for what I see. I'll probably buy it unless the reviews utterly suck.
Higuy
February 17th, 2013, 04:40 PM
Hey I hope it's a good game, but for the most part Bungie has disappointed me when it comes to living up to the hype. Most of the games are full of broken concepts and flawed ideas which this forum spends 90% of it's time bitching about.
I'm just going to wait and see what else we are shown before determining it sucks, but so far I don't really care for what I see. I'll probably buy it unless the reviews utterly suck.
That is your opinion, and not fact.
I quite honestly loved Halo 2, Halo 3, and even some parts of ODST. I hated Halo Reach and Halo 4.
The announcement today grabbed my attention and I think it looks really interesting. I've always loved space exploration games and I especially love FPS. I'm excited to see where it goes.
Limited
February 17th, 2013, 05:42 PM
Not a fan of MP only style games. I sometimes get annoyed/bored of MP and want to fall back onto the single player version of the game. Its also a great way to practice and home my craft, yet you cant do that with MP only.
The whole 'follow along via an app' will get old real fast and I dont see it being used often by myself.
DarkHalo003
February 17th, 2013, 07:33 PM
I've never done an FPS MMO before, so I look forward to it. I know it's not exactly an MMO, but at the same time that's probably the best way to describe it. I'm excited, to say the least.
FRain
February 17th, 2013, 09:24 PM
I'm just finally excited to see Bungie making NOT another Halo game.
Now, you can't really tell a whole lot from the video, but I personally like the style/direction they took.
Pyong Kawaguchi
February 17th, 2013, 11:35 PM
That video..
:iamafag:
Ki11a_FTW
February 18th, 2013, 12:01 AM
Am I the only one who thought ODST was one of the best Halo games I have ever played?
Pooky
February 18th, 2013, 12:12 AM
Am I the only one who thought ODST was one of the best Halo games I have ever played?
No.
nuttyyayap
February 18th, 2013, 12:13 AM
Am I the only one who thought ODST was one of the best Halo games I have ever played?
Nope. ODST is probably my favourite.
Warsaw
February 18th, 2013, 02:24 AM
Am I the only one who thought ODST was one of the best Halo games I have ever played?
Not alone at all. It's second only to the original, in my book, and its music beats even that.
PopeAK49
February 18th, 2013, 03:09 AM
Not alone at all. It's second only to the original, in my book, and its music beats even that.
In some ways yes. But Covenant Dance, and the Flood Theme are probably top 5 in terms of halo music.
ejburke
February 18th, 2013, 04:16 AM
I probably dislike ODST as much as I can dislike a Halo game, which means I kind of like it. It's probably the one I played the least, because I never liked traipsing across the city to get to the next bite-sized, 1-note mission. Technology-wise, it was a huge disappointment, with no rain, bad faces, and weird cartoon-style animation in the cut scenes. And then you've got that mute protagonist and a cheesy 1940's romance playing out between the guy from Firefly and the girl from Battlestar Galactica. Oh, and the BEEPING!
But you guys are welcome to your opinion.
Kornman00
February 18th, 2013, 06:42 AM
and the girl from Battlestar Galactica
You know, I've always wondered how much her being 7 played into Bungie casting dat ass.
Higuy
February 18th, 2013, 08:18 AM
ODST was okay, but it didn't beat the origional 3 in my opinion. It was a nice expanision for what it was though and did offer some nice storytelling that helped bridge the gap between H2 and H3.
Ifafudafi
February 18th, 2013, 09:05 AM
GI pulled out and stitched together all the asset renders/in-engine footage in a single vid, for the curious
hf8R3D4XidE
kickass lighting, although the actual first-person shots don't seem too flattering - guess they're stuck showing scaled-down X360 footage until next-gen boxes are announced and they can show off what it really looks like (Watch Dogs and Star Wars 1313 had the "it's on a high-end PC" excuse at E3)
I'm a little concerned at how bungie is going THIS IS THE MOST INCREDIBLE LEAP YET (http://www.polygon.com/2013/2/17/3993058/destiny-bungie-first-look-preview), DON'T TRY TO DEFNIE THE GENRE BECAUSE YOU CAN'T (http://www.eurogamer.net/articles/2013-02-17-destiny-bungie-unveils-its-shared-world-shooter) when it just sounds like FPS gameplay with a standard MMORPG structure (as opposed to a pure "MMOFPS" in the sense of Planetside), but on the other hand A. it's Bungie taking on the task with infinite money from the richest publisher in the business B. we haven't actually seen anything about that structure outside of teasing bits from articles such as ^, so too early to call
of course it's not like Bungie was never prone to pushing that kind of reverance and hushed grandiosity when promoting their games so I guess I shouldn't be surprised
man though if it works I'm totally down; marrying that early-vanilla-WoW sense of exploring a gigantic unknown world with good shooter gameplay and the usual RPG-style progression sounds like the proverbial shit, especially if they pull head out of ass and do a PC release
E:
Covenant Dance... probably top 5 in terms of halo music.
^dis boi knows where it at
ejburke
February 18th, 2013, 12:03 PM
You know, I've always wondered how much her being 7 played into Bungie casting dat ass.Marty is such a star fucker. I bet he managed to steal a pair of Paul McCartney's panties when he got the chance.
Tnnaas
February 18th, 2013, 03:29 PM
Too bad there's no PC release (http://www.destinythegame.com/wheretobuy). Still, my interest is high.
Kornman00
February 18th, 2013, 05:50 PM
The game is coming to the Xbox 360 and the PS3, and there is at least some hope of a PC version, although they’re being cagey in that area.
http://penny-arcade.com/report/editorial-article/destiny-bungies-follow-up-to-halo-is-always-online-social-and-it-could-be-t
Which Bungie linked to on their new Destiny twitter: https://twitter.com/DestinyTheGame/status/303369095989035009
ejburke
February 19th, 2013, 03:09 AM
They kept using the term, "console shooter" to describe the game by many accounts. Interpret that as you will.
I'm looking forward to how they change the formula to account for co-op. Playing Spartan Ops has made me realize that 4-player co-op is a different animal from single-player and even 2-player co-op. And they're talking about doing 6-player "raids". I wonder how that's going to work and how they're going to preserve the tactical pace and challenge of their single-player experience without resorting to cheap RPG crutches like making everything bullet sponges and sticking a health meter over the enemies.
Although, the thing that truly kills the satisfaction of Spartan Ops is the non-existent consequences for dying. You're, in fact, rewarded for dying by getting more ammo and grenades. Not repeating that mistake will go a long way. I'd like to see a downed/revive system along whith a respawn when a checkpoint is reached or if everyone wipes, everything is rolled back to the last checkpoint.
=sw=warlord
February 19th, 2013, 04:01 AM
Too bad there's no PC release (http://www.destinythegame.com/wheretobuy). Still, my interest is high.
Excuse me.
http://hw1.pa-cdn.com/par/img/editorial/destinyPC.jpg
Kornman00
February 19th, 2013, 04:15 AM
I'm looking forward to how they change the formula to account for co-op. Playing Spartan Ops has made me realize that 4-player co-op is a different animal from single-player and even 2-player co-op. And they're talking about doing 6-player "raids". I wonder how that's going to work and how they're going to preserve the tactical pace and challenge of their single-player experience without resorting to cheap RPG crutches like making everything bullet sponges and sticking a health meter over the enemies.
Although, the thing that truly kills the satisfaction of Spartan Ops is the non-existent consequences for dying. You're, in fact, rewarded for dying by getting more ammo and grenades. Not repeating that mistake will go a long way. I'd like to see a downed/revive system along whith a respawn when a checkpoint is reached or if everyone wipes, everything is rolled back to the last checkpoint.
Back when Bungie was still required to make Halo, they at least put a lives limit in the game, alogn with an assortment of other options to give the game modes extra...life :mech2:. Bungie's Firefight was something they wanted to do from the start but didn't get a chance to shove it into a game until late into the franchise and engine's lifecycle.
Destiny/Tiger, however, is an entirely different ballgame/beast.
Excuse me.
<img>
Pretty sure that's concept art, and they've always had the engine usable on the PC for development purposes.
=sw=warlord
February 19th, 2013, 04:27 AM
Except that's a play testing station rather than a work desk unless they've made all the desks into isles.
In which case Jcap post desk.
Kornman00
February 19th, 2013, 06:08 AM
unless they've made all the desks into isles.
http://hw1.pa-cdn.com/par/img/editorial/Bungie_Facilities_15.jpg
Amit
February 19th, 2013, 11:45 AM
OHHHHHHHHH
Masterz1337
February 19th, 2013, 05:28 PM
I really hate this idea of a socially connected game. 4-5 friends is all I want when playing multiplayer. After that it just gets annoying.
DarkHalo003
February 19th, 2013, 06:55 PM
I really hate this idea of a socially connected game. 4-5 friends is all I want when playing multiplayer. After that it just gets annoying.
:mech:
Higuy
February 19th, 2013, 07:36 PM
I really hate this idea of a socially connected game. 4-5 friends is all I want when playing multiplayer. After that it just gets annoying.
Hate much? You haven't even played it, let your judgment be reserved for when you actually do.
Kornman00
February 20th, 2013, 02:04 AM
http://mattsoell.com/2013/02/transparency-is-overrated/
Bobblehob
February 20th, 2013, 01:28 PM
http://s18.postimage.org/3y5k3qgjt/image.gif
Tnnaas
February 20th, 2013, 08:21 PM
http://www.youtube.com/watch?feature=player_embedded&v=6kJkiwDeWqQ
Masterz1337
February 21st, 2013, 10:04 AM
Hate much? You haven't even played it, let your judgment be reserved for when you actually do.
I can't not like something thats not announced? I am going to reserve my judgement for when it comes out, but I'm just not impressed or interested what we've been shown so far.
Also did anyone else see that PS4 players are going to be getting exclusive content for Destiny?
ejburke
February 21st, 2013, 11:15 AM
Yeah, but who knows what form that will take or if the other platforms will get their own exclusive content. They're probably trying to do everything they can to get playstation fans to buy a Bungie game after seeing them as "the enemy" for a decade. Otherwise, Destiny would sell at about a 10:1 ratio between Xbox and Playstation platforms and make all that effort to extend to other platforms moot.
BobtheGreatII
February 21st, 2013, 12:16 PM
Yeah, but who knows what form that will take or if the other platforms will get their own exclusive content. They're probably trying to do everything they can to get playstation fans to buy a Bungie game after seeing them as "the enemy" for a decade. Otherwise, Destiny would sell at about a 10:1 ratio between Xbox and Playstation platforms and make all that effort to extend to other platforms moot.
This. 100x this.
Stop trying to start stupid fights Masterz. We know you don't like Destiny, go post on Halomaps about it. Sheesh.
Pooky
February 21st, 2013, 07:58 PM
I'm really not sure what you guys are on about. I don't see how Masterz is trying to start a fight just because he has a negative opinion.
Btcc22
February 21st, 2013, 10:48 PM
I'm really not sure what you guys are on about. I don't see how Masterz is trying to start a fight just because he has a negative opinion.
They become fights when people interpret a differing opinion as an attack on their identity. :raise:
Masterz1337
February 21st, 2013, 10:59 PM
what the hell people are defending me?
Tnnaas
February 21st, 2013, 11:22 PM
They become fights when people interpret a differing opinion as an attack on their identity. :raise:
I disagree, but whatevs. Fight me IRL!
:joke:
BobtheGreatII
February 22nd, 2013, 02:13 AM
I'm really not sure what you guys are on about. I don't see how Masterz is trying to start a fight just because he has a negative opinion.
I think the "Sheesh" should have been a pretty obvious clue that I was being sarcastic. lol Masterz and I already had a long discussion about Destiny, I was mostly just giving him a hard time.
TVTyrant
February 26th, 2013, 06:41 PM
Looks like Halo
Not saying it's a bad thing, just saying it's a thing.
PopeAK49
February 27th, 2013, 12:57 AM
http://image.spreadshirt.com/image-server/v1/designs/11737840,width=190,height=190/You-Don-t-Say-.png
Kornman00
March 8th, 2013, 12:27 AM
According to the latest GI article, Bungie has switched to iron sights in Destiny :ohdear:
Ki11a_FTW
March 8th, 2013, 12:33 AM
According to the latest GI article, Bungie has switched to iron sights in Destiny :ohdear:
http://www.troll.me/images/arnold-disgusting/what-is-this-i-dont-even.jpg
Amit
March 8th, 2013, 05:06 PM
http://www.troll.me/images/arnold-disgusting/what-is-this-i-dont-even.jpg
http://www.ilechoo.com/gallery/albums/userpics/10087/Terminator-deal-with-it.gif
Ki11a_FTW
March 9th, 2013, 12:28 AM
http://www.ilechoo.com/gallery/albums/userpics/10087/Terminator-deal-with-it.gif
http://i392.photobucket.com/albums/pp8/Arnold_the_oak/arnold.gif
Kornman00
March 9th, 2013, 12:42 AM
You know what would be funny?
If they got Arnnie to be a VA in the game :mech2:
Ki11a_FTW
March 9th, 2013, 01:50 AM
5aLR-8c11ms
or just take some voice clips of him :]
Kornman00
March 9th, 2013, 04:19 AM
I can't believe I just watched that entire thing
edit:
And then I watched as Cage's hair started abandoning ship
uNz0POlwQP0
ICEE
March 9th, 2013, 04:08 PM
I just learned that there was once a time in which nic cage had good hair.
I'm glad I came to this thread after all.
Tnnaas
March 9th, 2013, 09:28 PM
The important things we learn while waiting for Bungie's new game.
Also thanks to Korn for educating the masses.
Bobblehob
March 28th, 2013, 08:23 PM
GDC Bungie be talkin about characters, Check this shit out!
http://www.youtube.com/watch?v=xKOY8zJx2Q4
The designs feel and look so good, and dat music... goddamnit Marty, you got me again... right in the heart...
TeeKup
March 29th, 2013, 12:51 PM
That first human looked like a Templar. I like it. :0
EX12693
March 30th, 2013, 02:41 AM
I like the Vex
PenGuin1362
March 31st, 2013, 11:11 AM
I got to see this whole talk and it was awesome. Pretty sure this game will be amazing. Should have taken some pictures but was too busy listening/trying not to die from exhaustion.
Masterz1337
April 1st, 2013, 10:38 PM
Since you were at GDC, did you get a chance to see 343's promethian panel?
These characters look pretty cool though, I love the hive especially.
Kornman00
April 2nd, 2013, 05:45 AM
Get out of here with that subpar promethian crap, this is about something of high quality: Destiny
Cortexian
April 2nd, 2013, 10:48 AM
Any news on if this is coming to PC yet?
Tnnaas
April 2nd, 2013, 12:03 PM
None whatsoever. I'm still a patient holdout, but my doubts have been rising for a while.
Bobblehob
April 2nd, 2013, 12:23 PM
Any news on if this is coming to PC yet?
Well considering the original release didn't mention PS4 and that they haven't announced that it will be for the Xbox 720 yet, even though its pretty obvious, I feel like its possible they may announce it later. Please dear lord I hope so... I don't want to have to buy a new console just for this -__-
Zeph
April 2nd, 2013, 12:30 PM
Well considering the original release didn't mention PS4 and that they haven't announced that it will be for the Xbox 720 yet, even though its pretty obvious, I feel like its possible they may announce it later. Please dear lord I hope so... I don't want to have to buy a new console just for this -__-
Yeah, they can't announce it on a console that doesn't exist yet. But I'm pretty sure that somewhere they said if the first game they're releasing in the series comes to PC it will be after the console releases.
ejburke
April 2nd, 2013, 02:23 PM
http://www.ign.com/articles/2013/04/01/what-bungies-destiny-does-better-than-halo
(http://www.ign.com/articles/2013/04/01/what-bungies-destiny-does-better-than-halo)Staten: "So if you're playing in a co-op way, we're not going to do that crappy thing that happened in the old Halo games where, if you're playing co-op, you don't show up ... you're not the primary role."
In most Halo games, the co-op partner was a twin of the main character. When you saw a cut scene (which were usually skipped in co-op, let's face it), it only showed one of the two twins, but that twin could be you and the other player is the one who doesn't show up in cut-scenes. And the other player can think the opposite is true. Was that really so "crappy"? Even if it is, is anyone going to be really wowed by this revelation? And are we really going to be watching cut-scenes while playing co-op?
Next quote:
Staten: "What kind of character do I want to be in the world? Do I want to be a man or do I want to be a woman? That's a choice we never gave someone in the Halo series."
Poor Halo Reach. It was as if you never existed.
Tnnaas
April 2nd, 2013, 03:23 PM
Only in the first cinematic of the first game were there two players. Although, would Halo 3 count with the Arby appearing only during certain cinematics when played cooperatively (i.e., beginning of the Covenant)? There's some minor change there.
EDIT: Be glad they did player cinematics with Reach. They didn't even touch that stuff with Spartan Ops in Halo 4. Would have been a lot cooler if they did, even with just your player alone, IMO.
t3h m00kz
April 2nd, 2013, 06:52 PM
The characters almost seem to have sort of a religious aesthetic to them. It's pretty sick.
Kornman00
April 2nd, 2013, 10:58 PM
http://www.ign.com/articles/2013/04/01/what-bungies-destiny-does-better-than-halo
(http://www.ign.com/articles/2013/04/01/what-bungies-destiny-does-better-than-halo)Staten: "So if you're playing in a co-op way, we're not going to do that crappy thing that happened in the old Halo games where, if you're playing co-op, you don't show up ... you're not the primary role."
In most Halo games, the co-op partner was a twin of the main character. When you saw a cut scene (which were usually skipped in co-op, let's face it), it only showed one of the two twins, but that twin could be you and the other player is the one who doesn't show up in cut-scenes. And the other player can think the opposite is true. Was that really so "crappy"? Even if it is, is anyone going to be really wowed by this revelation? And are we really going to be watching cut-scenes while playing co-op?
Next quote:
Staten: "What kind of character do I want to be in the world? Do I want to be a man or do I want to be a woman? That's a choice we never gave someone in the Halo series."
Poor Halo Reach. It was as if you never existed.
1) In Halo, it was about being the MC. In Destiny, it's about being one of Earth's many guardians. The latter has more focus on cooperative usage over the former, so it would be crappy to try and give any one focus to any one player. The player isn't the center of attention this time around.
2) I hardly call changing your Spartan's voice and general appear as choosing to be a woman character. Noble 6 was entirely cookie cutter. You were still the same spartan in the end. With Destiny, there is more character modeling (not talking 3d modeling) going on. You're not some cookie cutter character like Noble 6 or he-she's Rookie predecessor. You're playing who you want to be, not playing someone who you have picture yourself as.
=sw=warlord
April 3rd, 2013, 11:01 AM
The characters almost seem to have sort of a religious aesthetic to them. It's pretty sick.
Wait...Bungie making a game with a Religious overture?
Hmm......
Tnnaas
April 3rd, 2013, 03:36 PM
Wow, they haven't done that since Durandal wanted to become God. :v:
=sw=warlord
April 3rd, 2013, 04:04 PM
Wow, they have done that since Durandal wanted to become God. :v:
fixed.
TeeKup
April 3rd, 2013, 04:25 PM
The Flood?
The Ark?
Halo?
Come on guys.
Tnnaas
April 3rd, 2013, 04:39 PM
That was the joke. Clearly it went way over your heads.
Bobblehob
May 24th, 2013, 08:04 AM
This thread has been dormant for way too long... So to spice things up, lets toss this out there.
http://www.youtube.com/watch?feature=player_embedded&v=jS1BM9XRgvw
I think that deserves a George Takei "Oh my...."
And that paired with this...
http://www.ign.com/articles/2013/05/23/destiny-could-get-pc-version-cross-platform-saves
Are your mouths watering yet?
Kornman00
May 24th, 2013, 08:31 AM
It's been dormant because some of the jokers here want you to switch to destinydubstep.net (http://www.destinyhub.net/forum.php).
Tnnaas
May 24th, 2013, 09:18 AM
Switch to DestinyDoubleDownHub.net (http://destinyhub.net/forum.php) for all new about Destiny, the game!
Warsaw
May 24th, 2013, 05:27 PM
Even DestinyHub, though more active about it, is kind of silent on Destiny. I just cannot get on the hype train for the game. It looks cool, I want to play it, and I am looking forward to it, but I just don't have much to say about it.
I guess that makes me officially old?
Kornman00
May 24th, 2013, 08:16 PM
No, it just means you're still waiting for June 10th, when we're actually introduced to the game. Something you can get behind as a gamer. Not just told things about the story or shown concept art.
Amit
May 25th, 2013, 12:01 AM
http://i.minus.com/ibrpa2jZENr5Np.gif
Sanctus
May 25th, 2013, 12:30 AM
Even though I think the trailer was pretty cool, it's nagging me that they showed wind blowing on the moon. Is that bugging anyone else?
Zeph
May 25th, 2013, 12:59 AM
Even though I think the trailer was pretty cool, it's nagging me that they showed wind blowing on the moon. Is that bugging anyone else?
Nah, so many explosions the resulting gasses provided a light atmosphere.
Warsaw
May 25th, 2013, 01:46 AM
Even though I think the trailer was pretty cool, it's nagging me that they showed wind blowing on the moon. Is that bugging anyone else?
Not as much as the fact that their motion on the moon is extremely fluid and that they can remain so planted when the gravity is so low...
Con
May 25th, 2013, 02:17 AM
In the Destiny universe there has been major terraforming in our solar system. The moon may have a thin atmosphere (in-game shots certainly look that way).
Warsaw
May 25th, 2013, 02:34 AM
But that doesn't change the gravity...
Actually, most sci-fi completely overlooks the effects of gravity, especially those that contain colonies on the moon and Mars, etc. After several generations, the people there would be unable to survive on Earth, or would be severely crippled, due to the gravity. Bones would be less dense, muscle less strong, so on and so forth.
Bobblehob
May 25th, 2013, 02:48 AM
I think you may be rushing to judgement a little bit there Warsaw, since we dont really have any information regarding the trailer. Im not saying you are wrong necessarily, but there may be something involved that we don't know about that makes a difference.
Kornman00
May 25th, 2013, 04:22 AM
Don't forget that in Destiny, the moon is considered a Forbidden Zone. So it's not like these Guardians live up there. They're just visiting their annoying neighbors.
Also, the Traveler is able to grant powers so...yeah. Go-go gadget magic Earth gravity power
Warsaw
May 25th, 2013, 06:33 AM
I think you may be rushing to judgement a little bit there Warsaw, since we dont really have any information regarding the trailer. Im not saying you are wrong necessarily, but there may be something involved that we don't know about that makes a difference.
wut
I'm not judging the game at all, that was a mere observation about science fiction works in general. I'm stoked for the game. Maybe there is some doodad changing the gravity and giving it an atmosphere, I dunno. I'm just saying, based on what I know about the moon IRL and that we don't know otherwise for Destiny, they looked like they were moving too fluidly. It's okay. Transformers did the same thing...practically all sci-fi does the same thing...
Guardian
May 25th, 2013, 09:17 AM
Wouldn't adding an atmosphere to a planet cause there to be atmospheric pressure. So that could make it appear like gravity has changed depending on how dense the atmosphere is. I don't know. For all I know the planet in the trailer might not even be the moon, it could be a planet the size of the Earth, or maybe Pluto, just conveniently placed next to another planet which happens to look awfully like the Earth.
That's my 2 cents on the matter, also I am very keen for this game if it comes to PC.
DarkHalo003
May 25th, 2013, 11:52 AM
I liked the trailer and I think I'll like this game. I just hope it comes out on PC. I also want more gameplay. :(
Higuy
May 25th, 2013, 06:23 PM
Reminds me of Mass Effect. Looks cool so far but I'd much rather be seeing more ingame footage than live action shots.
ejburke
May 28th, 2013, 04:03 PM
Almost all science fiction blatantly disregards physical laws of the universe. But yes, the wind on the moon did irk me.
From a gameplay standpoint, I understand that having different physics models for each planet/moon would be unacceptable. And from an animation point of view, it would not be very do-able.
I guess they could explain the ability to move nimbly in low-G with some sort of exoskeleton technology. If there's motorized musculature and some kind of hollow weave throughout their suits that can be packed with heavy molecules to adapt to low gravity environments, maybe that could work. But the issue with the atmosphere is that if there is one, then the sky won't be black during the day. But if they change that, then it's no longer recognizable as the moon.
It seems like every day that passes, scientists discover another set of reasons why space travel is a baaaad idea. At some point, we have to let it go and enjoy this shit for what it is -- fantasy. There's all this talk about setting up colonies on other planets in case something happens to the Earth, but unless the Earth is fucking molten, we're better off here than anywhere else. Until we transition into a race of immortal machines, that is. Then we can do whatever the fuck we want.
Kornman00
May 28th, 2013, 05:56 PM
Fuck you, I want to terraform Mars so I can leave Earth and all of its shitbags :mech:
ejburke
June 2nd, 2013, 02:42 AM
I'll let you ion on the conspiracy. We're trying to make colonizing Mars sound like not a death sentence so that all the shitbags will go there. The original Total Recall was Phase 1 where we planted the seed that women will grow a third tit on Mars. The remake was a setback, but we're back on track pitching reality show ideas.
But you can rest easy that the first person on Mars will be a huge douche."Come at me, Mars." will live in history alongside "One small step for man."
Bodzilla
June 2nd, 2013, 05:46 AM
Fuck you, I want to terraform Mars so I can leave Earth and all of its shitbags :mech:
Can i come too?
DarkHalo003
June 2nd, 2013, 12:36 PM
Mardacity: The Sequel.
TeeKup
June 2nd, 2013, 09:07 PM
I don't trust Mars after watching Doctor Who.
Warsaw
June 2nd, 2013, 09:39 PM
I don't trust it after playing Battlezone, forget Doctor Who...
EX12693
June 3rd, 2013, 01:23 AM
Doom did it for me..
TeeKup
June 3rd, 2013, 01:39 AM
I suggest you two go watch the episode: The Waters of Mars....I'll be on Steam.
Guardian
June 3rd, 2013, 04:41 AM
^ One more of the many innocent things that Doctor Who tries making you never want to come in contact with.
Kornman00
June 3rd, 2013, 01:45 PM
OT: Assuming one had never watched Doctor Who, and currently only had access to what was on Netflix, where would you suggest they start at?
TeeKup
June 3rd, 2013, 03:59 PM
Start with the 9th doctor. Start with the original if you can stomach the primitive special effects.
=sw=warlord
June 3rd, 2013, 05:15 PM
OT: Assuming one had never watched Doctor Who, and currently only had access to what was on Netflix, where would you suggest they start at?
9Th Doctor had some good episodes, prepare to hate some of the pilot episodes though.
Warsaw
June 3rd, 2013, 05:43 PM
Start with the 9th doctor. Start with the original if you can stomach the primitive special effects.
The special effects are still primitive...
TeeKup
June 3rd, 2013, 05:45 PM
Not really, especially when the 10th doctor takes off.
Warsaw
June 3rd, 2013, 06:01 PM
You can't be serious.
Compare Doctor Who to Battlestar Galactica, and tell me the effects aren't primitive with a straight face. End of Time was ultra-fake.
Kornman00
June 3rd, 2013, 06:18 PM
Fuck, Battlestar Galactica was a great series (the reboot, couldn't get into TOS). Can't wait to rewatch it in a few years. Anyway, thanks for the suggestions
TeeKup
June 3rd, 2013, 06:21 PM
Compared to the Classic Doctor Who? I'm not talking about anything else.
=sw=warlord
June 3rd, 2013, 06:43 PM
You can't be serious.
Compare Doctor Who to Battlestar Galactica, and tell me the effects aren't primitive with a straight face. End of Time was ultra-fake.
You're not seriously comparing a privately funded TV show to a publicly funded one are you?
How many other TV shows do you know that are heading towards their 50th anniversary, not because of effects but because of the stories?
Btcc22
June 3rd, 2013, 06:51 PM
But the effects are supposed to be bad. Right? Right?
Warsaw
June 3rd, 2013, 08:08 PM
You're not seriously comparing a privately funded TV show to a publicly funded one are you?
How many other TV shows do you know that are heading towards their 50th anniversary, not because of effects but because of the stories?
That's not the point though, is it? The point is that the effects are still primitive. I'm not judging the show based on that, you should know better, I'm just saying...primitive SFX are primitive.
Patrickssj6
June 11th, 2013, 11:01 AM
y2Jx5__c1lY
DarkHalo003
June 11th, 2013, 02:06 PM
This game is at the expectations I've had for a Bungie game and that's just by watching it. It looks fantastic.
Bobblehob
June 14th, 2013, 01:40 AM
Good lord I love how this game looks! I also love the fact that they were the only people demo'ing a game on stage who actually were having fun... The battlefield players were all hardcore and serious, but the Bungie team were laughing and yelling and just goofing around xD
Warsaw
June 14th, 2013, 06:02 AM
^That's actually exactly what's wrong with Battlefield ever since BF3.
ThePlague
June 15th, 2013, 12:36 AM
Because Battlefield is srs business guise. Destiny is just Halo with 4 armed people.
Kornman00
June 15th, 2013, 02:11 AM
Because Battlefield is srs business guise. Destiny is just Halo with 4 armed people.
Except you can have more than 4 people playing the game
Tnnaas
June 15th, 2013, 06:25 AM
And space magic.
Tnnaas
June 15th, 2013, 05:18 PM
The Bungie E3 recaps are pretty cool. If you haven't seen 'em, I've got the ones released so far right below.
http://www.youtube.com/watch?v=rdZPuJkdY3g
http://www.youtube.com/watch?v=RwdOXi7W4kA
http://www.youtube.com/watch?v=u8r14IUNb5U
http://www.youtube.com/watch?v=i7hBHtnoCP8
http://www.youtube.com/watch?v=yuRyrlQDkBM
http://www.youtube.com/watch?v=lyreXM6wYMc
http://www.youtube.com/watch?v=3bDdtbH7i4g
http://www.youtube.com/watch?v=pRZKfdbckUs
http://www.youtube.com/watch?v=V0xn2TUXtWU
http://www.youtube.com/watch?v=gwWPg-OVdYU
http://www.youtube.com/watch?v=t4Cv0AwmrkU
Will edit post as new videos are released.
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