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View Full Version : [MAP] The Pit (beta)



PenGuin1362
May 3rd, 2014, 05:23 PM
Well, with the switch to that different server hosting platform and a number of uncertainties I figured I might as well release this for the like 10 people who still play rather than let it sit on my hard drive for no reason. I had hoped to finish it eventually but that's very obviously not going to happen at this point. It's definitely in the beta stage as there are broken portals, no final lighting, some weird temp shotgun that I don't even remember where it came from, and an assortment of other problems. But it's definitely still playable, and enjoyable. Everything was created by our small team, except for the turret which is a placeholder that never got replaced. I'd like to thank Con for creating the skybox and most (if not all) of the world textures, CtrlAltDestroy for various special asset implementation and engine trickery, Choking Victim for script/shader support (and I think he made the new power up assets), and ShadowSpartan. So here it is (sorry for the old dev name that never got changed).

https://www.dropbox.com/s/a23af6auo70j73b/cyberdyneb2.rar

http://i.imgur.com/Sedsh.jpg
http://i.imgur.com/sSO6k.jpg
http://i.imgur.com/KTs91.jpg

PopeAK49
May 3rd, 2014, 10:20 PM
cool!

PenGuin1362
May 4th, 2014, 02:36 PM
Oh I also should mention this map is over the vert limit and causes really bad visual tearing (not just from broken portals). I know someone was making an app a while ago that fixed that but I don't know if he ever released it.