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Rentafence
June 21st, 2014, 07:55 PM
While procrastinating on my biochem exams, I thought it might be a cool idea for a mapping contest.

Create a Halo map using default assets. The map must contain in some shape or form the mesh for tutorial.map that was included with the HEK. It can either be the centerpiece of the map, or it can be a small part of a larger mesh. Either way, tutorial.map's mesh must exist in some recognizable way within the submitted entry.

I thought it would be a fun way to get some people to make some new content. Would anyone be up for this? If we can get enough interested people maybe we can set some sort of deadline.

Tnnaas
June 21st, 2014, 08:17 PM
cool map tutorial.map is best map of the century instant 10/10
Could be cool-ish to see what comes out of this, sure.

inb4 just oversized tutorial.map bsps.

Rentafence
June 21st, 2014, 08:19 PM
Could be cool-ish to see what comes out of this, sure.

inb4 just oversized tutorial.map bsps.

hugetutorial.map now with longsword hangars

n00b1n8R
June 22nd, 2014, 10:32 AM
i will make a level. the tutorial.map will be the asuka room

Amit
June 22nd, 2014, 01:16 PM
Came for mapping context. Was disappointed.

Rentafence
June 22nd, 2014, 01:29 PM
Came for mapping context. Was disappointed.

SHIT

hexthat
June 22nd, 2014, 02:17 PM
i hate 3dsmax, but i might install 8 on my netbook to make tutorial the cieling.