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View Full Version : Fusion Coil Spawn?



donteatthefish
June 22nd, 2007, 10:33 PM
well i got this idea from an xbox halo 2 mod, they added a fusion coil spawn(the crates that explode) and then one of the jump pads below the spawn, so every couple seconds fusion coils would spawn... creating massive explosions eventually, i was wondering if sapien could also have "crate" spawns. i have placed the fusion coil and jump pad together but no luck, there must be a way to make it spawn, anyone know if there is?

another question... why does the help file say this?(under the "using halo 2 sapien" topic named "gravity lifts")

Gravity lifts push a player in a specified direction when the player enters the area of the lift. They take many forms visually, such as the energy lift on the multiplayer maps Lockout and Coagulation or the steam vents found in Ivory Tower. The visual component of the lift is created using geometry (either static or .scenery model objects) or particle effects. The gravity field is a physics object created and attached to a .crate object, which is what is placed and oriented in the level. Several premade gravity lifts objects are provided, including the lift in Lockout (\tags\scenarios\objects\multi\lockout\lockout_lif t_tube\lockout_lift_tube.crate) and Coagulation (\tags\scenarios\objects\multi\halo\coagulation\po werhaus\powerhaus.crate).when you look in the\tags\scenarios\objects\multi folder their are no "halo" or "lockout" folders




and another flaw in the help file....(again in the "using halo 2 sapien" section under "halo 2 sapien menus") it says:

"Help
Help: Opens the complete Help file for the Halo 2 Map Editor for Halo 2 for Windows Vista.
Getting Started with Sapien: Links to the Sapien sections located in the Help file for the Halo 2 Map Editor.
Halo 2 for Windows Vista Website: Takes you to the official Halo 2 for Windows Vista website.
about: Provides general information about Sapien including the version number and copyright information."when under the help menu the only things there are just "contents"(that help file) and "about sapien"(general info about sapien)



there are many more errors but you get the idea... who wrote this thing.... better yet who edited it, and who approved it?

who do i complain to about the editor? Bungie? Microsoft? Other?

Timo
June 22nd, 2007, 11:54 PM
A lot of files that were referenced in the help file aren't included with the H2EK, for some reason.

donteatthefish
June 23rd, 2007, 12:04 AM
A lot of files that were referenced in the help file aren't included with the H2EK, for some reason.

man this editor is getting more and more useless....

all you can do is create, which sucks if you are a noobie at 3d modeling(like me) and if you suck at that all you can do is play around with the editors like sapien or the other one, sapien is fun, dont get me wrong, but it lacks many things.... why dont we have very many tags? why cant we edit existing maps, isnt that what a map editor is supposed to do??? not just edit ones that we have to make... and also if they make programs like this so complicated why dont they include a decent tutorial? there are 2 not bad video tutorials out there and 1 html based one that i have learned many things off of, but the more i learn, the more i know that the editor cant do much...

all i can do is wait for updates...