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jngrow
July 6th, 2007, 06:11 PM
What the heck does this error mean?

### ERROR unable to parse any materials
### ERROR structure import pipeline failed for scenarios\multi\level2\level2

help? I have one material, with +sky as ID 1, f_im flat_light_scratchy as ID 2, and originally, d_nc craggy as ID 3, but I changed it to flat_light_scratchy also.

Con
July 6th, 2007, 07:08 PM
I'm guessing you probably shouldn't have two sub-materials with the same name

teh lag
July 6th, 2007, 07:31 PM
I'm guessing you probably shouldn't have two sub-materials with the same name

No, that should be fine... After all, you must use the same material over again for making glass break in sections.

Is your material applied to the level geometry?
Is your geometry linked to the b_levelroot?
Do all of your level's faces have a valid material ID?

Check those... if you know all of them are right, I'm not entirely sure what it might be.

jngrow
July 6th, 2007, 08:55 PM
ty, i *think* i found the problem. b_levelroot was linked underneath Box01, not the other way around. Whatever, I started from scratch and it worked. Thanks for input though.