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View Full Version : Shader creation, map_scale x,y values



armoman92
July 12th, 2007, 11:17 AM
When making a shader, what do the map scales (detail or not, i change detail b/c the tutorial says to) do. The tutorial says to change the value to 6.00 from the default 16.00. If you screw around with the value what will that do. What im getting at is if i make the value higher, will the ground behave like something else. For example the tutorial says for concrete you need a x&y scale of six. If i wanted to make grass would i adjust that. I know this may have nothing to do with what the ground is, but hey? Enlighten me... please.:D

Roostervier
July 12th, 2007, 11:19 AM
The map scale is just how much the detail map tiles. The higher the value, the more it tiles. Tiling values are great for maps with different sizes, as you don't what ugly ground detail maps that seem low res. If that were to be the case, you would increase the scale so it looks less pixelated and smaller.

armoman92
July 12th, 2007, 11:37 AM
but, for example, if i wanted ice to make vehicles skid,how would i do that?:confused2:

teh lag
July 12th, 2007, 11:50 AM
You would set the "material_name" in the shader to ice.

swolleneyeballs
January 30th, 2008, 01:49 PM
wait to make ice, i would change the "material_name" to just the word ice ?

Vicky
January 30th, 2008, 02:55 PM
No in the shader you can set the material to ice, or hard_terrain_ice it is i think.

johnnyblaz20
January 30th, 2008, 03:29 PM
Ive been trying for 2 weeks to make the Hard_material_ice material "slick" for the warthog. I've tried everything but it isn't gonna work. If you figure it out let me know.

Con
January 31st, 2008, 08:31 PM
is there even ice in halo 2? maybe it you can't do it

l SINERGY l
February 1st, 2008, 12:25 AM
Last time I checked H2 didn't have ice that you could slide around on :(.

Vicky
February 1st, 2008, 10:45 AM
It has ice alright, it just doesn't behave like ice that much by default. I've made some things slide for 40 yards or so, on a horizontal part, just by giving them a big push.

armoman92
February 2nd, 2008, 05:31 PM
THIS IS REALLY OLD
July 12th, 2007 at 12:17 PM

how did this randomly pop up???