armoman92
July 27th, 2007, 11:26 PM
If i want to make water in max without using +media, what material should i apply (i mean .tif file) if i am using this water shader . (http://h2v.halomaps.org/index.cfm?pg=3&fid=2178)
What i tried was, making a plane called water_pool, giving it a material ID, applying the material fresnel.tif, renaming the material to go with the water shader and adding a ! at the end of my material name so it would be render only. What happened was that i got water that i could step into fine but it was a blood red staticy color that went all 'multi colored' when i stepped into it? I have no clue why. What should i do to fix this? If u need it, ill post a pic but i dont think its nessisary because what i described is basically it.
If you guys have a .tif file i can use or shader, can u plz provide a link?:D
THANKSSSSSSSSSSSSSSS a lot.:)
What i tried was, making a plane called water_pool, giving it a material ID, applying the material fresnel.tif, renaming the material to go with the water shader and adding a ! at the end of my material name so it would be render only. What happened was that i got water that i could step into fine but it was a blood red staticy color that went all 'multi colored' when i stepped into it? I have no clue why. What should i do to fix this? If u need it, ill post a pic but i dont think its nessisary because what i described is basically it.
If you guys have a .tif file i can use or shader, can u plz provide a link?:D
THANKSSSSSSSSSSSSSSS a lot.:)