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Chizzle110
July 30th, 2007, 11:01 PM
Is it possible to modify already made weapons like the Shotgun or the Sniper Rifle, In 3ds Max?:confused2::confused2:

Leiukemia
July 30th, 2007, 11:03 PM
Yes.

ICEE
July 30th, 2007, 11:27 PM
easy. even in gmax.

example:http://www.xfire.com/screenshots/ukironclad/ss_file-5b2dfda9ac02d2a6bb16615e7fcb85cf1ebb7961.jpg

not that impressive but it gets the point across

Chizzle110
August 6th, 2007, 07:42 PM
How do u modify weapon models that are already made?

Tarzan
August 6th, 2007, 07:54 PM
gbxmodel importer + max/gmax

Chizzle110
August 9th, 2007, 10:31 PM
i modified the weapon but it won't export help me

Hunter
August 13th, 2007, 05:53 AM
you will have open edges, follow this (http://files.filefront.com/Part_2_weapon_tutrar/;6539949;;/fileinfo.html) tutorial.

Berkut
August 13th, 2007, 08:59 AM
Even I know that open edges don't matter worth shit on weapons, you fail.

Hunter
August 13th, 2007, 09:11 AM
no i dont fail. i know they dont matter on weapons but im sure you have to do something to stop tool from sayin there are open edges, that was what i was trying to say. i wasnt sayin open edges are bad on a weapon.

Berkut
August 13th, 2007, 09:19 AM
Maybe you should actually check then, so instead of being 'sure', you know.

SMASH
August 13th, 2007, 01:05 PM
no i dont fail. i know they dont matter on weapons but im sure you have to do something to stop tool from sayin there are open edges, that was what i was trying to say. i wasnt sayin open edges are bad on a weapon.

Nope, the only thing that CAN NOT have open edges are collision models and BSPs (which are just big collision models).