FRain
August 16th, 2007, 03:48 AM
The Bubble Shield topic isn't getting much lookage so i'd post it in another thread.
1 - Collision - The Bubble shield needs to be able to be player-walkthrough but not projectile-walkthrough. CtrlAltDestroy said something about an unused shader type such as an engineer. If you're reading this CAD, please walk me through process.
2 - Watery Active Camo effect. Is there a way to add the water effect to the bubble shield? We'd want to use that but we can't find it.
O_O also, animations.
SsMeC06OvNU
1 - Collision - The Bubble shield needs to be able to be player-walkthrough but not projectile-walkthrough. CtrlAltDestroy said something about an unused shader type such as an engineer. If you're reading this CAD, please walk me through process.
2 - Watery Active Camo effect. Is there a way to add the water effect to the bubble shield? We'd want to use that but we can't find it.
O_O also, animations.
SsMeC06OvNU