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View Full Version : LIVE will be updated again September 10th.



Abdurahman
September 6th, 2007, 02:56 PM
I got this message in Halo 2 Vista.
http://img107.imageshack.us/img107/9494/halo22007090611551859pv0.jpg
So what do you think guys? Do you think a Halo 2 Vista update is coming soon? It better be.

xhedgehogx
September 6th, 2007, 02:59 PM
Uh yeah, its xbox live in general, not just windows live this time.

PlasbianX
September 6th, 2007, 02:59 PM
Same message on 360. Rumor on xboxlive forums says its to update for Halo 3.

Skyline
September 6th, 2007, 03:01 PM
That's not windows live, it just says xbox. Anyways if this is for GFWL, I would prefer a fix for Halo 2 instead; live was already updated for pc.

Abdurahman
September 6th, 2007, 03:01 PM
Its like Micrisoft just abandoned Halo 2 Vista.

xExus
September 6th, 2007, 03:35 PM
I wonder what the update is... If it's a new Live theme like last time I'm gonna cry of happieness[/sarcasm] :/

Kornman00
September 6th, 2007, 04:00 PM
Its like Micrisoft just abandoned Halo 2 Vista.
Seems you've been stairing into the sun for too long

What the hell is it with you people? You say "OMFG fix this now stupid devs jeez :maddowns:" the you get pissed off when its not done when you feel it is. :fuckoff: and go play another game if it bothers you that much

Skyline
September 6th, 2007, 04:03 PM
It doesn't bother those with an unlocked geurilla now does it :3.

Kornman00
September 6th, 2007, 04:15 PM
Nope

Because I'm talking about the game ;p. I want moar dedicated sever support but I know it won't happen over night if it does at all. Whos to say HG\Pi aren't slaving away on bugs we don't even know about because they were caught by them internally? Just stop being ignorant people, its annoying and fucking rude :|

Atty
September 6th, 2007, 07:45 PM
Every time they've done a planned system maintenance for the Xbox Live Servers they've informed the public through some type of media channel, never have I seen a planned Xbox Live update without being informed in some shape or way.

Con
September 6th, 2007, 08:39 PM
Bum said we'd be getting a title update soon (not sure what soon means in the corporate world), so that's our best bet at seeing the fixes to the problems we've had.

supersniper
September 6th, 2007, 09:06 PM
Maybe compatibility for Xbox LIVE to connect with Windows LIVE. (cross platform game play may increase the sales of Halo 2 vista)

Although it is just a hunch.

Con
September 6th, 2007, 09:08 PM
I really doubt it, but if that were to become a feature, it would finally make Gold worth it. Maybe even enough to make server hosting free.

armoman92
September 6th, 2007, 09:34 PM
No I think it is for Verizon Fios users because they cant connect anywhere (360).:embarrassed:

Kornman00
September 7th, 2007, 06:49 AM
Maybe compatibility for Xbox LIVE to connect with Windows LIVE. (cross platform game play may increase the sales of Halo 2 vista)

Although it is just a hunch.
The support for cross platform is there, but its up to the developer to implement it (how IDK). HG has already said that due to some design decisions that playing against H2X wouldn't be possible with H2V.

Abdurahman
September 7th, 2007, 08:22 PM
But the newer Havoc Physics stops after 8 people are on the server!:fail:
How much better is that? :saddowns:

The H2X physics are better than H2V physics in my opinion.

Kornman00
September 7th, 2007, 11:13 PM
Why do you continue to talk like you know what you're talking about? The build of Havok is the EXACT same in both platforms (2.3). It would be Bungie's implementation of the Havok SDK that causes superbouncing.

But the newer Havoc Physics stops after 8 people are on the server!:fail:
no it doesn't...perhaps you should just get a better computer

The physics are the same for both platforms :|

Abdurahman
September 7th, 2007, 11:25 PM
OMG Korn it doesn't stop doing ragdolls for you after 8 people on the server? Wierd.

Kornman00
September 7th, 2007, 11:49 PM
If the physics stopped, then you wouldn't be playing the game now would you? I've never seen the ragdoll effects stop after 8+ players are in the game...

Abdurahman
September 8th, 2007, 12:55 AM
In H2v, after 8+ players enter the game, instead of regular ragdolls like in CSS, you get scripted death poses like in Halo 1.That's what I was talkin about when I said "Physics".

legionaire45
September 8th, 2007, 01:43 AM
In H2v, after 8+ players enter the game, instead of regular ragdolls like in CSS, you get scripted death poses like in Halo 1.That's what I was talkin about when I said "Physics".
...what are you talking about?

They'll probably just fix some of the bugs that have have been reported since the game was released. Maybe tweak it so it performs a little better, but they aren't going to rewrite the entire game (Exaggeration for those of you who can't detect it =P) for an update...

Kornman00
September 8th, 2007, 06:21 AM
In H2v, after 8+ players enter the game, instead of regular ragdolls like in CSS, you get scripted death poses like in Halo 1.That's what I was talkin about when I said "Physics".
Ummm, no. The 'death poses' in Halo 1 weren't scripted. I suggest you make a video of this as I get a feeling that you're basing this off of one instance where ragdoll affects weren't suppose to run.

jcap
September 8th, 2007, 12:45 PM
Live sucks when its down.
LIVE sucks when it's up.

Roostervier
September 8th, 2007, 01:11 PM
So, it's safe to conclude LIVE sucks altogether. :downs:

Kornman, by scripted he meant animated. I experience something the same, but with any amount of players. Instead of turning into a rag doll, it just falls to the ground and stays there in that pose, it looks similar to the first Halo. I think it's just a problem that occurs at random times or something.

Abdurahman
September 8th, 2007, 01:31 PM
So, it's safe to conclude LIVE sucks altogether. :downs:

Kornman, by scripted he meant animated. I experience something the same, but with any amount of players. Instead of turning into a rag doll, it just falls to the ground and stays there in that pose, it looks similar to the first Halo. I think it's just a problem that occurs at random times or something.

Yeah thats what I meant. But for me it occurs everytime the server has more than 8 players on it.

Prey
September 8th, 2007, 01:50 PM
The reason you can't play H2X with H2V users, is because they had to change the .map format significantly for the vista version so user-made maps weren't so fucking huge...and like korn said, it has nothing to do with a different physics engine >_>

As for live going down; the live community is huge (7 million last time I checked) and so perhaps this is just an update to better handle those numbers, who knows...

xi Kr0n1c ix
September 8th, 2007, 08:49 PM
yea there fixing the halo 3 servers and there adding an arcade slide

Prey
September 8th, 2007, 09:01 PM
yea there fixing the halo 3 servers
Are there even specific servers for specific games?.. anyway I think this very probably is halo3 related. Seeing as the game is so highly anticipated, perhaps they actually told us in such a way that live would be going down to build up even more hype.. :eyesroll:


and there adding an arcade slide
Yea...what?

mikev
September 8th, 2007, 10:03 PM
its for the 360 also

Agamemnon
September 8th, 2007, 11:28 PM
Can we get a lock seeing as this has nothing to do with Halo 2 Vista?

Abdurahman
September 8th, 2007, 11:30 PM
Sure thing. Locked.