View Full Version : Always Crashing!!!
xigodmodeix
September 21st, 2007, 03:42 AM
I cant play for 15 minutes without it just freezing completely. Im using a computer that has way over the needs for this game wtf?
Vicky
September 21st, 2007, 04:17 AM
Post your specs, check overheating... give some more info.
Caboose O'Malley
September 21st, 2007, 08:17 AM
Check the sticky and post a Dxdiag.
xigodmodeix
September 21st, 2007, 09:55 AM
Intel core 2 duo cpu E6550 @ 2.33GHZ
2046 RAM
NVIDIA 8600 gt
this should be working
xigodmodeix
September 21st, 2007, 10:10 AM
------------------
System Information
------------------
Time of this report: 9/21/2007, 09:07:10
Machine name: OWNER-PC
Operating System: Windows Vista™ Home Premium (6.0, Build 6000) (6000.vista_gdr.070627-1500)
Language: English (Regional Setting: English)
System Manufacturer: System manufacturer
System Model: System Product Name
BIOS: Phoenix - AwardBIOS v6.00PG
Processor: Intel(R) Core(TM)2 Duo CPU E6550 @ 2.33GHz (2 CPUs), ~2.3GHz
Memory: 2046MB RAM
Page File: 837MB used, 4197MB available
Windows Dir: C:\Windows
DirectX Version: DirectX 10
DX Setup Parameters: Not found
DxDiag Version: 6.00.6000.16386 32bit Unicode
------------
DxDiag Notes
------------
Display Tab 1: No problems found.
Sound Tab 1: No problems found.
Sound Tab 2: No problems found.
Input Tab: No problems found.
--------------------
DirectX Debug Levels
--------------------
Direct3D: 0/4 (retail)
DirectDraw: 0/4 (retail)
DirectInput: 0/5 (retail)
DirectMusic: 0/5 (retail)
DirectPlay: 0/9 (retail)
DirectSound: 0/5 (retail)
DirectShow: 0/6 (retail)
---------------
Display Devices
---------------
Card name: NVIDIA GeForce 8600 GT
Manufacturer: NVIDIA
Chip type: GeForce 8600 GT
DAC type: Integrated RAMDAC
Device Key: Enum\PCI\VEN_10DE&DEV_0402&SUBSYS_043910DE&REV_A1
Display Memory: 1008 MB
Dedicated Memory: 241 MB
Shared Memory: 767 MB
Current Mode: 1024 x 768 (32 bit) (60Hz)
Monitor: Generic PnP Monitor
Driver Name: nvd3dum.dll,nvwgf2um.dll
Driver Version: 7.15.0011.6369 (English)
DDI Version: 9Ex
Driver Attributes: Final Retail
Driver Date/Size: 9/11/2007 22:28:00, 4988928 bytes
WHQL Logo'd: Yes
WHQL Date Stamp:
Device Identifier: {D7B71E3E-4742-11CF-8F6B-322401C2CA35}
Vendor ID: 0x10DE
Device ID: 0x0402
SubSys ID: 0x043910DE
Revision ID: 0x00A1
Revision ID: 0x00A1
xigodmodeix
September 21st, 2007, 10:11 AM
Everything loads just fine, but when the light goes past the h2 logo it lags but the sound still goes. then after i sign into live and join a match or start campaign it will run for a little bit then it just freezes completely making the noise that is happining in the background. i just got this comp yesterday. this shits so frustrating. i appreciate any help
Vicky
September 21st, 2007, 10:54 AM
You overclocking something? Does NVidia have VPU recovery?
xigodmodeix
September 21st, 2007, 10:57 AM
i dont understand
Caboose O'Malley
September 21st, 2007, 12:19 PM
The fact that you just got your computer still doesn't make it better - your Graphics Card for instance could be faulty.
And you left the sound Card unmentioned in your dxdiag....
*Sigh*
You didn't even try and read the sticky did you?
Anyway, try doing a Selective Startup, but you should also try to see if there's any other game that's doing the same...
Also, perhaps a BIOS update is in place.
xigodmodeix
September 21st, 2007, 12:41 PM
Its not just H2V, it also did it on CS source... I just want the prob fixed what now?
------------------
System Information
------------------
Time of this report: 9/21/2007, 09:07:10
Machine name: OWNER-PC
Operating System: Windows Vista™ Home Premium (6.0, Build 6000) (6000.vista_gdr.070627-1500)
Language: English (Regional Setting: English)
System Manufacturer: System manufacturer
System Model: System Product Name
BIOS: Phoenix - AwardBIOS v6.00PG
Processor: Intel(R) Core(TM)2 Duo CPU E6550 @ 2.33GHz (2 CPUs), ~2.3GHz
Memory: 2046MB RAM
Page File: 837MB used, 4197MB available
Windows Dir: C:\Windows
DirectX Version: DirectX 10
DX Setup Parameters: Not found
DxDiag Version: 6.00.6000.16386 32bit Unicode
------------
DxDiag Notes
------------
Display Tab 1: No problems found.
Sound Tab 1: No problems found.
Sound Tab 2: No problems found.
Input Tab: No problems found.
--------------------
DirectX Debug Levels
--------------------
Direct3D: 0/4 (retail)
DirectDraw: 0/4 (retail)
DirectInput: 0/5 (retail)
DirectMusic: 0/5 (retail)
DirectPlay: 0/9 (retail)
DirectSound: 0/5 (retail)
DirectShow: 0/6 (retail)
---------------
Display Devices
---------------
Card name: NVIDIA GeForce 8600 GT
Manufacturer: NVIDIA
Chip type: GeForce 8600 GT
DAC type: Integrated RAMDAC
Device Key: Enum\PCI\VEN_10DE&DEV_0402&SUBSYS_043910DE&REV_A1
Display Memory: 1008 MB
Dedicated Memory: 241 MB
Shared Memory: 767 MB
Current Mode: 1024 x 768 (32 bit) (60Hz)
Monitor: Generic PnP Monitor
Driver Name: nvd3dum.dll,nvwgf2um.dll
Driver Version: 7.15.0011.6369 (English)
DDI Version: 9Ex
Driver Attributes: Final Retail
Driver Date/Size: 9/11/2007 22:28:00, 4988928 bytes
WHQL Logo'd: Yes
WHQL Date Stamp:
Device Identifier: {D7B71E3E-4742-11CF-8F6B-322401C2CA35}
Vendor ID: 0x10DE
Device ID: 0x0402
SubSys ID: 0x043910DE
Revision ID: 0x00A1
Revision ID: 0x00A1
Video Accel: ModeMPEG2_A ModeMPEG2_C ModeVC1_C ModeWMV9_C ModeVC1_B ModeWMV9_B ModeVC1_A ModeWMV9_A
Deinterlace Caps: {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
{B338D50D-A64A-4790-AC01-475B64252A78}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
{B338D50D-A64A-4790-AC01-475B64252A78}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
{B338D50D-A64A-4790-AC01-475B64252A78}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
{B338D50D-A64A-4790-AC01-475B64252A78}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{B338D50D-A64A-4790-AC01-475B64252A78}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{B338D50D-A64A-4790-AC01-475B64252A78}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{B338D50D-A64A-4790-AC01-475B64252A78}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{B338D50D-A64A-4790-AC01-475B64252A78}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{B338D50D-A64A-4790-AC01-475B64252A78}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{B338D50D-A64A-4790-AC01-475B64252A78}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
DDraw Status: Enabled
D3D Status: Enabled
AGP Status: Enabled
-------------
Sound Devices
-------------
Description: Speakers (Realtek High Definition Audio)
Default Sound Playback: Yes
Default Voice Playback: Yes
Hardware ID: HDAUDIO\FUNC_01&VEN_10EC&DEV_0883&SUBSYS_10438249&REV_1000
Manufacturer ID: 1
Product ID: 100
Type: WDM
Patrickssj6
September 21st, 2007, 12:44 PM
What freezes? The whole computer or just the game?
If the computer is new these signs are sometimes normal (like with mine) but after a while they'll go away...my computer unfreezed after about 10-30secs. :)
xigodmodeix
September 21st, 2007, 12:46 PM
computer r such a pain!!
xigodmodeix
September 21st, 2007, 12:48 PM
it freezes forever and cant do shit but reboot
Caboose O'Malley
September 21st, 2007, 12:48 PM
Its not just H2V, it also did it on CS source... I just want the prob fixed what now?
I see, but is it Halo 2 and CS only?
You might have to exchange you graphics card for a new one.
But first try the Selective Startup as I suggested - Again, see sticky for instructions.
xigodmodeix
September 21st, 2007, 12:50 PM
i have done that all also, so ill have to get a new card?
Caboose O'Malley
September 21st, 2007, 12:53 PM
Well it seems that when you got your Graphics Card it was already broken, but since it's so new I'm sure you'll get a replacement in no time.
xigodmodeix
September 21st, 2007, 12:55 PM
is there any way i can actually see if its broken? so i know if i should call them.
Caboose O'Malley
September 21st, 2007, 12:58 PM
Try running all sorts of programs that use 3D rendering i.e. more games.... If they all show similar symptoms then you can be 99.8% sure that your GFX Card is fried out of the box, so to speak...
xigodmodeix
September 21st, 2007, 01:03 PM
wait... when i check out the specs of my comp it says the video memory is 256mb is that bad??
Patrickssj6
September 21st, 2007, 01:04 PM
Actually the odds of a graphic card to be broken are VERY slim...the whole lock up could be caused by something else.
Did you build that rig yourself?
And no 256 MB are just fine.
Vicky
September 21st, 2007, 01:08 PM
Not that slim, i had one that was fried/bitf*cked or whatever being brand new.
xigodmodeix
September 21st, 2007, 01:09 PM
its this
http://www.bestbuy.com/site/olspage.jsp?skuId=8493819&type=product&id=1186003685992
xigodmodeix
September 21st, 2007, 01:10 PM
and vicky what did it do when u played games? anything like this?
Caboose O'Malley
September 21st, 2007, 01:17 PM
and vicky what did it do when u played games? anything like this?
The symptoms of a fried card are usually:
-constant lockups
-constant freezes
-constant crashing
-constant artifacting
-bad overall performance
-other graphical glitches
... And although it could still be something else, I'd still have to lean towards the broken card - unless if it's ONLY Halo 2 and CS that's showcasing this kind of behaviour in his computer.
xigodmodeix
September 21st, 2007, 01:19 PM
i think u might be right, earlier also i cam back to it and it froze with just a screen saver up...
Caboose O'Malley
September 21st, 2007, 01:21 PM
i think u might be right, earlier also i cam back to it and it froze with just a screen saver up...
... Yeah, it's fried allright :/
Just get a replacement and you'll be back in the gaming business in no time ;)
xigodmodeix
September 21st, 2007, 10:23 PM
so ya that wasnt the prob but its still occuring...
Caboose O'Malley
September 21st, 2007, 10:46 PM
??!!
Well did it change in any way? Do all games still crash and/or freeze?
Who built that computer? Maybe He/She made a sloppy job...
BTW, There's one important part of your computer that the DxDaig doesn't state - The PSU (=Power Supply Unit)
So, What is it? Is it giving enough power to your computer?
Mr Buckshot
September 21st, 2007, 11:23 PM
Caboose is right, the components of your computer might not be receiving sufficient power.
I think there may be a big problem with your video card. Do you have an integrated video card in your motherboard? If so, remove the Geforce 8600 or just disable it and run off the integrated to see if crashes still occur. If so, then your RAM or motherboard may be faulty.
Vicky
September 22nd, 2007, 07:17 AM
If you bought it at bestbuy, let them figure it out. That pc should easily run h2v.
Mr Buckshot
September 22nd, 2007, 07:45 PM
Very true, this guy's PC owns mine outright, and I can play at 1680x1050 on low or 1024x768 on high with smooth framerates.
Caboose O'Malley
September 23rd, 2007, 02:40 AM
System Manufacturer: System manufacturer
System Model: System Product Name
By those two lines you can tell if it's a custom built or a OEM computer...
Powered by vBulletin® Version 4.2.5 Copyright © 2024 vBulletin Solutions Inc. All rights reserved.