View Full Version : Rider Ejection
malolo420
October 23rd, 2007, 08:30 AM
How do I activeate it through scripts when my map starts up instead of doing it through devmode?
And no a plain -
(script startup noeject
(rider_ejection 0)
)
- does not work to those who havn't tried it.
CtrlAltDestroy
October 23rd, 2007, 09:28 AM
(script startup noeject
(set rider_ejection false)
)
p0lar_bear
October 23rd, 2007, 12:51 PM
(script startup noeject
(set rider_ejection false)
)
Yes, rider ejection is a global variable; not a function.
malolo420
October 23rd, 2007, 05:29 PM
lol thanks again CAD.
And yeah I knew it was a global, just didn't know how to set em up.
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