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paintballakid5
October 29th, 2007, 09:44 PM
Ok, i've got a problem i need some help with!

http://i170.photobucket.com/albums/u264/paintballakid5/thatproblem.jpg

HDoan
October 29th, 2007, 10:03 PM
Hey I see my name! Haii HDoan, also I think it is from not having bitmaps on all of the model.

Rob Oplawar
October 29th, 2007, 11:04 PM
If I recall correctly this comes from improper material indexing on a model. Make sure that all the faces have the proper multi-sub material applied and that they all have a valid mat id.

paintballakid5
October 29th, 2007, 11:46 PM
well, i'm only using 1 material.

So, I right-click, Convert to editable Mesh, GO to PolyGon Mod, Select Everything, and give a Material ID of 1. Press M for material editor. New, bitmap, Defuse, choose a bitmap, show map in View port, go to parent, aply, UVW map, and then i export.

What am i missing???:confused:

p0lar_bear
October 30th, 2007, 01:57 PM
You need to make Multi Material with only one sub material. Make that submaterial into your one material.

Apply the multimaterial to the object, then go into face select mode, select every face, and then set the material ID to 1.

Ki11a_FTW
October 30th, 2007, 02:05 PM
In the material editor, slect the buton that says standard and change it to Multi Sub object. Be sure to not delete your past material.

paintballakid5
October 30th, 2007, 07:03 PM
well, i added 2 materials like i just added a little other material to the bottom of the gun, just so i could have 2 materials, and i still ge the Error!

Grrrrr!

Tweek
October 30th, 2007, 07:08 PM
you need to actually NAME it, and apply it to all the geometry.

regardless of what you do, it's a material error, or more specifically, a lack of it.

paintballakid5
October 31st, 2007, 12:00 AM
Oh my god!

I got it to work, thank you for all your help.

All i did, was create a Multie-material, and delete it till i had 1, and used that!

supersniper
November 3rd, 2007, 09:52 PM
Great job on getting it to work!

PS: I guess it is safe to lock this topic now.