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View Full Version : [HALO 3] [Map] infiltration 00



PlasbianX
November 4th, 2007, 06:51 PM
/steal Random's idea

Map:
http://www.bungie.net/Forums/posts.aspx?postID=14227285

Gametype:
http://www.bungie.net/Forums/posts.aspx?postID=14227279

Map info:

***This map can only be played with a special gametype. Please download it here (http://www.bungie.net/Forums/posts.aspx?postID=14227279)***

Background Story
A group of mercenaries have taken over an outpost located in Africa. Your commander begins to brief you, and says that your mission is to infiltrate into the enemy territory and eliminate their leader. "You have exactly 5 minutes before you have failed your mission. You guys are my best men. Dont fail me." He than tells you that you will be dropped out of pods at the beach of the base. Setup a camp and prepare the assault. He turns and puts a cigar in his mouth. "Goodluck."

You drop from high in the atmosphere and crash hard into the cliffside. Your armor's camouflage systems are heavily damaged, but still functional. You look at your radar system and it seems damaged too. It should be able to still detect some movements though. You grab a sniper rifle and attach your side arm to your leg. The hunt now begins."

Attackers:
Infiltration 00 was designed to be a 'splinter cell' siege-like style map. You have 5 mins to breach into the enemy base and eliminate their VIP before the round ends. The assassins spawn at a base camp (http://i8.photobucket.com/albums/a31/plasbianx/Halo%203/basecamp.jpg) with poor camo and have a sniper rifle and magnum. Your weapon's ammo is limited, so every shot counts. All attackers also have a radar but it can only detect the enemy when they move. If they are still, your radars won't detect them.

The base is blocked off from every possible entrance except one. The only entrance is the top of the bunker here (http://i8.photobucket.com/albums/a31/plasbianx/Halo%203/topbunker.jpg). You must be careful though. The enemy has turned on their artillery gun in the back of the base (http://i8.photobucket.com/albums/a31/plasbianx/Halo%203/artillery.jpg), and it is firing all over the beach. Once inside the bunker, you can make your way into the base. There is a teleporter (http://i8.photobucket.com/albums/a31/plasbianx/Halo%203/tele.jpg) that takes you deeper into the base. Once deeper in the base, the only entrance is here (http://i8.photobucket.com/albums/a31/plasbianx/Halo%203/ent.jpg). You must blow the cores up in order to get into the base. Once inside the base, hunt down the VIP in the remaining time to win. For more information on the attackers, check out the gametype here (http://www.bungie.net/Forums/posts.aspx?postID=14227279)

Defenders:
Defenders start behind the artillery gun with plasma pistols. There is a weapons cache (http://i8.photobucket.com/albums/a31/plasbianx/Halo%203/cache.jpg) to the left of the spawn. The cache is filled with fusion cores to prevent camping from within the cache. The weapons in here aren't too special. VIP cant pick anything up. He is weak, defend him with your life. Only the best weapons can be found by venturing all around the map. However, venturing away from your VIP may choose to be a bad idea.Turrets are placed around the map in areas that are meant to be defending points. These points are setup to limit the movement of the attackers.

Your best bet here is to put someone on each turret, and have a group defend the VIP. The gametype is setup without check points, but can be enabled. By enabling the check points, you add to the storyline behind the map. Start off by arming yourself at check point 1. You must then go into the computer room and remove the data off of the disks about your recent intel (http://i8.photobucket.com/albums/a31/plasbianx/Halo%203/intel.jpg). If the enemy acquires this data, your cause is lost. Next, you must make your way above the main gate of the base (http://i8.photobucket.com/albums/a31/plasbianx/Halo%203/lock.jpg). There is a small lock you must unlock to allow the main gate to open. Next, you have to open the main gate at check point 4 (http://i8.photobucket.com/albums/a31/plasbianx/Halo%203/mgate.jpg). After this, head to the back garage where two Warthogs are placed (http://i8.photobucket.com/albums/a31/plasbianx/Halo%203/hogs.jpg). You cannot drive, but have one of your soldiers escort you out to the beach. At the final check point (http://i8.photobucket.com/albums/a31/plasbianx/Halo%203/beach.jpg), we will pick you up in a pelican. Your turret system is jammed, so becareful of the shots being rained from the heavens.

Hope you guys enjoy this map as much as i did creating it. I plan on releasing more in the future with new story lines. :) Hope to see some nice feedback

~Plas





Author Notes:
-This map is only setup for the included gametype. However, with some forging, it can be used for infection, assault, and even capture the flag. As a slayer map, I dont think it will play as well as I intended it to.
-If you do use this map elsewhere, please give me credit as the original author. Thanks.
-Have fun.
-Map is best played with atleast 12 people. Try to have more defenders than attackers though to provide more of a challenge for the attackers. Balancing the two removes some of the fun.

Gametype info:

***This is a vip game. Its ment for this map here (http://www.bungie.net/Forums/posts.aspx?postID=14227285), but can work on just about anything.

Attackers:
-Weapons: Sniper + Magnum
-Camo: Poor
-Speed: Normal
-Jump: 200% gravity (to remove people jumping over barriers)
-Sensors: Enemy movements only
-Vehicles: Drive anything
-Ammo: Limited
-Weapon Pickup: None

Defenders
-Weapons: Plasma Pistol
-Camo: None
-Speed: Normal
-Jump: 200% gravity (to remove people jumping over barriers)
-Sensors: None
-Vehicles: Drive anything
-Ammo: Normal
-Weapon Pickup: Anything

VIP:
-Weapons: Plasma Pistol
-Camo: None
-Speed: Normal
-Jump: 200% gravity (to remove people jumping over barriers)
-Sensors: None
-Vehicles: Passenger only
-Ammo: Limited
-Weapon Pickup: None

flibitijibibo
November 4th, 2007, 06:57 PM
Sounds pretty cool... Anybody want to play this tonight?

Syuusuke
November 4th, 2007, 07:09 PM
You were able to make this, but not your other map, Aperture, or whatever it's called?

PlasbianX
November 4th, 2007, 07:15 PM
You were able to make this, but not your other map, Aperture, or whatever it's called?

Cause i got lazy with lineage and never finished that one, and actually to tell you the truth, I have around 10 halo CE maps done that I never released :P

EDIT: some comments on the post would be nice... its already 4 pages back :/