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Patrickssj6
November 24th, 2007, 07:07 AM
I attached a .light to a projectile...how can I make it that it illuminates the level when shot?

Thanks. :)

Tweek
November 24th, 2007, 09:15 AM
make sure it's dynamic, and has a large enough radius to affect stuff.

i'm not really sure, but i THINK you need to bind it to a function for it to work.

CtrlAltDestroy
November 24th, 2007, 09:18 AM
If an attachment is not binded (bound?) to any function, it defaults to the "one" function.

For his purposes, a function is not needed.

Patrickssj6
November 24th, 2007, 09:24 AM
If I make it dynamic...it disappears...any reference tags? I think I just forgot to set some options.

CtrlAltDestroy
November 24th, 2007, 09:27 AM
Check the frag grenade, plasma projectile tags, etc.

Tweek
November 24th, 2007, 10:04 AM
ye i had problems with dynamic lights disappearing too, thats why i thought they were supposed to be function'd :<

Patrickssj6
November 24th, 2007, 10:21 AM
The Plasma Pistol Charge Light thingy does it...I can't check why right now though I'm very busy finishing those other things. :/