View Full Version : Exception Error in tool
Delta4907
January 5th, 2008, 02:42 PM
well i used a tutorial on making weapons, and i got to the part where you enter the tool command, i entered it just like the tutorial said, but tool came up with this error:
EAX: 0xFFFFFFFE
EBX: 0x03100101
ECX: 0x0012EB68
EDX: 0x000002CC
EDI: 0x0012EB68
ESI: 0x00000000
EBP: 0x0012EA40
ESP: 0x0012EA30
EIP: 0x7C90EB94, C3 8D A4 24 ?????
EXCEPTION halt in \halopc\haloce\source\tag_files\tag_files.c,#1358: full_name
i am clueless as to what this means, if anyone knows please let me know
Ifafudafi
January 5th, 2008, 06:51 PM
What exactly are you trying to do? Are you making a new weapon model, or just modifying an existing one?
I'll try to help you with what I can see. This error means one of your weapon tags is invalid. If you're using a custom model, I'll refer you to one of the modeling experts; If you're trying to complie a map with modified tags, then check them and make sure there are no red words or other strange values.
Again, though, you need to clarify exactly what you're trying to compile.
Roostervier
January 5th, 2008, 06:54 PM
Make sure none of your tags are missing a name. This most common tag would be .weapon after extracting b40. Just give it a name before the .weapon and tool will react fine.
Delta4907
January 5th, 2008, 10:28 PM
i am trying to make a dual assault rifle, i believed its tagged and mapped correctly. please don't say its a nooby weapon, im trying to make it less powerful as a dual weapon
Ifafudafi
January 6th, 2008, 03:03 PM
I'm trying to ask what you're using tool for. Are you building the model (tool model directory/file) or the map (tool build-cache-file directory/file)? Both of 'em could give you errors.
Roostervier
January 6th, 2008, 03:16 PM
i am trying to make a dual assault rifle, i believed its tagged and mapped correctly. please don't say its a nooby weapon, im trying to make it less powerful as a dual weaponDid you read my post at all? I've seen this error many times, and my solution is correct. Even if it's your tags and not that one from b40, just make sure it has a name.
Delta4907
January 6th, 2008, 06:38 PM
im building the model from the jms file, and it has a name
teh lag
January 6th, 2008, 08:47 PM
im building the model from the jms file, and it has a name
What exactly are you typing into tool, and what are all the material names of your model? Tool could be trying to use a shader with no "name".
Delta4907
January 8th, 2008, 05:03 PM
i am typing:
tool model weapons\dual_ar
i checked all the materials, they are all named
Delta4907
January 14th, 2008, 08:57 PM
doesn't anyone have a solution?
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