View Full Version : AI Driven vehicles, command lists, etc.
Botolf
January 22nd, 2008, 10:33 PM
So yes, can someone please explain to me how to correctly set up a driver for a vehicle (Wraith in this instance), and correctly set up a command list to get the driver to hop in?
I've attempted it, but nothing's worked at all, and weird stuff keeps happening (ie all my command list settings go back to default when I restart Sapien).
Invader Veex
January 22nd, 2008, 11:50 PM
http://hce.halomaps.org/index.cfm?fid=2136
That, or a script.
Botolf
January 23rd, 2008, 02:58 AM
Ah, I have that tutorial, thought it just covered loading AI into multiplayer maps, silly me :lol:
Thanks for bringing it to my attention.
p0lar_bear
January 23rd, 2008, 03:19 AM
Also, keep in mind that AI can only drive vehicles that have a gunner seat tied to the driver seat, i.e. ghost/banshee.
Botolf
January 23rd, 2008, 03:25 AM
Ah, ok. I assume the Wraith has a gunner seat tied to the driving seat?
Sever
January 23rd, 2008, 10:27 AM
Since it has only one seat, I believe so.
Ki11a_FTW
January 23rd, 2008, 11:27 AM
Also, keep in mind that AI can only drive vehicles that have a gunner seat tied to the driver seat, i.e. ghost/banshee.
no, me and adumass found the secret for making the marines drive warthogs perfectly. (without checking that ai flying shit):D
MNC
January 23rd, 2008, 11:58 AM
Heyhey, that shit worked fine in Halo PC.
adumass
January 23rd, 2008, 09:58 PM
no, me and adumass found the secret for making the marines drive warthogs perfectly. (without checking that ai flying shit):D
You mean I found it and told you.:) It still has problems I'm trying to fix.
And if your still having trouble getting the ai in a vehicle with command lists, Just set up the command list with the vehicle command. Set the distance to like 5, set the seat you want and place the starting location for the ai to be next to that seat.
Ki11a_FTW
January 23rd, 2008, 10:13 PM
You mean I found it and told you.:)
so i got it to work for me :D
Botolf
January 24th, 2008, 02:24 AM
Ya, I got it working immediately after watching the tutorial. I figured out I had been doing something incredibly stupid, I was changing around command values, but hadn't pressed the "new instance" button beforehand :v
MNC
January 24th, 2008, 09:11 AM
If you want to make absolutely sure they get in the vehicle use scripts. I haven't done any Halo CE for 2 months, so it's hard to remember which script it was. hs.doc has the answer though.
Also, adumass/killa, your method has the flaw of when the driver gets out of the vehicle it'll still only use the path it should use for vehicles. But you probably knew about that.
Ki11a_FTW
January 24th, 2008, 10:12 AM
No. We fixed that.
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