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Thread: Can't save games in SPV1? Look here.

  1. #1
    ∫e^x = Sex Mr Buckshot's Avatar
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    Can't save games in SPV1? Look here.

    I've seen an increasing number of new CMT players who discovered CMT long after the old forums went down. A couple of them appear to be perplexed by the inability to continue a CMT level from the last checkpoint.

    This is not the UI's fault - no UI will change this fact. It is the map's fault, because it doesn't seem to link properly to the UI.

    Your first order of business is enabling the console. Edit the "Halo Custom Edition" shortcut on your desktop to show the target line:

    "C:\Program Files\Microsoft Games\Halo Custom Edition\haloce.exe" -console

    A screenshot for the noobs:



    Now, let's say you're playing the Maw. You save a checkpoint, quit CE, go eat lunch, and come back. But instead of restarting the level, press the "~" key to bring up the console, and type in map_name d40 and this will load the level from the last checkpoint.

    So whenever you want to continue from where you left off, you have to type in a console command. The commands to type in:

    Pillar of autumn - map_name a10
    Halo - map_name a30
    Truth and Reconciliation - map_name a50
    Silent Cartographer - map_name b30
    Assault on Control Room - map_name b40
    343 Guilty Spark - map_name c10
    The Library - map_name c20
    Two Betrayals - map_name c40
    Keyes - map_name d20
    Maw - map_name d40

    Remember, before you quit the CMT level, save the last checkpoint, otherwise you can't load it when you want to continue your game.

    Hope this helps. Masters or jCap, you might want to update the FAQ until the SPv2 is finally released...and I'm not bugging you for a specific date, but please show something before the end of this year's summer, so that we won't go back to school all disappointed like last year...

    IMPORTANT EDIT:
    also u can change the difficulty of the level before you play it. by typing this in.
    *must be in devmode to make the difficulty change work. so either use bitterbananas alldev mod or just type it in in the shortcut properties -devmode.

    game_difficulty_set easy --------EASY
    game_difficulty_set normal (<--this is the default difficulty, by the way) ------NORMAL
    game_difficulty_set hard -------HEROIC
    game_difficulty_set impossible -----------LEGENDARY

    Then use the map_name (a10,a30,a50,b30,b40,c10,c20,c40,d20,d40)
    Kudos to soccerbummer for that information.
    Last edited by Mr Buckshot; June 30th, 2007 at 12:54 PM.

  2. #2
    "Think Different" Masterz1337's Avatar
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    Re: Can't save games in SPV1? Look here?

    my name a borat, me make thsi topic a sticky sticky

  3. #3

    Re: Can't save games in SPV1? Look here?

    Thanks Buckshot

  4. #4

    Re: Can't save games in SPV1? Look here?

    thanks, but when i try to open the console it doesnt work. i click on haloce.exe and when it loads press tilde, but it doesnt work.

  5. #5
    ∫e^x = Sex Mr Buckshot's Avatar
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    Re: Can't save games in SPV1? Look here?

    Make sure you modified the tagline correctly. It's a common mistake.

  6. #6
    Grand Judicator Shmee's Avatar
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    Re: Can't save games in SPV1? Look here?

    awesome! But I thought it was an error with the map encryption designed to stop ppl from ripping things...

    ah well it's good to know it is so easy to fix. Time to go play it again I guess!

  7. #7
    ∫e^x = Sex Mr Buckshot's Avatar
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    Re: Can't save games in SPV1? Look here?

    It is an error with the map encryption. The encryption screwed up the maps' ability to link to the UI.

  8. #8
    Teh Lazy
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    Re: Can't save games in SPV1? Look here?

    No wonder... And here I thought it was just me being a CE noob

  9. #9
    State your identity! Hotrod's Avatar
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    Re: Can't save games in SPV1? Look here?

    Please don't bump old topics.

  10. #10
    The Silent Photographer Zeph's Avatar
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    Re: Can't save games in SPV1? Look here?

    Quote Originally Posted by Hotrod View Post
    Please don't bump old topics.
    OMG the sticky got bumped.


    And what happened was the encryption kept the respective maps from creating a saved game file. If you've already got a saved game file, you have nothing to worry about. That's how the problem was never seen before it was released.

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