Hi.
I was just wondoring if the editor came with anything to make fog with. If not can someone expalin to me how to make a shader for fog. Also can someone please explain how to put fog in (i mean in max). The one way i have heard of it being done is by making a plane and calling it +media and changing something in the structure_bsp. I mean if i have a shader how would a plane define a region of fog?? I am really confused (as you can clearly see) and i would really appreciate anything anyone would have to say to help me.
Thanks alot!!!!!!!!
P.S.-----
GREAT JOB Kornmann, im glad you guys finnaly pulled it off, im waiting to see the final realease.
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