If i want to make water in max without using +media, what material should i apply (i mean .tif file) if i am using this water shader .
What i tried was, making a plane called water_pool, giving it a material ID, applying the material fresnel.tif, renaming the material to go with the water shader and adding a ! at the end of my material name so it would be render only. What happened was that i got water that i could step into fine but it was a blood red staticy color that went all 'multi colored' when i stepped into it? I have no clue why. What should i do to fix this? If u need it, ill post a pic but i dont think its nessisary because what i described is basically it.
If you guys have a .tif file i can use or shader, can u plz provide a link?
THANKSSSSSSSSSSSSSSS a lot.
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