Thats what I get when I try and compile my map. I made a structre and merged it with my level then skinned it. That worked fine. THEN i did the same thing but with another model. This time i named it the same material as the model i added before (They were not literally contected to the skybox, just linked), then i skinned it. it gave me that error
Btw thats just an example pic i used froom b4
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