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Thread: Lights in your bsp problem

  1. #1
    Starting Over... Nimverus's Avatar
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    Exclamation Lights in your bsp problem

    Ok I am trying to put lights in my map like the beam tower in cmt icy swamps , when im done compiling to a scenario I try to load it but sapien cuts right off with no warning.I followed one tutorial on halomods but still i couldnt get it to work.If anyone has encountered this problem and has another solution on how to do it or a link to another tutorial, please reply to this post, Thank you
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  2. #2
    chilango Con's Avatar
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    Re: Lights in your bsp problem

    How are you trying to add the lights.
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  3. #3
    Starting Over... Nimverus's Avatar
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    Re: Lights in your bsp problem

    well using planes , just like the way u use one with water but when i do it all it still ends up have sapien to close down
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  4. #4
    Senior Member Hunter's Avatar
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    Re: Lights in your bsp problem

    make sure that your shaders are right and to make the area around the plane light up then u need to add lights in sapien as well. and then re do lightmaps.
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  5. #5
    Starting Over... Nimverus's Avatar
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    Re: Lights in your bsp problem

    how did i add lights in sapien, theres not selection where i could do that
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  6. #6
    lol modacity Timo's Avatar
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    Re: Lights in your bsp problem

    In the hierarchy view window, open up objects, then devices. In there you'll find 'light fixtures'. You'll find a decent amount of lights in 'tags\levels\b30\devices\light fixtures\'. Like Hunter said, you'll need to re-run lightmaps for them to work. If I remember correctly, you'll get an FPS drop if you place too much in one area.
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  7. #7
    Senior Member Hunter's Avatar
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    Re: Lights in your bsp problem

    but when you re do the lightmaps you dont need to delete your old lightmaps, just re do that command and they will update.
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