Yeah...I knew someone would see this once I released the bitmaps. I don't have a lot of experience skinning, and it shows with how I set everything up. One thing I have learned about it all, is that you have to decide how much detail is important and where. As you can see by the current skins, this is something that I have been a bit indecisive about.
So, like I said, you have the option to re-UV map it. If you want to do this, please let me know and I will send you to a completed model with all the nodes and markers.
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