Ok, since Vista is being a bitch (as always), I'm still working with Bridge CE in Halo CE.
I'm working on a big, very complex room (which I am told is win =D ) but when I try to structure the bsp, I get an error: Overlapping faces. Well, I've had and fixed this error before, but this time I import the debug file and it highlights a certain face near the center of the bsp. The face is very definitely there by itself, not overlapping anything, and definitely does not have duplicate triangles or degenerate triangles or open seams or double edges or anything.
Well, I figure this is a minor bug, so I just turn a couple of edges to fudge it for now, as the bsp is still far from done. But I get the same error again, and this time it highlights another face. I turn some more edges, and still the error on yet another face. I've done this several times now, just to be sure it really was a persistent error.
I figure this is related to a warning I'm getting:
WARNING found possible T-junction.
... anybody know what to do?
... lol it just occurred to me to use Google. brb with what I find there...
Back: got nothin.
Edit: also, I really really wanna see this room ingame so I can start some testing so I can progress it to a near finished state soon. So, er, uh, halp! It's so close to ingame!
Edit edit: aha, also, I'm putting this in here to remind myself to post the solution I eventually find in the Wiki,
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