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Thread: [WIP/Recruitment] Teh Wankz Map Pack

  1. #41
    chilango Con's Avatar
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    Re: [WIP/Recruitment] Teh Wankz Map Pack

    Depth snow has been done before in a map by Penguin I believe, was never released though. I would remove it if I were you, it's hell on gameplay if you can't find dropped items. Also, you're using a floor texture on a wall, not to mention the UV's are still poorly done. Spend more time on it.
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  2. #42
    Untruely Bannable~ Inferno's Avatar
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    Re: [WIP/Recruitment] Teh Wankz Map Pack

    yeah i got the floor and wall texture mixed up while i was exporting....
    and what if i get weapons to land ONTOP of the snow. i have a idea on how to do it. im 95% sure it will work.

    btw 2nd person to do it in CE isnt bad. lol
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  3. #43
    chilango Con's Avatar
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    Re: [WIP/Recruitment] Teh Wankz Map Pack

    If you can do that, then keep the snow. Just make sure to spend extra time on your UV's. Might wanna change the name of your map pack too, you probably don't want the word "wank" anywhere near your maps
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  4. #44
    Untruely Bannable~ Inferno's Avatar
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    Re: [WIP/Recruitment] Teh Wankz Map Pack

    your probally right about that XD
    maybe i should use infernos map pack instead.
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  5. #45

    Re: [WIP/Recruitment] Teh Wankz Map Pack

    Well, the concepts I'm seeing here look really nice and have potential... but the modeling isn't that great and the uvw is terrible...

    I would suggest focusing on perfecting one map at a time, especially vertigo. That map looks like the most original and most awesome of them all. I hope something good comes of this.
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