Blue up top, red at the bottom.
And I have begun plane modeling this thing. I got the structure of the map finished, now I am about to add in the hills, valleys, and dips in the map, starting with those, and finishing with the smallest details, like creases where 2 stones in the step pyramid meet, or variation on the ground on the cliffs. Then I have to smooth, then texture. At the moment, tool will allow me to stick it ingame.
Also, names would be nice.
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