so...who likes cake? the band
Woot - CodeBrain really has a brain - lol. Please... no flaming in my thread. Patrick - were you the one that developed the grav gun where the vid on youdube looks like MC is using the Force on hogs and tanks and stuff? We weren't thinking of using that, but rather a steady attachment much closer. It would lack the ability to shoot stuff away or pull it really close tho...
Yeah that was me...but hmm how-is-that-guy-called-again-Locke-would-slap-me....ahh yes ExileLord made a Grav Gun...simpler and only done via modding...it could pull stuff towards you or shoot it away. The vid should be also on YouTube...it was done in H2X.
Ohh also for reference:
Bitterbanana using vectors to determine the object being watched at 0_o:
(Sorry can't find the vid...)
Also:
Meh I may think about this again...I would need to rewrite all the coding and I have a few projects going on... >.<
So if you guys would use an app you would have to get the XYZ of every object...vehicles/players/weapons/scenery and then determine the one being looked at and then sync it to wherever you want to have it...just like in Forge.
Last edited by Patrickssj6; September 29th, 2007 at 02:09 PM.
Or make a volume trigger with the biped_looking method and attach that to a vehicle (aka monitor) and that would automatically lock onto what you're looking at, AND be able to control the distance away it locked on.... different angles on the bipeds = different zeroing in distance on the look...
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