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Thread: Problems exporting from 3ds Max 9 with Bluestreak

  1. #1

    Problems exporting from 3ds Max 9 with Bluestreak

    I've been trying to get maps to export from 3d Max 9 using Bluestreak V1.0.0 with no luck. I've searched the forums and followed the tutorials, still with no luck.

    Are there any Ver 9 map files that are known to export and compile successfully. I would be happy to start with a simple box map.

    At the moment, I'm getting a "no get function for undefined".

    Bluestreak is highlighting the face_shader_index(f) = (finditem materials obj[j].meterial[matID])
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  2. #2
    The One and Only TheGhost's Avatar
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    Re: Problems exporting from 3ds Max 9 with Bluestreak

    This usually means that you have a geometry without a shader applied to it. Make sure all of your objects have a material from the material editor applied to them.
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  3. #3

    Re: Problems exporting from 3ds Max 9 with Bluestreak

    Thanks for the reply.

    Went back and retraced all the materials. The map now exports with Bluestreak and compiles. I posted a thread under the Halo2 Vista forums (post179251) that has the compile logs.
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