Bean, you can do that. You can assign team, global chats.
The updates comes when it comes along, who knows when, soon is probably the answer.
Request: Less laggy-ness when using the LIVE Guide AND browsing through the LIVE Game lobby, please?
There was something else I thought was pretty important...geez
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Ok, I KNOW this has been mentioned:
PLEASE PLEASE Limit the # of Delays each player can delay...AND PLEASE put up an indicator on who delayed it (especially on dedicated servers) so we know who to reprimand =D, but the # of limits on delay is a DEFINITE...please?
Last edited by Syuusuke; October 8th, 2007 at 08:33 PM.
Postgame Carnage Report XML files are horribly inaccurate and have quite a few problems.
1. Sometimes, in team games, places aren't recorded properly
2. In games with two teams, non blue/red teams' players do not have a team value. This and the above make it impossible determine who was on what team in a game of say, pink and yellow.
3. PCRs are sometimes just plain odd. I have a few on hand that have scores that don't add up even if you consider quitters and suicides / betrayals. Primarily, I have a slayer game where a player has no kills or deaths but has a score of 6.
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