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Thread: Level compiling issues

  1. #11
    The Boss cheezdue's Avatar
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    Re: Level compiling issues

    ok i light the map but the command pormpt was like finished in 5 seconds without saying anything. then i runned sapien but it still says corupted file.

    maybe i should give up on making maps
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  2. #12
    Senior Member Vicky's Avatar
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    Re: Level compiling issues

    There are a lot of people here that can help you. Do you get compiling errors? Have you linked your map to the root?

    One thing about the mapmaking, you gotta be patient... if you are you'll be able to make a nice map someday, if you're not... might as well stop here...
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  3. #13
    The Boss cheezdue's Avatar
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    Re: Level compiling issues

    haha thanks for the encouragement but ill put my own post then. Ye i did link my map to the root
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  4. #14

    Re: Level compiling issues

    Quote Originally Posted by cheezdue View Post
    ok i got that part down.......but then when i compile my level and run sapien it says "file corrupted" any help????

    but i noticed when i was compiling the level...it said


    ###Warning#### found override shader------------- is that bad?
    yeah i get that same error but i am compiling and lighting....and i linked it to the root and it still doesn't work.
    Last edited by swolleneyeballs; February 5th, 2008 at 04:20 PM. Reason: needed to add that one part
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  5. #15
    Senior Member Vicky's Avatar
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    Re: Level compiling issues

    It's not an error but a warning, and normally you will get that warning.
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  6. #16
    In a galaxy far far away beele's Avatar
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    Re: Level compiling issues

    ###Warning#### found override shader

    That tells you that you linked a shader to that material, and the game will use your shader instead of the basic "rainbow" shader. And it is indeed like vicky said normal that you get that warning.
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  7. #17

    Re: Level compiling issues

    i meant that i get that same file currupt thing....i know the warning type thing is fine.
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