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Thread: Maya cgf exporter for crysis.

  1. #1
    Red Draaaaaaaaaaaaaaaaank Monopoly's Avatar
    Join Date
    Feb 2008
    Posts
    357

    Maya cgf exporter for crysis.

    Originally posted by jameszhao00
    Today we would like to introduce you to a fabulous tool our forum member seith, along with Amorilia, is making called MayaCGF. Previously known as Maya Exporter, this tool will allow people using the powerful 3D modeling and animation package known as Maya to export their work to Sandbox2 and Crysis.
    Current Features
    • Based on Amorilia's excellent PyFFI Python Module
    • Full support for polygonal geometry.
    • Full Normal and UV export support.
    Current Performance
    Currently it takes 28 secs to export a mesh with 24000 Triangles. Keep in mind this is alpha performance and most likely there will be a dramatic performance boost once MayaCGF has been optimized.
    WIP Features
    The following features are still being actively developed by Amorilia and seith and will be available soon.
    • Animation support.
    • Physics Support.
    Getting Started
    An excellent getting started tutorial can be found here
    Bug Reporting
    Any bugs found should be reported to seith along with the following information:
    • Maya version
    • Error log from the script editor
    • Screenshot of the problem (optional)
    • Any other useful information
    Related Links:
    - Maya Exporter (using PyFFI)
    - [REL] Blender CGF scripts 0.0.2 + PyFFI 0.8.0 + QSkope
    - SourceForge Download Link
    - Tutorial and Author's website
    Enjoy.
    Last edited by Timo; November 22nd, 2010 at 05:55 PM.
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  2. #2
    aka [TOG]b-rad
    Join Date
    Dec 2006
    Location
    somewhere
    Posts
    172

    Re: Maya cgf exporter for crysis.

    will this pluggin work with maya ple?
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