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Thread: what? another problem?

  1. #1
    Senior Member
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    what? another problem?

    IGNORE THE ASSAULT RIFLE, SCORPION AND METER PROBLEMS


    Code:
    04.06.08 22:06:46  tool pc 01.00.00.0609 ----------------------------------------------
    04.06.08 22:06:46  reference function: _write_to_error_file
    04.06.08 22:06:46  reference address: 42ca20
    04.06.08 22:06:46  Couldn't read map file './toolbeta.map'
    04.06.08 22:07:02  the model 'weapons\assault rifle\assault rifle' and the collision model 'weapons\assault rifle\assault rifle' don't match (node counts don't match)
    04.06.08 22:07:02  the object 'weapons\assault rifle\assault rifle' will not be collidable
    04.06.08 22:07:27  the model 'vehicles\scorpion\scorpion' and the animation graph 'vehicles\scorpion\scorpion' don't match
    04.06.08 22:07:27  the object 'vehicles\scorpion\scorpion' will not animate
    04.06.08 22:07:33  the meter definition ui\hud\cyborg shield does not specify a stencil bitmap group.
    04.06.08 22:07:33  the meter definition ui\hud\cyborg body does not specify a stencil bitmap group.
    04.06.08 22:07:43  EAX: 0xFFFFFFFE
    04.06.08 22:07:43  EBX: 0x02F5F848
    04.06.08 22:07:43  ECX: 0x0013A018
    04.06.08 22:07:43  EDX: 0x000002CC
    04.06.08 22:07:43  EDI: 0x0013A018
    04.06.08 22:07:43  ESI: 0x00000000
    04.06.08 22:07:43  EBP: 0x00139EF0
    04.06.08 22:07:43  ESP: 0x00139EE0
    04.06.08 22:07:43  EIP: 0x7C90EB94, C3 8D A4 24 ?????
    04.06.08 22:07:43  EXCEPTION halt in \halopc\haloce\source\cseries\cseries.c,#392: destination && source
    I Have no idea what I did, except put a 1024x1024 bitmap in cyborg's motion_sensor_foreground in unit_hud_interace (and when I switch it back, error is still there)

    EDIT: I would certainly like this solved. :|
    Last edited by Invader Veex; April 7th, 2008 at 06:44 AM.
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  2. #2
    Senior Member teh lag's Avatar
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    Re: what? another problem?

    Do you have anything abnormally large in your level? (geometry, bitmaps, strings, anything) If you open up tool in notepad you can ctrl+f most of these errors, and this one is right next to a bunch of memory size stuff.
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  3. #3
    Senior Member
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    Re: what? another problem?

    Nah. Got nothing really large in there. It's just the original tutprial map with weapons and some new scenery (worked fine before)

    Also did the same thing to a bloodgulch varient I made to test a script (also previously worked)


    EDIT: Well I just Extracted tags from most recent map (overwrite on) and it's working again. Still, I would like to know what happened.
    Last edited by Invader Veex; April 7th, 2008 at 04:21 PM.
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