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Thread: Mapping Contest.

  1. #1
    Could've Moved Mountains
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    Mapping Contest.

    Information here.

    I would really like to see more people making Source content. I can't map very well, but I can give people help regarding compiling stuff and getting it in game. I can also help with basic things in hammer although I am pretty nooby.

    Anyway, I think it would be interesting to see people's ideas for LHC maps. I might play around with making some stuff later and post it in this thread. School comes first though .

    Oh yeah, and for those who won't read the FPSB link: There's a $50 prize for the winning map.
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  2. #2
    ∑(〇Д◎ノ)ノ
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    Re: Mapping Contest.

    That's a pretty cool contest.
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  3. #3
    Senior Member Rentafence's Avatar
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    Re: Mapping Contest.

    Heh, sweet. I should totally get into Source mapping. Only problem is I like modeling the map with max. I don't want to scuffle with that bullshit with brushes. Also, whoever it was there that mentioned do it TF2 style is a genius.
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  4. #4
    ... Wut yew lookin at? Sargent_Hawk's Avatar
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    Re: Mapping Contest.

    I would start making maps for source games, if I could find some tuts for Hammer that is.
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  5. #5

    Re: Mapping Contest.

    Quote Originally Posted by Sargent_Hawk View Post
    I would start making maps for source games, if I could find some tuts for Hammer that is.
    http://developer.valvesoftware.com/wiki/Main_Page

    :|
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  6. #6
    Senior Member DOMINATOR's Avatar
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    Re: Mapping Contest.

    this rules out TF2 correct? tf2 isn't source engine?
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  7. #7

    Re: Mapping Contest.

    Quote Originally Posted by DOMINATOR View Post
    this rules out TF2 correct? tf2 isn't source engine?
    Yes it is.


    :|
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