Page 3 of 3 FirstFirst 1 2 3
Results 21 to 28 of 28

Thread: Adding Glow

  1. #21
    am I an oldfag yet? Heathen's Avatar
    Join Date
    Feb 2008
    Location
    a
    Posts
    9,534

    Re: Adding Glow

    Make it thicker
    Reply With Quote

  2. #22
    Senior Member
    Join Date
    May 2008
    Posts
    209

    Re: Adding Glow

    I figured it would look thicker with the glow, so I didn't want to make it too thick.

    Also, this question still stands:

    Quote Originally Posted by SeanTheLawn
    I noticed that in the energy sword model, the markers are here:



    But in my weapon, the markers are located here:



    What's the difference, and how can I change it so that my markers aren't under regions/permutations?
    Reply With Quote

  3. #23

    Re: Adding Glow

    Dude I'm suprised Glow tags aren't used to create pseudo bloom

    But I guess it'd look a bit overwhelming after a while
    Reply With Quote

  4. #24

    Re: Adding Glow

    Quote Originally Posted by Muki Hyena View Post
    Dude I'm suprised Glow tags aren't used to create pseudo bloom

    But I guess it'd look a bit overwhelming after a while
    Attempted to back in the day, just isn't the same. The good old lens flares do the trick with hardly any FPS loss.
    Reply With Quote

  5. #25
    Back for the Russian Halo p0lar_bear's Avatar
    Join Date
    Sep 2006
    Location
    Connecticut
    Posts
    5,572

    Re: Adding Glow

    Add a marker to your model in 3dsmax. Just add any distinctive piece of geometry (a sphere is standard) and name it with a # as the first character. That's a marker.

    Then, look at the energy sword's glow tags. The first field is where you type the name of the marker that the glow is going to originate from. Copy this glow tag to your weapons folder, rename it something appropriate, and then put the name of your glow marker in the first box (without the #).

    Finally, open your weapon tag. Add a new widgets block, select "glow", and then reference your glow tag.

    Then from there it's all a matter of dinking with the settings of the glow tag to get it to look how you want it.
    Reply With Quote

  6. #26
    Senior Member
    Join Date
    May 2008
    Posts
    209

    Re: Adding Glow

    I named my markers the same thing as the energy sword ones, but no matter what I do, the glow won't show up in-game. Has anyone here made a weapon with glow on it before? Maybe I could check out their tags or they could look at mine to see what I'm doing wrong.
    Reply With Quote

  7. #27
    Back for the Russian Halo p0lar_bear's Avatar
    Join Date
    Sep 2006
    Location
    Connecticut
    Posts
    5,572

    Re: Adding Glow

    Does the stock sword glow?
    Reply With Quote

  8. #28
    Senior Member
    Join Date
    May 2008
    Posts
    209

    Re: Adding Glow

    Yeah, here's a pic I posted earlier:

    Reply With Quote

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Tags for this Thread

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •